Diablo 3 in consoles is the better version - here is why

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zinho73

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Feb 3, 2011
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Loot:
Yes, loot in D3 is one-dimensional because everything is tied into DPS. The console admits that and instead of making loot rare and frustrating, gives you less but more to the point loot. Not only that, it assumes that loot is so simple that can be distilled in simple iconography, making fast equip a very welcome addition. Now and then you will stop to review a yellow or legendary item but, yes, in its majority, loot in D3 can be exchanged with merely a glimpse with little to no thought in the matter.

Sure, in higher difficulties you will want to pay a Little bit more of attention, but the simple premise works for most of the game (the first 60 levels of any character at least).

Loot system is still very simple, but now it is more rewarding.

Lack of Auction House:
It makes the game more tense and oftentimes more difficult. The rush of finding a good item is preserved.

Offline play:
it is sad that we have to say that this is a feature. No rubberbanding, no server issues and no lag makes hardcore play very enjoyable and viable.

Couch Coop:
This feature is very well implemented in the game and it is a joy to be able to loot hunt with a friend in a matter of seconds. The best is that the online part is still preserved and functions very well too.

Skills at the press of a button:
the strong point of D3 is its action and now you have access to it in a much more quick and intuitive manner. Combining all kinds of skills is lightning quick and very easy to remember. You will have to adjust to the aiming system if you are a mouse jockey, but the implementation is very solid.

What is bad: Inventory management is very inferior in the console version.

The miths:
1. Due to the better loot the game is too easy: The game offers varied difficulties from the get go and I would say the without the auction house the game is actually harder.

2. There are no legs in the gameplay because loot comes too easy now: there is always better loot in the corner ? the drive to get it is still there. However, you now have some good things between the bad and the great stuff. You have more frequent, incremental upgrades and the game simply flows much better, without an insane amount of time between upgrades.

3. Hacking will destroy the game online: If you have a super competitive online mentality you might be depressed with the possibility that someone with super gear will eventually appear on your games.

I am much more in peace with that. First because D3 is not a competitive game, second because I have yet to see any freak thing online ? and I played it a bit and third because I would simply kick the hacker out of my games (and find another game is easy enough). People said the same thing about Dark Souls and I play that game almost daily and have found douchebags in, being very generous, 5% of all my games. Maybe. Probably less than 3%.

4. Smart loot takes the surprise of looting away: Also not true. You do
gain loot for other characters in a decent pace. Seriously, the loot system is just less frustrating.


Who is not going to like it:
Auction House flippers
PC elitists
Online purists
Slot Machine players (people that have the stamina to work very hard to gain little reward).

With all that said, D3 on consoles is still the same game, with terrible story, unimaginative scenarios and a strange feel that something was lost in the way from D2 to D3. But I did found much easier to appreciate the strong points on the game on the console.
 

krazykidd

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I agree with most of what is written here .

I own both versions . And i prefer by far the console version . On couch 4 man co-op is a blessing ( and i will now refer to this game when people ask for co-op suggestions ). I didn't notice a difference in the loot. Plus there's difficulty levels , which do actually make a difference . I started on hard ( with my gf ), and we were getting demolished at first . I was thinking the Pc version would have been normal , but it appears to be easy mode . The Ui is pretty good and easily navagatable. The hotkeys are intuitive , the controls are well done and fluid .

The whole game just feels right . Blizzard obviously put a lot of work in this port .
 

Jazoni89

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Yeah, that seems to be the general consensus that has been going around recently. In fact, i brought it sorely on the fact that reviewers said it was a great port, i can't wait to play it.

Though, I do feel sorry for PC only Gamers getting a completely botched version, and i can understand that they are pretty damn frustrated, especially the long term Blizzard fans who feel like they have been betrayed by them. So I hope they patch it up to meet the same standards as the brilliant console port.

Just goes to show, between this, and GTA 5 not getting a PC version announced, the grass is not always greener on the other side. However, i do believe that the PC Gamers will perhaps get the expansion much earlier than the Console Gamers will, so there is that.
 

zinho73

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Jazoni89 said:
However, i do believe that the PC Gamers will perhaps get the expansion much earlier than the Console Gamers will, so there is that.
Yes, but I do wonder if it will be too little too late. Not in terms of revenue but in terms of Blizzard street cred, you know.
 

AuronFtw

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This needs a thread? It's pretty obvious.

Blizzard is doing its best to fuck over its loyal PC crowd by making them beta test shitty products only to never get access to the better versions down the road. All I can say in their favor is at least they gave me a free copy of D3, so I didn't have to waste $40 on that piece of shit.
 

Ed130 The Vanguard

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Sep 10, 2008
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And?

The lack of Always Online alone makes it infinity better than the PC version, the lack of the Auction House that nerfs drop rates to hell is just gravy.
 

Mr_Spanky

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Doesn't really come as a surprise to me - the whole Diablo III experience (on a PC) for me felt like an advanced beta. It wasn't polished or well thought out enough. Too many gimmicks and too little substance. And that dumbass stupid motherF***ING auction house that stripped away so much fun from the game.

The fact that they have now (well over a year later) released a game onto consoles which most reasonable people would agree is better tells you where Blizzard are at. One of those companies that I had so much respect for a few years ago - not to say that I don't still have some respect for them. But severely diminished after all the crap with D3.


zinho73 said:
Jazoni89 said:
However, i do believe that the PC Gamers will perhaps get the expansion much earlier than the Console Gamers will, so there is that.
Yes, but I do wonder if it will be too little too late. Not in terms of revenue but in terms of Blizzard street cred, you know.
Even if/when they get around to releasing expansions I've simply lost interest in the game is the bottom line. It just isn't special enough to me in any way to justify spending more time playing it.
 

loc978

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I am absolutely a PC elitist, yet despite your spelling mistakes (did I mention I'm a bit of an elitist that way too?), I agree with your main point for one reason: requiring a server connection for a primarily PvE lobby game is absolutely unforgivable (Also, the auction house is inextricably tied to that. Consider that two of your reasons agreed with). Diablo III is a fucking abomination.

That said, LAN parties > couch co-op (for those of us with the setup to pull 'em off properly), mouse > thumbstick for targeting in this sort of game... and if the loot boils down entirely to DPS upgrades (no procs, defensive passives et cetera are worth a damn?), then the game's systems were absolutely inferior to its predecessor anyway. I'm glad it's actually passable on consoles, you guys are welcome to the piece of shit.
 

zinho73

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loc978 said:
I am absolutely a PC elitist, yet despite your spelling mistakes (did I mention I'm a bit of an elitist that way too?), I agree with your main point for one reason: requiring a server connection for a primarily PvE lobby game is absolutely unforgivable (Also, the auction house is inextricably tied to that. Consider that two of your reasons agreed with). Diablo III is a fucking abomination.

That said, LAN parties > couch co-op (for those of us with the setup to pull 'em off properly), mouse > thumbstick for targeting in this sort of game... and if the loot boils down entirely to DPS upgrades (no procs, defensive passives et cetera are worth a damn?), then the game's systems were absolutely inferior to its predecessor anyway. I'm glad it's actually passable on consoles, you guys are welcome to the piece of shit.
I do prefer the mouse, but the fact remains that the port to the controller was top notch. I can't imagine anything that can be done with the mouse that cannot be done with the controller. You can even roll your thumbs over the buttons like in a fight game to make combos. Even the precise aiming is not that tricky once you get used to the lock feature.

On the subject of spelling: English is not my first language and since I'm with a new-born in the house, I can only write in a rush in the few seconds of free time I have :).
 

zinho73

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AuronFtw said:
This needs a thread? It's pretty obvious.

Blizzard is doing its best to fuck over its loyal PC crowd by making them beta test shitty products only to never get access to the better versions down the road. All I can say in their favor is at least they gave me a free copy of D3, so I didn't have to waste $40 on that piece of shit.
I would think it was obvious too, but the reviewer on the Escapist seemed to disagree, which prompt me to write this as a counterpoint and because internet! :).
 

teebeeohh

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That's nice for the console crowd but the other way around this is rather common(pc versions being released month layer and being better than the console version).
I feel blizzard gimps themselves with their desire to control every aspect of their games instead of letting the community do that.
 

WeepingAngels

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Downloading the demo on PS3. Blizzard, like Bioware, refuses to give PC gamers the option to use a controller. We paid $60 too.
 

AuronFtw

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Desert Punk said:
The game always seemed like a shitty console port when it was released on the PC, the UI, powers, and everything just seems like it was built from the ground up to be for consoles.

I do have to say I am massively disappointed in Blizzard for not offering the better version to the PC beta testers. They say the auction house is required and all of that stupid bullshit everyone knows is a lie, but they could offer a completely offline version alongside their shitty online version if they weren't such assholes.
Basically this. I've bought every Blizzard game since Warcraft:Orcs & Humans, and I'd at least like to get a LITTLE bit of fucking respect for it. Them telling me how to play their games is downright insulting, and when they have a superior version of a game that they flat out don't let me play, it's just infuriating. I beta tested that bullshit for them, now let me play the polished final product :/
 

zumbledum

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loot probably does beat out graphics, decent controls and servers. but its not like consoles have loot 2.0 its just upped drop chances. but D3 is probably the biggest disappointment in PC gaming history, and its easy to blame the loot as the source of the disappointment but as MR Adams says

"the fundamental design flaws are completely hidden by the superficial design flaws"

ie the fact it isnt a very good game just gets overlooked. ill keep an eye on the expansion loot 2.0 does sound nice and they might fix the gameplay to , but till then (and probably after) torchlight and path will be scratching my diablo itch when it strikes
 

Bara_no_Hime

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Couch co-op?!

Sold. I was a little iffy about Diablo 3 after all the flack the PC version took, but it sounds like they not only fixed everything but threw in some bonuses (like couch co-op!) gratis!

Shut up and take my money, Blizzard! ^^
 

choreo

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Couch co op's inclusion got me majorly excited for this game. So few games have local co op these days and it's a damn shame. Online play is great and all, but nothing beats having friends in the room with you enjoying the same experience..... whatever that may be...
 

viranimus

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zinho73 said:
Loot:

Lack of Auction House:
It makes the game more tense and oftentimes more difficult. The rush of finding a good item is preserved.

Offline play:
it is sad that we have to say that this is a feature. No rubberbanding, no server issues and no lag makes hardcore play very enjoyable and viable.

Couch Coop:
This feature is very well implemented in the game and it is a joy to be able to loot hunt with a friend in a matter of seconds.
So what you are saying is that the console versions of the game are in effect legitimate, reasonable and playable release of the game that should have been in the game from the moment development began. Based on this I "MIGHT" consider it if I encounter it in my scavengings.