TheKasp said:
Um, read the topic title, this
is about what you want from the game. And, well, yeah, that's what I want from the game.
It's funny that you call modern FPS' slow, because the first thing I noticed when playing MW2 and Black Ops for the first time was "This sorta feels like CS:S with ironsights" because just as CS:S it's a twitch based run&gun shooter.
And that's exactly why I want that change of pace, the sort of gameplay CS:S had has become the standard, even with the money system as load-outs have pretty much taken on that role. If it wants to stand out and find it niché again it should evolve, and I think for CS:S the best way to do so is expand on it's theme, make a true counter-terrorism game in which you really play like a counter-terrorism unit.
It's evolve or die in the saturated FPS market, and what the new CS could do has only been done on a few occasions. I can't see the series end well if it'll just refuse to adapt to a new market. And fact is, when it comes to twitch based run&gun shooters, CS can't really keep up any more.
It's also quite obvious that it wasn't
meant to be a run&gun shooter, it's just that the metagame has developed that way.
chocolatekeith said:
Having a button that magically reduces recoil and increases accuracy never did a game any justice.
At the same time you loose peripheral vision and mobility. It's a trade-off that makes sense, and works like that in real life too. Nothing magical about it.