So I've recently picked up The Order:1886. I have to say as a game, it's a bit....Hmmmm. But I'm only an hour or two in so I'll see how that pans out.
My main concern is, it was probably about 40 minutes or so before I could PLAY the game. There was a lengthy tutorial which was set aside by numerous unskippable cutscenes. I'd appreciate the story input of it, but we were never given a character name for the guy, nor any other information, about any of it really. Anyway, I'm waffling. I've noticed Need for Speed: Rivals did a similar thing (Pick your side! KIDDING. Play them both.)
The point I'm getting at here is, are cutscenes taking that little step too far? They no longer seem to be about supporting the storyline, and it not really making a difference if you just want to get on and play. They seem by and large compulsary, but is it getting out of hand? At least for me, they strip the fun away, because I'm sat there mashing buttons trying to get round these so I can actually play the game.
Thoughts?
My main concern is, it was probably about 40 minutes or so before I could PLAY the game. There was a lengthy tutorial which was set aside by numerous unskippable cutscenes. I'd appreciate the story input of it, but we were never given a character name for the guy, nor any other information, about any of it really. Anyway, I'm waffling. I've noticed Need for Speed: Rivals did a similar thing (Pick your side! KIDDING. Play them both.)
The point I'm getting at here is, are cutscenes taking that little step too far? They no longer seem to be about supporting the storyline, and it not really making a difference if you just want to get on and play. They seem by and large compulsary, but is it getting out of hand? At least for me, they strip the fun away, because I'm sat there mashing buttons trying to get round these so I can actually play the game.
Thoughts?