I'm not really sure what to discuss about Death Stranding yet. Hideo Kojima has a great track record of making good games so it'll probably be good whatever the game ends up being. But as of right now, all there is to know is that Kojima is making a game and it will be on a system I own, that's basically it. I really couldn't care less about game engine talk so the video really does nothing for me.
Far more important right now is Horizon Zero Dawn. I'm really hoping for great things from the game after seeing gameplay videos and just learning that they have a writer from Obsidian and CDPR working on Horizon. Thus, the story has potential to be something to care about. It wasn't until Dishonored 2 released that I felt current-gen finally got an 8/10 or better game, then weeks later we get the true masterpiece that is The Last Guardian, and hopefully Horizon and other games continue to deliver great experiences.
Gethsemani said:
I don't know what Death Stranding is yet, but I am already sick of its' pretentious bullshit.
Kojima was a great developer once upon a time, but the last decade has really tarnished his once stellar reputation. On top of that all his antics with the MGS V reveal/hype/"totally is another game"-shenanigans weren't as much cool to me as they seemed like the danse macabre of a man who couldn't make a simple pitch for his game even if his life depended on it and who has convinced himself that convoluted, whimsical and zany is all he needs to gather interest.
Remember all that Moby Dick Studio and "The Phantom Pain" stuff for MGS V? How it all turned out to be the sequel to Kojima's only notable game series? How everything those marketing ploys, teasers and trailers hinted at turned out to be nothing but the prologue to the actual game? How this was all after Kojima, a decade earlier, had made a big show about how MGS IV would be his Magnum Opus and the final entry in the MGS-series, that would send it off on a strong note (and it subsequently turned out to be more convoluted, navel gazing cutscenes then gameplay)?
Why am I supposed to care for Death Stranding again? Kojima, to me, is just a new kind of Peter Molyneux. He keeps doing all these marketing stunts for his games, but the games themselves are nothing too impressive and definitely nothing close to what Kojima's early marketing stunts make them out to be.
How can a trailer be pretentious? You will have to play the game to verify whether or not the trailer is pretentious. Plus, it's just a fucking trailer, no reason to over analyze it and it's basically just there get people interested to learn more about the game in the future. Trailers are by definition pretentious because you don't know have context of really any of the themes.
You actually thought The Phantom Pain wasn't a MGS game? I remember watching the trailer and the 2 things I gathered from it is that it's a new MGS and Kiefer Sutherland is the new voice of Snake/Big Boss (before that was actually announced). You seemed to have spent way too much time paying attention to it when you don't even seem like a MGS or Kojima fan while I love the MGS series and was like "Ok" and moved on after watching it. MGS4 was a great sendoff to the series IMO; it still has the best TPS mechanics ever and the online still is the best online shooter seen on a console.
You act like Kojima had full control of what he wanted to do. It really seems like Konami forced Kojima to keep making MGS games as he wanted to move on after MGS2. Not to mention those working conditions he was in during MGS5 development. After Konami's 2010 E3 Press Conference [https://www.youtube.com/watch?v=l1vmrMAqeWM], it was obvious Kojima Productions was the only competent aspect of Konami's entire gaming division. MGS5 had a lot of stuff cut that was all on Konami and not Kojima's fault.
How is Kojima the new Molyneux? What gameplay systems have Kojima ever promised that haven't made it into the game? MGS5 played exactly like the gameplay demonstrations claimed it to be. Death Stranding hasn't even claimed to be anything yet. I'm definitely looking forward to what Kojima can do when free of MGS and Konami. The gameplay will almost certainly be good (Kojima has, I think, literally a perfect track record there) and the question is will the story themes and elements work. But that's something you never know of any work in any medium until you actually fully experience it.