My initial response was going to be "Duh, temporal logic dictates that it be so," but upon thinking a bit more... I'd have to say... no. Wall of text to follow:
Don't know how old the OP is, but I'm soon to be 32, and while I can't claim to have been there and aware at the advent of the PONG and Pac-Man, I can say that I've been involved in video gaming long enough to have a fairly wide perspective and can honestly say that the games I'm nostalgic about have one unifying quality: they were NEW and UNIQUE for their time.
The first Zelda was [I believe] the first console game to offer a save feature; for the first time ever, I could power on my NES and NOT start from Level 1 and 3 lives every time, not to mention the game was awesome and exploring a blast. Sonic on the Genesis, with his [then] insane speeds and dizzying loops paved the way for the 16-bit generation making the 8-bit side-scrollers seem lethargic and tame by comparison. After leveling the field with the Super NES and an endless list of memorable titles, Nintendo struck a killing blow when they rendered Mario in 3D on the Nintendo 64 and arguably one of he greatest games ever in Zelda: The Ocarina of Time. The coin-op Mortal Kombat made international controversy and mile-high legal waves with it's [then] realistic portrayal of [then] unheard of acts of violence and sadism. The last significant jump, IMHO, being when GTA III dropped every curse word in the book, made light of vehicular manslaughter and, don't lie, how amazed were you when you pulled into an alley with a hooker in the passenger seat only to see the car start to do the "humpty-hump?" These were moments that changed the industry and brought us out in droves to experience the "bold," the "new," the "amazing," the "daring," Etc.
Then...
Developers hit a complacent stride with the PS2/Xbox generation. Technological focus became about making things "look" better and not so much about innovating and re-creating that child-like awe inspired when Sonic first dashed through a loop on my 19" tube TV. Innovation then became about the multiplayer experience, connecting gamers all over the world in copy/pasted environments for simulated violence, foul language, racism, misdirected aggression and trolling. Remember when Halo's recharging shield was a neat new dynamic rewarding strategy and patience over guns blazing? How many games have recharging health systems now? Remember when talk of Gears of War's cover-based system was all the buzz? Now how many games prompt you to hit "whatever" button to take cover?
I liken this to the way comic and sports card collecting has aged. Back in the infant stages of baseball cards, those kids then had no idea that in 30, 40, 100 years, those 2-cent cards might fetch hundreds of thousands of dollars. That kid who bought the first issue of Superman and was amazed by this brand new "Man of Steel" had NO IDEA that flimsy, little book could fetch over one million dollars today. Once older generations started to realize these seemingly unimportant items had become records of history, unique and rare gateways to yesterdays, we've begun hoarding our crap in the hopes that one day, the same thing will happen. What's wrong? Supply and demand; if every kid is saving his comics in bullet-proof, water-tight cases, there will be MILLIONS of then sitting around in pristine condition in 50 years, and how can something be rare and invaluable if there are millions of them? There are so many games today that leech off of each other's successes, how will we ever be able to look back and truly distinguish which ones were "great?" Of course, we'll each have our own personal feelings towards one game or another, but isn't it funny how we can look back only a couple of gaming generations and come to a near consensus on what was "great" then? I mean, Call of Duty 4 made significant waves when it launched in 2007. We just started 2012, so in under as many years since it launched, we've already had 4 more CoDs and countless titles copying their success. CoD4 will bright star, but a mere singular star in a sky filled with billions.
And this process of graceful and memorable aging is further complicated by the fact that rush to be new and different is so "on," that we're barely scratching the surface of something promising to be new before it's whisked away into obsoletion and replaced but the bigger and better version...
It's tiring, really. I don't think I'm looking forward to nostalgia so much as I am just ready for this long-fought and futile battle for significance in a sea of clones to be over...