When I say simple, I mean simple mechanics relative to their genre. A good example of this is Crash Bandicoot 1 vs Crash Bandicoot 3. In Crash 1, you can spin, jump and move. In Crash 3, you can crawl, slide, double jump, super spin/hover, have a bazooka and I think maybe 1-2 more powerups.
The reason I ask is that many games seem to be more complex these days. Games are designed to have a multitude of different mechanics to keep the user entertained. The games that maintain my attention the most are the ones with simplistic mechanics where the game is clearly designed with this in mind. Crash 1 is a game that I return to frequently and 100% because while the controls aren't the tightest (3D platforming with d-pad only is a pain), it's a well created game. Similarly, Hotline Miami was a great game to pick up in the steam sale and Super Meat Boy remains one of my most played games on steam.
So, your thoughts?
The reason I ask is that many games seem to be more complex these days. Games are designed to have a multitude of different mechanics to keep the user entertained. The games that maintain my attention the most are the ones with simplistic mechanics where the game is clearly designed with this in mind. Crash 1 is a game that I return to frequently and 100% because while the controls aren't the tightest (3D platforming with d-pad only is a pain), it's a well created game. Similarly, Hotline Miami was a great game to pick up in the steam sale and Super Meat Boy remains one of my most played games on steam.
So, your thoughts?