right now it's still in beta, there's missing races and features. so if you really cant wait, you can buy it now, or wait the finished gameReed Spacer said:The third was...bad, and I'm not sure I'm willing to throw my money at this one.
I've had some success finding LPs of the old oneNeverhoodian said:All I know at this point is that it's made searching for Let's Plays of the original MUCH more tedious. I was curious to check out its roots first, but it seems like everyone and their mother have flooded the search results with LP's of the current one.
Yeah, a bit hard for me to give it a fair assessment it if it's still in beta; the whole point of beta is to iron out anything wrong.cathou said:right now it's still in beta, there's missing races and features. so if you really cant wait, you can buy it now, or wait the finished gameReed Spacer said:The third was...bad, and I'm not sure I'm willing to throw my money at this one.
Comparison is one thing, I'm talking more about things like "MOO3 was wank, so this will probably be wank as well" or "MOO2 devoured my childhood and I love it for it so this is going to be THE BEST SHIT EVER!". I find that to be just silly. On the other hand, expecting themes, visual design or gameplay mechanics from earlier franchise entries isn't unreasonable if the devs are using the franchise.Corey Schaff said:It comes with the territory of naming your game after the previous titles; if you don't want to invite the direct comparison, you need to name it something else. Even then that doesn't work most of the time, but with the former option you have no defense![]()
GalCiv3 is out of early access and it's basically a stripped down version of GalCiv2. Perhaps it'll catch up to the previous game after 2-3 expansions, but at this point there's little point in playing it. They added very little, the game looks almost exactly the same, only there are fewer features and mechanics in it. It might be better than GalCiv2 at vanilla release, but it doesn't come close to GalCiv2 with all the expansions.Corey Schaff said:I own GalCiv3 to my knowledge (I can't check right now but I bought the BigBundle of all of their games so I think it was included) but I haven't played it, is it out of early access yet? (could have sworn it was in early access).
I'm probably going to pick up both Orion and Stellaris eventually, but after seeing some footage of Stellaris I'll probably pick Stellaris up first.
Master of Orion II has for a long time been THE point of comparison for it's genre because it got pretty much everything perfectly right, and even after all these years (she's actually 20, not just ten) it's still more fun to play than many if not most games that have came since.Jandau said:One thing I never got was judging a game based on its previous iteration that happened 10+ years ago. It's basically just a title at this point. The team making it is different, the company making it is different, the industry in which it is being made is different... Seriously, the quality of MOO3 (or MOO2 for that matter) has little to no bearing on the new MOO game.
Exchange eight-year-long with twenty-year-long and that's just as true today.It is, instead, a towering monolith in the genre that has cast an eight-year-long shadow over everything that's followed. After spending the last three weeks revisiting it, I've found this is a monolith that still stands tall. Master of Orion is still the definitive name in space opera games. Although there may be some good games on the way, I'll be surprised if any of them can unseat MOO's title as king of the universe.
You can always turn off tactical combat... You're aware of that right? Just like how you can turn off random events to avoid those nasty hyperspace fluxes, or you can make your race repulsive to not deal with diplomacy.Breakdown said:I just finished Master of Orion 2 for the first time, I wouldn't say it's perfect. Every other time I've tried to win the game I got bogged down in battles with dozens if not hundreds of mediocre alien ships that seem to take at least half an hour a turn, until I eventually gave up.
I am not disputing MOO2's excellence. I'm just saying it has little bearing on this game. Yes, MOO2 is still in many ways a benchmark. Yes, new 4X games will be measured by it. And yes, the fact that the new MOO bears that name means there's definitely an even greater expectation placed upon that game to live up to the name it's taken upon itself. But that doesn't mean it will (or will not) do so successfuly, simply based on the name.Freyr said:Master of Orion II has for a long time been THE point of comparison for it's genre because it got pretty much everything perfectly right, and even after all these years (she's actually 20, not just ten) it's still more fun to play than many if not most games that have came since.Jandau said:One thing I never got was judging a game based on its previous iteration that happened 10+ years ago. It's basically just a title at this point. The team making it is different, the company making it is different, the industry in which it is being made is different... Seriously, the quality of MOO3 (or MOO2 for that matter) has little to no bearing on the new MOO game.
To quote this restrospective review:-
http://uk.ign.com/articles/2000/10/02/pc-retroview-master-of-orion-ii
Exchange eight-year-long with twenty-year-long and that's just as true today.It is, instead, a towering monolith in the genre that has cast an eight-year-long shadow over everything that's followed. After spending the last three weeks revisiting it, I've found this is a monolith that still stands tall. Master of Orion is still the definitive name in space opera games. Although there may be some good games on the way, I'll be surprised if any of them can unseat MOO's title as king of the universe.
That little has been found that can be changed to improve MOO2 in it's remake (like hyperspace routes, a relatively recent innovation) is very notable given that it came out like 2 years after Doom 2. How does Doom2 compare to this years FPS's, and how many people go back to play Doom 2 because of the gameplay?