Dishonored: Death of the Outsider - Pre-Release video by StealthGamerBR!!!

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Phoenixmgs_v1legacy

Muse of Fate
Sep 1, 2010
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Looks like Bethesda/Arkane Studios finally decided to work with this amazing Youtuber. I really don't see why basically every publisher and/or developer doesn't hire this guy to make promotional gameplay videos.
 

Phoenixmgs_v1legacy

Muse of Fate
Sep 1, 2010
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Ezekiel said:
Okay, I watched the video now. Overpowered. Which is how I felt about the first game.
That's all stealth games. What makes a stealth game good is the creativity allowed to the player.
 

Phoenixmgs_v1legacy

Muse of Fate
Sep 1, 2010
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Ezekiel said:
Phoenixmgs said:
Ezekiel said:
Okay, I watched the video now. Overpowered. Which is how I felt about the first game.
That's all stealth games. What makes a stealth game good is the creativity allowed to the player.
I don't agree. I want to be challenged. I want to fear for my virtual life. I wish someone built on Alien: Isolation's dynamic AI idea. Patrols are too scripted. Dishonored is far too easy at times.

https://youtu.be/q1umVvn3evU?t=5m47s
And you can't do the same in Thief or any other stealth game? Guess what the speedrunner for Splinter Cell Blacklist does? Same goes for Chaos Theory if you're gonna call Blacklist casual. The challenge is what you make it. If you don't find running past everything satisfactory, then it's not even an option for you. Remember, the whole point of stealth games is that they are inherently easy, you're avoiding combat. I'm about to pick up Shadow Tactics because after watching a few reviews and whatnot, the game looks amazing and the characters seem to even have character to boot, that's sadly hard to find in video games.

Also, I knew something was off with the guy with the beard, he's a bloody Sox fan, they are the worst.
 

Phoenixmgs_v1legacy

Muse of Fate
Sep 1, 2010
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Ezekiel said:
Ideally, you're avoiding combat because the combat is much harder to deal with. Easy for you, maybe. Getting the stealth camo in MGS3 and 4 on Hard mode took a lot of concentration. Well, if I didn't abuse the lame suppressors.
Combat is always harder than no combat. Avoiding combat is a 0% chance of death where in combat, you can die. Ghosting any level in any stealth game is really just about patience and waiting for it to be completely safe to proceed. Isn't every detection in a stealth game a direct result of you (or anyone) just not noticing a guard or trying to proceed when you think it's safe instead of taking the extra time and effort to confirm it's safe? Lots of times, you'll see an opening but then realize it'll be a minute or so for those guards to be back in those exact positions and you'll be just like "screw it, I'm going for it" and that's why you get caught. And it's a game and not your actual life, you can reload saves and whatnot, thus you "go for it". Hell, you can probably crawl your way through just about all of MGS3 and MGS4 with how the camo works in those games (especially MGS4's octocamo). This is some true MGS3 skill [https://www.youtube.com/watch?v=Le23bsVURds].