Dark souls is utter crap as a game.

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M-E-D The Poet

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EDIT NOTICE: Before you read this I would like to explain to you that my main issues with the game are these :
I feel it does not qualify as an RPG of any kind because bar the "design your character"
Part there is next to no story (Compare Dark Souls to Skyrim and you know what I mean, or better yet tell me immediately what the undead burg is what the lore behind it is how it got there why all its denizens are gone why I'm supposed to go there, who the knights are that lurk about the place, who the guys in the graveyard were etc etc etc. )
I feel there is no ACTUAL difficulty to the game , it's a suicide trial or a lesson on how to tuck and roll either way there is nothing in the game that's actually difficult, there's just the impossibility of doing something and doing it so many times it suddenly becomes possible.
I feel it's a bit bland it's mostly gray and empty with little to show for it.
Partly belonging with story but I find having conversations that go anywhere is a bit difficult for this game.

For the rest just hit me up and I'll discuss it as posted below as an OP.

I know you first posters are going to be the "IT'S DIFFICULT SO IT HAS TO BE GOOD" crowd.
Let me tell you off immediately like so : I don't have to think about doing anything in demon souls I just have to run into the grubs with my axe head first enough times till I get pas them.
Which means it's not challenging or difficult or complex more relatively easy though difficult to execute at times(the entire time sorry).

Now I bought demon souls thinking I was buying an RPG/Action RPG/GAME
But I didn't find much of it in my playthrough.
The only thing I found myself doing was moving through a landscape trying not to die as much to see more of the landscape, oh and pick some stuff up along the way because it's very important apparently but nobody is going to explain to me what the hell I'm supposed to do before I've done it.

I'm thrown in to this "huge" fantasy world without much explaining of where I am or what I'm supposed to do , there's no characters that hold up real conversation and all I know for the rest there's a lot of enemies who're going to kill me and the combat tends to be quite shoddy so I have to do everything about 20 thousand times to get through somewhere.
There's the usual "Create you're character so and so" and the "Collect experience to lvl up"
But besides that I'm not noticing much rpg because I lack a god damn story.


I looked it up on wikipedia and there actually is a story , bar the starting tale
I couldn't be arsed to play anymore to actually reach the story part because the game faced me with 3 enemies in 3 different directions that would 1 shot me into oblivion every time and I had not known wtf was going on up till there

See if you're giving me combat then It's supposed to be useful and I'm supposed to be enjoying fighting, instead I'm looking for cheap cop out ways to kill something that if it sniffs me it kills me.

Yes I eventually ventured further but there was no feeling of achievement there was just plain nothing, I'm stuck in a dreary world with dreary people gone mad , no real story and everything being covered with a fine layer of gray.


I have yet to learn how you can enjoy this game being nothing but a challenge nut (Even though as I said there is no real challenge you're just doing something a hundred/thousand times till it actually works and then you move on to the next part where you're doing the exact same)

If someone can elaborate for me how this is such a great game without going "OMG BECAUSE OBVIOUSLY IT'S SUCH A CHALLENGE"
I am willing to listen to a sound view.
But nobody can deny there isn't much of a story, gameplay element or motivation in this game rather then "I don't want to die oh wait I can't die let's try this again till I can get past it alive for once "
 

Kahunaburger

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M-E-D The Poet said:
I know you first posters are going to be the "IT'S DIFFICULT SO IT HAS TO BE GOOD" crowd.
Let me tell you off immediately like so : I don't have to think about doing anything in demon souls I just have to run into the grubs with my axe head first enough times till I get pas them.
Which means it's not challenging or difficult or complex more relatively easy though difficult to execute at times(the entire time sorry).
Well, there's your problem. This kind of game doesn't reward rushing into battle and hoping everything works out all right. You've got to know your enemies and go in with a plan.
 

M-E-D The Poet

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Kahunaburger said:
M-E-D The Poet said:
I know you first posters are going to be the "IT'S DIFFICULT SO IT HAS TO BE GOOD" crowd.
Let me tell you off immediately like so : I don't have to think about doing anything in demon souls I just have to run into the grubs with my axe head first enough times till I get pas them.
Which means it's not challenging or difficult or complex more relatively easy though difficult to execute at times(the entire time sorry).
Well, there's your problem. This kind of game doesn't reward rushing into battle and hoping everything works out all right. You've got to know your enemies and go in with a plan.
I went in with a plan, I went in with many plans, if my enemy is a guy who's faster than me and kills me with 1 strike I find it a bit upsetting if I've been chucking bombs at him for ages
 

Kahunaburger

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M-E-D The Poet said:
Kahunaburger said:
M-E-D The Poet said:
I know you first posters are going to be the "IT'S DIFFICULT SO IT HAS TO BE GOOD" crowd.
Let me tell you off immediately like so : I don't have to think about doing anything in demon souls I just have to run into the grubs with my axe head first enough times till I get pas them.
Which means it's not challenging or difficult or complex more relatively easy though difficult to execute at times(the entire time sorry).
Well, there's your problem. This kind of game doesn't reward rushing into battle and hoping everything works out all right. You've got to know your enemies and go in with a plan.
I went in with a plan, I went in with many plans, if my enemy is a guy who's faster than me and kills me with 1 strike I find it a bit upsetting if I've been chucking bombs at him for ages
This plan didn't work =/= no plan works, ever.
 

Pearwood

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Block/dodge then counterattack. It's not that hard really once you get used to it, especially if you pump your endurance nice and high. Means you have more stamina to block and attack with and can wear better armour. Just try a different build.
 

Jitters Caffeine

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I saw the game as having the same difficulty curve as QWOP. It's only hard because of how difficult the controls are to master. Since it really seems like you're the only one who's weapon bounces off the geometry and environment, the enemies have free reign at you when you're recovering from the many times you'll be recovering from your weapon bouncing off the walls of a cramped hallway.
 

M-E-D The Poet

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Pearwood said:
Block/dodge then counterattack. It's not that hard really once you get used to it, especially if you pump your endurance nice and high. Means you have more stamina to block and attack with and can wear better armour. Just try a different build.
this works for all enemies but the ones who fling me into walls by just looking at me.
Kahunaburger said:
M-E-D The Poet said:
Kahunaburger said:
M-E-D The Poet said:
I know you first posters are going to be the "IT'S DIFFICULT SO IT HAS TO BE GOOD" crowd.
Let me tell you off immediately like so : I don't have to think about doing anything in demon souls I just have to run into the grubs with my axe head first enough times till I get pas them.
Which means it's not challenging or difficult or complex more relatively easy though difficult to execute at times(the entire time sorry).
Well, there's your problem. This kind of game doesn't reward rushing into battle and hoping everything works out all right. You've got to know your enemies and go in with a plan.
I went in with a plan, I went in with many plans, if my enemy is a guy who's faster than me and kills me with 1 strike I find it a bit upsetting if I've been chucking bombs at him for ages
This plan didn't work =/= no plan works, ever.
No the only plan that's worked for me this game is making tons of ingenious plans , chugging them in the rubbish bin and just start doing the same thing a million times till it works
 

Pearwood

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M-E-D The Poet said:
this works for all enemies but the ones who fling me into walls by just looking at me.
They tend to have pretty well telegraphed attacks so it's best to just dodge out of the way of those. You just need to dodge in the right direction, usually to the side a slash comes from or dodging forwards if it's a lunge.
 

Frozengale

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It's not a game of run in and hack and slash. It's a game of timing and learning your opponents. The game is supposed to be punishing, it reinforces the idea of the bleak uncaring world you inhabit. People find it fun because it is a challenge to master. You need to learn how to be constantly aware of your surroundings and learn your opponents telegraphs and behaviors. A lot of game developers when talking about combat will talk about creating a flow to the fighting. I think no other game series exemplifies this flow better then Demon's Souls and Dark Souls. The combat isn't fast paced like most games, it's methodical and mixes real-time strategy with tactics. Not everyone enjoys this kind of combat, some like entirely real-time combat like an FPS or Hack and Slash, and others prefer pure tactics more akin to turn based games. This game is a mix of both, but just because you can't wrap your head around it doesn't make it bad.

As for story, there is one, but it's one that you have to look for. Like the combat system it is not spoon fed to you. You have to piece it together your self. There are enough ways to put it together if you listen to the characters.
 

Zeh Don

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Aone of these threads, eh?
M-E-D The Poet said:
I know you first posters are going to be the "IT'S DIFFICULT SO IT HAS TO BE GOOD" crowd.
Ah, the old "I'll predict the responses to my post in my post, thus having appeared to have defeated them even though I actually haven't" tactic.
We see a lot of this around here, usually before people post something poorly thought out. Such as:
M-E-D The Poet said:
...I don't have to think about doing anything in demon souls I just have to run into the grubs with my axe head first enough times till I get pas them... I have yet to learn how you can enjoy this game being nothing but a challenge nut...
The tag line for the game is "PREPARE TO DIE". Did you think that this was applicable to everyone other than yourself?
Dark Souls is one of the most brutually difficult games ever made. It's not 2012-Difficult, it's Old-School-1980-Difficult.
It's not supposed to be fair, or helpful.
It's not supposed to explain much besides the basics, and it's not supposed to make sure you're keeping up.
It's not supposed to be for everyone.

And, thankfully, Dark Souls isn't for everyone. This doesn't make it a bad game in any stretch of the imagination. You're simply not the intended audience. If you don't enjoy games that are so uncompromisingly difficult that they want to make you smash your fucking controller, than you're not going to enjoy Dark Souls. Sell the game tomorrow, and move on.

But, just because you did't enjoy it, doesn't mean that Dark Souls was "utter crap as a game." Dark Souls requires patience, learning, experimenting; it requires the time, effort and sheer dedication that games of today simply don't.
Games of today are designed to make sure any brain dead fucking retard can complete them with literally no effort. Darks Souls harkens back to games that required timing, memorisation and a lot of fucking tears.

Either you like it, or you don't. But it's a fucking brilliant game, and I'm happy that someone had the balls to make it.
 

Frozengale

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Zeh Don said:
*Psst*

Zeh, he's talking about Demon's Souls... not Dark Souls...

Though your arguments still apply for the most part.

EDIT- Well now that he's changed every instance of "Demon's" with "Dark" this post is now useless.
 

TrevHead

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We seem to be seeing alot of this recently

folk who are too spoiled by easy button mashers that have instant attacks, any game with movement or attacks more than 2 frames of animation in it is deemed to be sloppy or broken

Oh btw check out the demo of Fortune Summoners on steam, its like a 2D Souls / NES Castlevania, that game was panned by ppl for having "sloppy controls" and "cheap deaths"

Sequelitis: Super Castlevania 4 vid explains all this very well
http://www.youtube.com/watch?v=ww_PjqYQi5E
 

Pearwood

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Zeh Don said:
Dark Souls is one of the most brutually difficult games ever made. It's not 2012-Difficult, it's Old-School-1980-Difficult.
Someone's not played many 1980 games! It's tough compared to modern games but compared to stuff like Nethack and Spellbreaker?
 

M-E-D The Poet

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Zeh Don said:
Aone of these threads, eh?
M-E-D The Poet said:
I know you first posters are going to be the "IT'S DIFFICULT SO IT HAS TO BE GOOD" crowd.
Ah, the old "I'll predict the responses to my post in my post, thus having appeared to have defeated them even though I actually haven't" tactic.
We see a lot of this around here, usually before people post something poorly thought out. Such as:
M-E-D The Poet said:
...I don't have to think about doing anything in demon souls I just have to run into the grubs with my axe head first enough times till I get pas them... I have yet to learn how you can enjoy this game being nothing but a challenge nut...
The tag line for the game is "PREPARE TO DIE". Did you think that this was applicable to everyone other than yourself?
Dark Souls is one of the most brutually difficult games ever made. It's not 2012-Difficult, it's Old-School-1980-Difficult.
It's not supposed to be fair, or helpful.
It's not supposed to explain much besides the basics, and it's not supposed to make sure you're keeping up.
It's not supposed to be for everyone.

And, thankfully, Dark Souls isn't for everyone. This doesn't make it a bad game in any stretch of the imagination. You're simply not the intended audience. If you don't enjoy games that are so uncompromisingly difficult that they want to make you smash your fucking controller, than you're not going to enjoy Dark Souls. Sell the game tomorrow, and move on.

But, just because you did't enjoy it, doesn't mean that Dark Souls was "utter crap as a game." Dark Souls requires patience, learning, experimenting; it requires the time, effort and sheer dedication that games of today simply don't.
Games of today are designed to make sure any brain dead fucking retard can complete them with literally no effort. Darks Souls harkens back to games that required timing, memorisation and a lot of fucking tears.

Either you like it, or you don't. But it's a fucking brilliant game, and I'm happy that someone had the balls to make it.
Can I just point out I'm a Crusader Kings, Europa Universalis , Victoria and Hearts of iron player

I like my game challenging, difficult, but not So EASILY difficult as this game is, yes the quote line is "prepare to die" but that's all you do in this game, you run in you die , you try again and then in the end you make it out alive.

I'm not calling it crap in the sense of how game to movie iterations are crap, I'm calling it crap as an RPG because I found next to no story and the only gameplay tactic seems to be tuck'n roll for enemies that don't instagip you and luck out on those who do.
 

TrevHead

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Theres more than one type of difficulty, not sure about those games you have listed but Souls is an oldschool nintendo hard game, even though its actually nintendo hard lite
 

M-E-D The Poet

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TrevHead said:
We seem to be seeing alot of this recently

folk who are too spoiled by easy button mashers that have instant attacks, any game with movement or attacks more than 2 frames of animation in it is deemed to be sloppy or broken

Oh btw check out the demo of Fortune Summoners on steam, its like a 2D Souls / NES Castlevania, that game was panned by ppl for having "sloppy controls" and "cheap deaths"

Sequelitis: Super Castlevania 4 vid explains all this very well
http://www.youtube.com/watch?v=ww_PjqYQi5E
Oh dear I may have to put this in the OP ,since you missed my point in the OP where I stated that I don't see Dark souls fit to call difficult, It's easy, I have my tactic , I could finish it like that, it just takes too much of my time and I'm not enjoying myself.

In dark souls I do most certainly not find myself "Engeneering my moves"
I find myself in 2 scenarios : A =Tuck'n Roll this is for basic enemies. B run in so many times trying to strike lucky that eventually you actually strike lucky and pass, this is for "unintroduced boss enemies who are bosses but have no story lead up to them whatsoever but a bloke selling stuff mumbling about someone lurking about who's not a skeleton" (That's not accurate but you catch my drift) oh and they kill you with 1 swing of their weapon. yes I lvl'd yes I trained , yes I bought firebombs, he just outran me every time and knocked me into oblivion, oh the joy.


If it was about using the right weapon at the right time , choosing the moment for atack, maybe somewhere I'd agree, but it's not the basic fighting is just tuck'n roll and the bossfighting is try to do shit and hopefully you'll be lucky

Meanwhile I'm not asking for an explanation to anything a whee bit of story between section A and Section B would be nice, or maybe during. I just find that there's next to no story, things just happen and you can go back to your suicide trials again.
 

M-E-D The Poet

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Zeh Don said:
Aone of these threads, eh?
M-E-D The Poet said:
I know you first posters are going to be the "IT'S DIFFICULT SO IT HAS TO BE GOOD" crowd.
Ah, the old "I'll predict the responses to my post in my post, thus having appeared to have defeated them even though I actually haven't" tactic.
We see a lot of this around here, usually before people post something poorly thought out. Such as:
M-E-D The Poet said:
...I don't have to think about doing anything in demon souls I just have to run into the grubs with my axe head first enough times till I get pas them... I have yet to learn how you can enjoy this game being nothing but a challenge nut...
The tag line for the game is "PREPARE TO DIE". Did you think that this was applicable to everyone other than yourself?
Dark Souls is one of the most brutually difficult games ever made. It's not 2012-Difficult, it's Old-School-1980-Difficult.
It's not supposed to be fair, or helpful.
It's not supposed to explain much besides the basics, and it's not supposed to make sure you're keeping up.
It's not supposed to be for everyone.

And, thankfully, Dark Souls isn't for everyone. This doesn't make it a bad game in any stretch of the imagination. You're simply not the intended audience. If you don't enjoy games that are so uncompromisingly difficult that they want to make you smash your fucking controller, than you're not going to enjoy Dark Souls. Sell the game tomorrow, and move on.

But, just because you did't enjoy it, doesn't mean that Dark Souls was "utter crap as a game." Dark Souls requires patience, learning, experimenting; it requires the time, effort and sheer dedication that games of today simply don't.
Games of today are designed to make sure any brain dead fucking retard can complete them with literally no effort. Darks Souls harkens back to games that required timing, memorisation and a lot of fucking tears.

Either you like it, or you don't. But it's a fucking brilliant game, and I'm happy that someone had the balls to make it.
So tell me how to turn this game from "suicide trial" Into"Brilliant game"
Oh and a BRILLIANT GAME is a total package, which means you have to give me some points for wandering where the fuck the story want in something that's dubbed an RPG (Notice I have said before I know there is a story but you know damn well what I mean.)
 

DaHero

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Blarrgh differeing opinion! Must flame to pieces! WARRRRGH!

Yeah, I had to. At any rate, DS is no less a game than the old hard arcade games we used to play constantly. Ever play Ninja Gaiden on the NES? That had less of a storyline, less graphics, and I daresay less difficulty, but people still love it.