EDIT: The details have been finalized, however, suggestions are welcome.. Players needed for testing out games of varying player size. This will be on the xbox 360
Anyway, it's on the 360 (As that's all I have BlOps for at the moment) and the game's now finished. The classes are pre-set so you can only choose the classes provided. The format is Hardcore TDM with survivors having reduced movement speed and zombies having increased speed.
Survivors choose between a class with an M14, Red Dot sight and Grip or an FAL with an ACOG sight and dual mags. Perks are Scavenger, Warlord and Tac mask pro
The special classes are the Engineer, Heavy and Marksman. Before the game starts, 1 of the special classes will be assigned to a survivor. There can only be 1 of each special class in a game.
Engineer: Stakeout with Grip, Ballistic knife and C4. Perks are Scavenger, Steady Aim and Tac Mask pro
Heavy: HK21 with Drum mag and Python with Speed Reloader. Perks are Scavenger, Scout and Tac Mask pro. The heavy moves slower than all other survivor classes.
Marksman. Choose from an L96 or a Dragunov with variable scope and Makarov with upgraded sights. Perks are Scavenger, Scout and Tac mask pro
Zombies have lightweight and steady aim pro but have a choice between 2 versions of zombie for the 3rd perk. The Silent and the Runner zombie. Silent zombies have Ninja pro to attempt sneaking up on survivors and ambushing them while the Runner has Marathon pro for Blitz attacks.
Also, before the game starts 1 zombie will be chosen to play as the Tank. The tank has a tremendous amount of health but it moves at the same speed as the heavy (quite slow) The tank is only at the start of the game, has 1 life and, thus, one shot at making a quick attack on survivors.
It also is only allowed a set number of kills before the player has to revert to a standard zombie. Use of a tank will also be considered if survivors are holding out in one place for too long or in too great a number to be fair.
Anyway, it's on the 360 (As that's all I have BlOps for at the moment) and the game's now finished. The classes are pre-set so you can only choose the classes provided. The format is Hardcore TDM with survivors having reduced movement speed and zombies having increased speed.
Survivors choose between a class with an M14, Red Dot sight and Grip or an FAL with an ACOG sight and dual mags. Perks are Scavenger, Warlord and Tac mask pro
The special classes are the Engineer, Heavy and Marksman. Before the game starts, 1 of the special classes will be assigned to a survivor. There can only be 1 of each special class in a game.
Engineer: Stakeout with Grip, Ballistic knife and C4. Perks are Scavenger, Steady Aim and Tac Mask pro
Heavy: HK21 with Drum mag and Python with Speed Reloader. Perks are Scavenger, Scout and Tac Mask pro. The heavy moves slower than all other survivor classes.
Marksman. Choose from an L96 or a Dragunov with variable scope and Makarov with upgraded sights. Perks are Scavenger, Scout and Tac mask pro
Zombies have lightweight and steady aim pro but have a choice between 2 versions of zombie for the 3rd perk. The Silent and the Runner zombie. Silent zombies have Ninja pro to attempt sneaking up on survivors and ambushing them while the Runner has Marathon pro for Blitz attacks.
Also, before the game starts 1 zombie will be chosen to play as the Tank. The tank has a tremendous amount of health but it moves at the same speed as the heavy (quite slow) The tank is only at the start of the game, has 1 life and, thus, one shot at making a quick attack on survivors.
It also is only allowed a set number of kills before the player has to revert to a standard zombie. Use of a tank will also be considered if survivors are holding out in one place for too long or in too great a number to be fair.