I've read on multiple sources that killing certain kinds of enemies doesn't yield as much chaos rating as some, like if they are especially corrupt or evil (Or constructs as I've seen in some gameplay footage).
My problem is; How do I know if a specific set of guards are more corrupt than others? I'm on level 3 (The Good Doctor) and I'm just choking everyone out and hiding bodies but in a pinch, I'd like to know that I didn't completely Chaos my entire playthrough up by alerting one jackass. I abuse Quicksave/Quickload enough as it is.
Update:
I started using the heart on guards but it's still really vague. I basically heard that one guy was extorting others, and another robbed the rich. Neither of which seemed worthy of outright murder. So I guess that's the point?
My problem is; How do I know if a specific set of guards are more corrupt than others? I'm on level 3 (The Good Doctor) and I'm just choking everyone out and hiding bodies but in a pinch, I'd like to know that I didn't completely Chaos my entire playthrough up by alerting one jackass. I abuse Quicksave/Quickload enough as it is.
Update:
I started using the heart on guards but it's still really vague. I basically heard that one guy was extorting others, and another robbed the rich. Neither of which seemed worthy of outright murder. So I guess that's the point?