I was playing one of the Castlevania games for the DS the other day, and I wasn't being too careful and ended up getting myself killed. After a marvelous "game over" screen, I got the sudden realization that now I have to start over from my last save. This means I lost everything I found between saving and dying, it made me put the game down and I haven't picked it back up since.
Do you think games like this could work with a less punishing death mechanic? What if instead of having to reset to my last save, I would just respawn at the last used save point with all my gear intact? It certainly would have made me feel like I wouldn't have to grind all over again... Personally, I'm ready for games to all move away from being "nintendo hard" - how about you?
Do you think games like this could work with a less punishing death mechanic? What if instead of having to reset to my last save, I would just respawn at the last used save point with all my gear intact? It certainly would have made me feel like I wouldn't have to grind all over again... Personally, I'm ready for games to all move away from being "nintendo hard" - how about you?