About six months ago, I bought Fallout 3 ( a bit late, I'm aware ) and I thought it was a fantastic RPG with memorable characters, great graphics, epic story and a horrid ending - which is ultimately forgiven because everything leading up to said ending was short of being described as "Godlike."
About two weeks ago, I got TES: Oblivion, the GOTY one, from a local pawn and I thought it was a fantastic RPG with memorable characters, great graphics, epic story and an unknown ending - because I haven't finished it. Fallout took about twenty hours or so for me to fully complete, and from what I understand Oblivion has about forty hours in it's main story alone.
My question is, does anyone else think Bethesda may have jumped the gun with FO3? I would have gladly waited another year before release, maybe a year an a half, to have an amazing 40 - or even 30 - hour story in Fallout. Instead, the developers are releasing a total of FIVE DLC packs (I don't know exactly how much content they add, I have a PS3 and I'm waiting for the FO3 GOTY to get the DLC.) to increase the games length.
I'm not sure why I'm so concerned about this, but Morrowind was released in 2002, Oblivion in 2006, and Fallout in 2008. If the fans are hitting the mark anywhere NEAR the bulls' eye, then TES:5 may be on it's way, probably beginning development right after Oblivion. If it is, will it suffer the same fate as Fallout; being subjected to countless DLC surgeries and a closing scene that leaves countless questions unanswered?
About two weeks ago, I got TES: Oblivion, the GOTY one, from a local pawn and I thought it was a fantastic RPG with memorable characters, great graphics, epic story and an unknown ending - because I haven't finished it. Fallout took about twenty hours or so for me to fully complete, and from what I understand Oblivion has about forty hours in it's main story alone.
My question is, does anyone else think Bethesda may have jumped the gun with FO3? I would have gladly waited another year before release, maybe a year an a half, to have an amazing 40 - or even 30 - hour story in Fallout. Instead, the developers are releasing a total of FIVE DLC packs (I don't know exactly how much content they add, I have a PS3 and I'm waiting for the FO3 GOTY to get the DLC.) to increase the games length.
I'm not sure why I'm so concerned about this, but Morrowind was released in 2002, Oblivion in 2006, and Fallout in 2008. If the fans are hitting the mark anywhere NEAR the bulls' eye, then TES:5 may be on it's way, probably beginning development right after Oblivion. If it is, will it suffer the same fate as Fallout; being subjected to countless DLC surgeries and a closing scene that leaves countless questions unanswered?