Lets us start by ignoring the debate of, are they good or are they bad or who was to blame and so on. If thats what you want then there are other threads out there for that. Instead, my question is "how would you have done those fights?"
Some ideas then. The Strength and Wall force ideas require you to drop the health of the boss, either with bullets or takedowns or some sort, before a final finishing move.
Strength. A unique take down move. Lethal finish would see the head ripped off. The non lethal finish would see limbs destroyed or removed to incapacitate the boss.
Wall Force. Pillars or other room architecture is smashed into the boss or the boss into them when the boss is in the right place. Lethal Finish will be the boss repeatedly slammed into a gooey mess against a wall or pillar. Non lethal finish will be the crumpled boss trapped under a wall or pillar with some twitching motions from the body.
Strength + Wall force. A unique take down move. Lethal finish only. Boss is picked up and smashed through two consecutive walls leaving the boss impaled on a protruding spike.
Hack. A unique takedown that leaves the boss on the floor and allows us to directly hack the boss. The more health the boss has the harder the hack is. Multiple server paths and goals. 1) Make the boss head explode. (Sorry Scanners moment there
) 2) Insert a pacifism virus ending combat. 3) Insert a remote control virus allowing you to either force the boss to kill itself or shut down its limbs. 4) Insert an empathy virus ending combat and leaving the boss as a possible ally for a later part of the game. Maybe another boss fight. You could also have information stored here about who this boss is and why there are here. Or even further information about other bosses and who they are and how they fight and so on.
Cloak. You would probably have to hide for an amount of time until the boss was in the right place. Then cloak up to the boss and a unique take down move allows you to use the boss to access an escape route in the roof and stealth away. This leaves us the possibility of this boss then appearing in the next boss fight. Imagine trying the final boss with all the other goons running around....
Social. Why not? The more health the boss has the harder it is to convince them to A) stop attacking. B) Stop attacking and provide information. C) Stop attacking and assist the player.
So. How would you do yours?
Some ideas then. The Strength and Wall force ideas require you to drop the health of the boss, either with bullets or takedowns or some sort, before a final finishing move.
Strength. A unique take down move. Lethal finish would see the head ripped off. The non lethal finish would see limbs destroyed or removed to incapacitate the boss.
Wall Force. Pillars or other room architecture is smashed into the boss or the boss into them when the boss is in the right place. Lethal Finish will be the boss repeatedly slammed into a gooey mess against a wall or pillar. Non lethal finish will be the crumpled boss trapped under a wall or pillar with some twitching motions from the body.
Strength + Wall force. A unique take down move. Lethal finish only. Boss is picked up and smashed through two consecutive walls leaving the boss impaled on a protruding spike.
Hack. A unique takedown that leaves the boss on the floor and allows us to directly hack the boss. The more health the boss has the harder the hack is. Multiple server paths and goals. 1) Make the boss head explode. (Sorry Scanners moment there
Cloak. You would probably have to hide for an amount of time until the boss was in the right place. Then cloak up to the boss and a unique take down move allows you to use the boss to access an escape route in the roof and stealth away. This leaves us the possibility of this boss then appearing in the next boss fight. Imagine trying the final boss with all the other goons running around....
Social. Why not? The more health the boss has the harder it is to convince them to A) stop attacking. B) Stop attacking and provide information. C) Stop attacking and assist the player.
So. How would you do yours?