I've been noticing that I've become a lot less excited for a lot of indie titles that get major attention over the following months. I'm noticing a lot of the same kind of game being made.
Platformer with gimmick (holy hell are there too many of these)
Rouge-like varient (lots of these too...)
Dungeon Crawler
Now we're starting to see more games that are Dungeon Keeper variants. It seems that a lot of indie developers have stopped making creative games and have started making games that are heavily based on nostalgia and old school gaming. Now I don't have a problem with that, but remember when indie developers weren't just making 8-32 bit games and actually making some neat ideas?
Am I the only one who is sick of seeing every indie game that's nothing but a standard 16 bit platformer get excessive (IMO) praise?
Platformer with gimmick (holy hell are there too many of these)
Rouge-like varient (lots of these too...)
Dungeon Crawler
Now we're starting to see more games that are Dungeon Keeper variants. It seems that a lot of indie developers have stopped making creative games and have started making games that are heavily based on nostalgia and old school gaming. Now I don't have a problem with that, but remember when indie developers weren't just making 8-32 bit games and actually making some neat ideas?
Am I the only one who is sick of seeing every indie game that's nothing but a standard 16 bit platformer get excessive (IMO) praise?