Why is it that most games nowadays are lacking in the cheating department? I'm guessing it's because they'd interfere with achievements, and make them easier to unlock. However, games could always go the way GTA4/Mercenaries 2 (and some other sandbox games) did, blocking certain achievements that pertained to the corresponding cheat.
Hell, I miss the days of,
"R1 R2 L1 X LEFT DOWN RIGHT DOWN LEFT DOWN RIGHT UP"
(Coolpoints to whoever can name the game that cheat belongs to.)
I'll admit. I preordered Duke Nukem Forever JUST so I could get big-head mode.
One thing I've always hated though. Single-player games that include cheats, but force you to UNLOCK them (i.e: Uncharted 2). I don't know why, but it's always been a pet-peeve of mine.
But seriously. Who doesn't like infinite ammo and flying cars?
Hell, I miss the days of,
"R1 R2 L1 X LEFT DOWN RIGHT DOWN LEFT DOWN RIGHT UP"
(Coolpoints to whoever can name the game that cheat belongs to.)
I'll admit. I preordered Duke Nukem Forever JUST so I could get big-head mode.
One thing I've always hated though. Single-player games that include cheats, but force you to UNLOCK them (i.e: Uncharted 2). I don't know why, but it's always been a pet-peeve of mine.
But seriously. Who doesn't like infinite ammo and flying cars?