Sorry guys, the other thread was getting a bit too confusing and cluttered so I'm just starting a new one with all of the new info on the game here so I can keep you guys updated more easily. Feel free to lock the previous one, mods if you feel it's cluttering up the board.
I have to say it looks freaking awesome, I'm getting kinda psyched for it now. Some pretty huge changes being made.
Wager mode trailer:
All the info:
In game currency: COD Points. Earn them with kills, flag captures etc...
Spend in game currency on customising weapons, attachments and loadouts
Record, edit and share your games, works like Halo theatre mode
Custom emblems
One bullet mode, each player gets 1 bullet, if you miss, your opponent gets your bullet
'Gun game' CSS style playlist: Everyone starts with same gun, the gun switches randomly
No Stopping Power or Juggernaut
Takes longer to kill people - very good news
Sprint + Go prone = dolphin dive into prone
Shotguns are primaries (great news)
Various zoom scopes for snipers
Fully customisable appearance
Vote between two maps and a random third in lobbies
Customisable Red Dot Sight
Flamethrower
One hit kill melee only game-mode including a Tomahawk throwing axe
Wager your in game currency in matches against other players!!
Death Machine Heavy Machine Gun - Killstreak
Care packages contain interactive killstreaks -RPGs, Turrets ect...
No word on a Beta yet... this makes me concerned.
Here's the full list of perks and killstreaks, thanks to Funkiest Monkey for these:
Perk 1
Scavenger - Pick up ammo from fallen enemies. Replenish lethal grenades. (Pro)
Ghost - Undetectable by the Spy Plane and the Blackbird.
Flak Jacket - Reduces explosive damage.
Hardline - Killstreaks require 1 less kill.
Perk 2
Hardened - Bullets penetrate better.
Scout - Hold breath longer.
Steady Aim - Increased hip-fire accuracy.
Sleight of Hand - Faster reloads.
Warlord - Equip two attachments to your primary weapon.
Perk 3
Marathon - Longer sprint.
Ninja - Silent movement.
Second Chance - Pull out your pistol before dying.
Hacker - Ability to detect enemy equipment and explosives.
Tactical Mask - Reduces the effect of flash and concussion grenades.
Killstreaks
* 3 Spy Plane
* 3 RC-XD (remote bomb)
* 4 Counter Spy Plane
* 4 SAM Turret
* 5 Care Package
* 5 Napalm Strike
* 6 Sentry Gun
* 6 Mortar Team
* 7 Attack Helicopter
* 7 Valkyrie Rockets
* 8 Blackbird
* 8 Rolling Thunder
* 9 Chopper Gunner
* 11 Attack Dogs
* 11 Gunship
Feel free to celebrate, *****, discuss and add anything else you hear of!
And here's a good, honest gameplay commentary from the one and only Hutch, playing TDM:
Check out that RC Car, it's frickin hilarious!
I have to say it looks freaking awesome, I'm getting kinda psyched for it now. Some pretty huge changes being made.
Wager mode trailer:
All the info:
In game currency: COD Points. Earn them with kills, flag captures etc...
Spend in game currency on customising weapons, attachments and loadouts
Record, edit and share your games, works like Halo theatre mode
Custom emblems
One bullet mode, each player gets 1 bullet, if you miss, your opponent gets your bullet
'Gun game' CSS style playlist: Everyone starts with same gun, the gun switches randomly
No Stopping Power or Juggernaut
Takes longer to kill people - very good news
Sprint + Go prone = dolphin dive into prone
Shotguns are primaries (great news)
Various zoom scopes for snipers
Fully customisable appearance
Vote between two maps and a random third in lobbies
Customisable Red Dot Sight
Flamethrower
One hit kill melee only game-mode including a Tomahawk throwing axe
Wager your in game currency in matches against other players!!
Death Machine Heavy Machine Gun - Killstreak
Care packages contain interactive killstreaks -RPGs, Turrets ect...
No word on a Beta yet... this makes me concerned.
Here's the full list of perks and killstreaks, thanks to Funkiest Monkey for these:
Perk 1
Scavenger - Pick up ammo from fallen enemies. Replenish lethal grenades. (Pro)
Ghost - Undetectable by the Spy Plane and the Blackbird.
Flak Jacket - Reduces explosive damage.
Hardline - Killstreaks require 1 less kill.
Perk 2
Hardened - Bullets penetrate better.
Scout - Hold breath longer.
Steady Aim - Increased hip-fire accuracy.
Sleight of Hand - Faster reloads.
Warlord - Equip two attachments to your primary weapon.
Perk 3
Marathon - Longer sprint.
Ninja - Silent movement.
Second Chance - Pull out your pistol before dying.
Hacker - Ability to detect enemy equipment and explosives.
Tactical Mask - Reduces the effect of flash and concussion grenades.
Killstreaks
* 3 Spy Plane
* 3 RC-XD (remote bomb)
* 4 Counter Spy Plane
* 4 SAM Turret
* 5 Care Package
* 5 Napalm Strike
* 6 Sentry Gun
* 6 Mortar Team
* 7 Attack Helicopter
* 7 Valkyrie Rockets
* 8 Blackbird
* 8 Rolling Thunder
* 9 Chopper Gunner
* 11 Attack Dogs
* 11 Gunship
Feel free to celebrate, *****, discuss and add anything else you hear of!
And here's a good, honest gameplay commentary from the one and only Hutch, playing TDM:
Check out that RC Car, it's frickin hilarious!