I've decided to make a review on an entire game. I've mostly done ones on levels on independent games so this'll be a change.
OVERVEIW AND BACKSORY.
RA2, as it is called by fans, is a robot combat game created during the peak of Robot wars and Battlebots. There had been many fansites, the most popular (RA2 fanbase wise) is Gametechmods.com, run by drunken lunatic ACAMS. RA2 never made much money due to it's glitchy physics, and multiple errors in the game design.
GAMEPLAY.
The game was simple. Build a robot, fight, build another, fight. You could go online or play offline. The offline mode was pretty useless, and it is more popular to use Hamachi. Players found out how to mot the game, and created AI packs of their own bots for players who couldn't use hamachi. These AI packs were harder than the original AI. The game, from a certain view, was very shallow, and of little complexity.
THE CREATIVE PART.
The title is called creative games for a reason. The robot builder in RA2 is one that makes the creature editor in spore look lite crap, with an infinite amount of bots to make. Making things hammer, ram, spin and flp with such a limited amount of parts is easy, the hard part is making it work how you want.
Register and play RA2 here: http://gametechmods.com/forums/index.php
OVERVEIW AND BACKSORY.
RA2, as it is called by fans, is a robot combat game created during the peak of Robot wars and Battlebots. There had been many fansites, the most popular (RA2 fanbase wise) is Gametechmods.com, run by drunken lunatic ACAMS. RA2 never made much money due to it's glitchy physics, and multiple errors in the game design.
GAMEPLAY.
The game was simple. Build a robot, fight, build another, fight. You could go online or play offline. The offline mode was pretty useless, and it is more popular to use Hamachi. Players found out how to mot the game, and created AI packs of their own bots for players who couldn't use hamachi. These AI packs were harder than the original AI. The game, from a certain view, was very shallow, and of little complexity.
THE CREATIVE PART.
The title is called creative games for a reason. The robot builder in RA2 is one that makes the creature editor in spore look lite crap, with an infinite amount of bots to make. Making things hammer, ram, spin and flp with such a limited amount of parts is easy, the hard part is making it work how you want.
Register and play RA2 here: http://gametechmods.com/forums/index.php