They STILL aren't done with that yet? I think I'll just let my kids play it instead. In 2019. When this package is done. Along with a fan made Duke Nukem Forever.
Lots of people, mostly console gamers. People born after the early 90s. The current generation of gamers who have been growing up on the 360 and Wii. There are even some PC gamers I've talked to that have only heard the name of the game once and then forgot about it.
i now officially decree that deus ex 2 invisible war is to not to be considered in any way apart of the deus ex family and it is hereby disowned never to return !!!!!!!! all hail the almighty JC Denton. hail hail
Out of curiosity I Googled that guy's name. Jean-Francois Dugas, the lead designer for Deus Ex 3, has worked on the following games.
Far Cry: Instincts - Evolution (2006), Ubisoft, Inc.
Far Cry: Instincts - Predator (2006), Ubisoft, Inc.
Tom Clancy's Rainbow Six: Vegas (2006), Ubisoft, Inc.
Far Cry: Instincts (2005), Ubisoft, Inc.
Speed Challenge: Jacques Villeneuve's Racing Vision (2002), Ubi Soft Entertainment Software
F1 Racing Championship (2000), Video System Co., Ltd.
F1 Racing Simulation (1997), Ubi Soft Entertainment Software
I guess we can put away all of our fears and concerns to rest. The same man who worked on the legendary Speed Challenge: Jacques Villeneuve's Racing Vision is working on Deus Ex 3.
edit: but this isn't the Deus Ex 3 thread, is it? Anyways I think the most fun way to play Deus Ex is stealthily, but the first time I played the game I just put all my weapon upgrades into my original pistol and it was actually really effective! Heavy Weapons are fun for a while but eventually I always manage to drift back to the Prod
Out of curiosity I Googled that guy's name. Jean-Francois Dugas, the lead designer for Deus Ex 3, has worked on the following games.
Far Cry: Instincts - Evolution (2006), Ubisoft, Inc.
Far Cry: Instincts - Predator (2006), Ubisoft, Inc.
Tom Clancy's Rainbow Six: Vegas (2006), Ubisoft, Inc.
Far Cry: Instincts (2005), Ubisoft, Inc.
Speed Challenge: Jacques Villeneuve's Racing Vision (2002), Ubi Soft Entertainment Software
F1 Racing Championship (2000), Video System Co., Ltd.
F1 Racing Simulation (1997), Ubi Soft Entertainment Software
I guess we can put away all of our fears and concerns to rest. The same man who worked on the legendary Speed Challenge: Jacques Villeneuve's Racing Vision is working on Deus Ex 3.
edit: but this isn't the Deus Ex 3 thread, is it? Anyways I think the most fun way to play Deus Ex is stealthily, but the first time I played the game I just put all my weapon upgrades into my original pistol and it was actually really effective! Heavy Weapons are fun for a while but eventually I always manage to drift back to the Prod
I'm doing a nonlethal run but I can't decide if I should take the Muscle or Combat Strength aug. If I take Muscle I can move things around to build alternate routes. But if I take Combat Strength I won't have to put any points in Low-Tech weapons, letting me master Lockpicking and Elcetronics faster. Then again, I'll have to use my aug upgrade canisters on Combat Strength instead of the more useful augs like Cloak or Speed Enhancement. Any advice from people who have done this before?
edit: Please post (or PM) your computer specs! this will be a great help
I'd have to disagree - The second exposes all three endings of the first. Your point is definitely valid, though - Take 'Deus Ex' out of the title, and it turns into a decent game.
I meant the mechanics of the game. The story wasn't too bad, it was the gameplay that was hated so much. Had it not been the sequel to Deus Ex, people would have liked it.
And considering that Alex Denton was in one of the tanks at the end of Deus Ex, that was the worst twist ever. Didn't he ever wonder what his initial stood for? And then they give him the option to murder his brothers at the end of the game. Disgusting stuff.
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