Dragon Age II - An Honest Review

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Bullfrog1983

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First let me say that I was skeptical about how good Dragon Age II was going to be. There was a lot of hate reviews on websites and Bioware forums, and after watching a few videos it looked like a really boring game. After playing through quite a lot of the game I can say without a doubt that the hateful reviews found on many websites seem quite suspect to me. I also realized that it probably does look boring to watch someone else play it rather than actually play it yourself.

Now to the review.

Dragon Age II is not as good as Dragon Age: Origins in my opinion. The second installment in the series starts off really slowly, the first year of the game felt like a complete grind to me, the characters weren't that interesting and there were so many quests I had to complete that I felt like quitting altogether after several hours of playing. However, once the first year ends, the story picks up and the members of your party stop being annoying and turn into likeable and well-defined characters. There are many different paths you can take in pretty much any conversation, but at times when you choose something from the dialogue wheel you don't really say what you mean to say. I found that in a lot of the chats between party members that I laughed out loud, the diversity of the characters in the game make their backstories more interesting and Hawke's ability to influence the future of these characters also gives the game a unique feel to it. There are some questions that are never really answered at the start of the game (why Hawke and his sister went to Ostagar for instance) but after awhile you just forget about it. The combat in the game is buggy, not being able to click exactly where you want to go, but overall it is fun, tactical, and challenging. The new addition to Dragon Age 2 in combat is mainly the "boss" enemies which like in many arcade games have patterns you must figure out to defeat them, but they are for the most part easy to figure out or overcome by copius use of potions. Other than the bugs in the game that will eventually be fixed by patches, the only real complaint about this game is that the environments in the game look horrible. Kirkwall could use some livening up in the colour department, and there are SO MANY re-used/overused areas of the game that it sometimes feels like an old episode of He-Man.

My rating: 8/10 (mostly lowered because of combat bugs/environment graphics)

Revised Rating: 4/10 (I had not finished the game yet at the point of writing the above review)

The ending makes absolutely no sense at all, especially in my playthrough of the game. In the end I had the support of everyone, even parts of the templars but it still went down the same way. Despite any of the decisions in "major quests" I'd made with certain characters involved with changing the ending it still did not end differently. I thought at times there were different options to explore in parts of the story, but nothing changed no matter what I said or did.
 

Etra488

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I see a lot of "out of 10" reviews. If I were to give a number rating, I'd do it out of 3, or out of 5. Because with smaller numbers, it's easier to exaggerate and get your point across. What's the difference between a 7 and an 8? What's the difference between a 1 and a 3 (out of 3)?

You gave the game an 8. I largely agree with gamecritics.com rating of a 2.5/10. I agree with them because once you strip away the graphics that weren't pretty, the deep characters who were drowning, and the luscious environments that were repetitive, and after you've peeled off the Bioware sticker, the game deserves that much.

Just now, in your own review, you say that the characters start bad, then get better.

The game is grindy. You felt like quitting several times because of this grind.

The dialogue wheel misrepresents conversation options.

You don't know why the protagonist is there, and other holes in the story are never explained.

The combat is buggy.

The game is buggy.

The environments are bad.

In fact, your only positive bit of criticism is that mid-way through the game, your party members get interesting with some bits of humor. Tell me how you managed to write mostly negative comments, but still gave the game an 8 out of 10?

Exactly how much is that Bioware logo blinding your honest review?
 

Legion

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davidarmstrong488 said:
The game is grindy. You felt like quitting several times because of this grind.

People buy entire games for the grind sometimes. That's a matter of opinion on whether it's bad. I didn't think it was grindy at all to be honest.

The dialogue wheel misrepresents conversation options.

True, but so did the version in Origins.

You don't know why the protagonist is there, and other holes in the story are never explained.

Their hone was destroyed and their relatives live in Kirkwall. Self explanatory.

The combat is buggy.

Slightly, yes.

The game is buggy.

Yes.

The environments are bad.

Repetitive, yes. Bad, no.
The only games that should get anything less than 5/10 are ones that are broken, unplayable or downright terrible. Dragon Age 2 may or may not have (depending on your opinion) done a lot of bad things, but there is no way anybody can honestly say that it is so poorly made that it cannot be recommended to anyone, which a 2.5/10 would suggest.
 

AndyFromMonday

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Legion said:

http://www.escapistmagazine.com/forums/read/326.271648-Dragon-Age-2-A-Review#10523982

Read it and weep.


OT: It deserves a 6. It's one of the most terrible Bioware games to come out in years. So much for EA's promise to "take care" of Bioware.


Also how are the hell isn't grinding bad? If I wanted to grind I'd buy World of Warcraft. This game is demanding 60 dollars for what is an overglorified story and a continuous grind. The areas are bland, boring and terrible with the same textures being copy pasted over and over again. The lead level designer probably spend 2 weeks creating 5 areas then copy pasted them all over the game. Voila, it's done! This game just reeks of EA's dirty cock.
 

maddawg IAJI

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Dragon Age II is not as bad as everyone is making it out to believe. In fact, the claims about its length seem to have been over exaggerated itself. I've sunk at least 20 hours into the game and I'm not even halfway through yet, if someone managed to play and beat it in 16 hours, then they obviously just brushed through the needed number of side quests and kept to the main storyline. The Side quests make up the majority of the game (And probably some of the most interesting parts of the game), one cannot just skip them in hopes of playing the main storyline and expecting it to be good.
davidarmstrong488 said:
Exactly how much is that Bioware logo blinding your honest review?
Right, because liking a game that you don't like automatically makes him a fanboy of Bioware's. Perfect logic.
 

Legion

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AndyFromMonday said:
Legion said:

http://www.escapistmagazine.com/forums/read/326.271648-Dragon-Age-2-A-Review#10523982

Read it and weep.
I am getting sick and tired of typing this: Opinion. Look. It. Up.

Yes, the game has faults, that doesn't mean because one guy on here writes a review complaining about them that they all become fact.

The game certainly has some flaws, but there are several areas where it outshines Origins by a long shot.
 

MercurySteam

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AndyFromMonday said:
So much for EA's promise to "take care" of Bioware.
So wait, it's EA's fault that you don't like DA2? Then by force of logic, you must also hate Dragon Age: Origins/Awakening and Mass Effect 1/2.

AndyFromMonday said:
This game just reeks of EA's dirty cock.
That is without a doubt the most sick thing I've seen posted here today. You need to see a doctor.

NOW!!!

davidarmstrong488 said:
All I see here are complaints about the game. You expect me to believe you hated the entire game? You must've been playing a different game.
 

AndyFromMonday

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maddawg IAJI said:

Bullshit. Side quests are nothing more than distractions. In fact, after playing through ACT 1 I had it with side quests. They are ALL exactly the same. Every single side quests involves talking to a person, going to a location, killing everything inside and coming back to that person. The only difference between the quests are the mobs you have to kill since the locales are always and I mean ALWAYS the same. There is literally NO difference between locales. Theres the Cave, the backwards cave and the cellar in darktown.

If the side quests were interesting yeah, they would actually be worth doing but as it stands they're just a way for the developers to claim the game is "massive" when the only reason it's massive is because they copy pasted the same quests over and over again.

The main quest in Origins lasted 40 to 50 hours. The main quest in DA2 lasted 13 hours and 3 minutes.
 

Legion

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AndyFromMonday said:
The main quest in Origins lasted 40 to 50 hours. The main quest in DA2 lasted 13 hours and 3 minutes.
Um... No.

I beat Origins including all of the DLC in just over 25 hours in my last play through. I also did all of the side-quests except the Chantry Board/Mage Board ones.
 

AndyFromMonday

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Legion said:
AndyFromMonday said:
Legion said:

http://www.escapistmagazine.com/forums/read/326.271648-Dragon-Age-2-A-Review#10523982

Read it and weep.
I am getting sick and tired of typing this: Opinion. Look. It. Up.

Yes, the game has faults, that doesn't mean because one guy on here writes a review complaining about them that they all become fact.
The complaints are legitimate. It lists everything that's wrong with the game whilst at the same time providing evidence to back up his claims.

MercurySteam said:
AndyFromMonday said:
So much for EA's promise to "take care" of Bioware.
So wait, it's EA's fault that you don't like DA2? Then by force of logic, you must also hate Dragon Age: Origins/Awakening and Mass Effect 1/2.

AndyFromMonday said:
This game just reeks of EA's dirty cock.
That is without a doubt the most sick thing I've seen posted here today. You need to see a doctor.

NOW!!!
Well, yeah. If it wasn't for EA I'm fairly sure Bioware wouldn't have dumbed down everything for consoles. I mean they WERE a PC developer first and foremost.



Legion said:
AndyFromMonday said:
The main quest in Origins lasted 40 to 50 hours. The main quest in DA2 lasted 13 hours and 3 minutes.
Um... No.

I beat Origins including all of the DLC in just over 25 hours in my last play through. I also did all of the side-quests except the Chantry Board/Mage Board ones.
In just over 25 hours? You're lying.
 

Legion

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AndyFromMonday said:
Legion said:
AndyFromMonday said:
Legion said:

http://www.escapistmagazine.com/forums/read/326.271648-Dragon-Age-2-A-Review#10523982

Read it and weep.
I am getting sick and tired of typing this: Opinion. Look. It. Up.

Yes, the game has faults, that doesn't mean because one guy on here writes a review complaining about them that they all become fact.
The complaints are legitimate. It lists everything that's wrong with the game whilst at the same time providing evidence to back up his claims.
"Not only that, but your companions are basically restricted to a single main way of playing them. They only have one certain main weapon tree like "Archery", "Shield and Sword", "Dual Wield" or "Two Handed" and are further restricted by their specialization tree, which is only useful for a certain way of playing them. Mage characters are limited by not being able to choose the healing tree and a few support trees, there's no real customization possible and if you play on the harder difficulties you'll have to take companions with you that fill a certain role even if you don't like them."
So... the developers create characters, rather than empty shells for you to fill in? My god, how horrible!

The Fallout series did the exact same thing. Some people were good with some things, some were good with others. If they made it so Varric could be a knife wielding companion, it wouldn't fit his character or the ongoing "joke" involving Bianca.

Again.

Opinions.

AndyFromMonday said:
In just over 25 hours? You're lying.
Nope. I used a Rogue and stealth to skip a lot of combat.
 

AndyFromMonday

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Legion said:
Nope. I used a Rogue and stealth to skip a lot of combat.

If you did that then I can't say. I played it as a warrior.

EDIT: Now that I think about it, the first time around I actually used cheats to make all of my character invincible. That playthrough took me 40 hours. After that I played a dual wielding warrior(being a tank in the first) with absolutely no cheats and the game took 50 hours to complete. So in a way, during my first playthrough I DID actually skip through every single encounter and it still took me 40 hours. Something smells fishy.

Legion said:
If they made it so Varric could be a knife wielding companion, it wouldn't fit his character or the ongoing "joke" involving Bianca.

What are you talking about? He could have easily kept Bianca whilst being a dual wielding rogue. This is similar to Sten's sword in Origins. It was part of what made him a Qunari and it plays a major role in his life sort of like Varric with Bianca and yet we were able to customize his armor. Still, bullshit. How can you EVER say that customization should be sacrificed for a joke? And what about the other companions? Did they also have a running gag that required sacricing any sort of customization? Also, what fucking joke?

The characters in origins were very well characterized with feelings, emotions and their own personal problems. They still shined as characters whilst being able to customize their armor. In regards to armor, it makes absolutely no sense that you wouldn't be able to customize your companions armor. Is there some sort of gag running throughout DA2 that was good enough to prevent me from changing my companions armour?
 

MercurySteam

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AndyFromMonday said:
The main quest in Origins lasted 40 to 50 hours.
Bullshit. I finished Origins, all the side quests and all the DLC that tied in with the main game (The Stone Prisoner, Return to Ostagar and Soldier's Peek) in 46 hours on my first go. Awakening took another 16 hours and then I had to do Leliana's Song, The Witch Hunt, Darkspawn Chronicles and The Golems of Amgarrak.

Legion said:
I beat Origins including all of the DLC in just over 25 hours in my last play through. I also did all of the side-quests except the Chantry Board/Mage Board ones.
Wow, that's pretty impressive. Nearly impossible, even.
 

Legion

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AndyFromMonday said:
Legion said:
If they made it so Varric could be a knife wielding companion, it wouldn't fit his character or the ongoing "joke" involving Bianca.

What are you talking about? He could have easily kept Bianca whilst being a dual wielding role. This is similar to Sten's sword in Origins. Still, bullshit. How can you EVER say that customization should be sacrificed for a joke? And what about the other companions? Did they also have a running gag that required sacricing any sort of customization?

The characters in origins were very well characterized with feelings, emotions and their own personal problems. They still shined as characters whilst being able to customize them.
It was one example for Christ Sake, grow up.

Bianca is a part of Varric's character, he is an archer. He isn't built for dashing around stabbing people.
Isabela is a pirate, and a duelist, established in her character in Origins.
Sebastian was self trained as an archer to prove himself to his family, it fits his character.
Anders has always been a healer, so naturally he gets the option.
Merrill on the other hand wouldn't have been taught that kind of thing due to her isolated nature.
Aveline is trained with a sword and shield as a soldier, self explanatory.
Fenris for whatever reason wields a giant sword.

Not all of them need detailed explanations, but having their own style and techniques makes sense. I don't see anybody bitching that Liara can't hack in Mass Effect, that Morrigan can't pick locks in Origins.

MercurySteam said:
Legion said:
I beat Origins including all of the DLC in just over 25 hours in my last play through. I also did all of the side-quests except the Chantry Board/Mage Board ones.
Wow, that's pretty impressive. Nearly impossible, even.
As I said to Andy, I rogue-stealthed pretty much all combat.
 

AndyFromMonday

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Legion said:
It was the same in Origins. For e.g. in Origins you started out with one point in Sword and Shield but I could still put points in Two Handed Weapons. Morrigan started out as a Shapeshifter but I could build her as a support/healing character. Alistair was a templar and a tank but I could still build him as a different character all together. Alistair is a templar, it makes sense he'd use a sword and shield and yet they managed to make a great character out of him without relying on items to characterize him. The same applies to every other character.


He's not? How so? Leliana was a bard specialized in archery and yet I could still maker her a rogue if I wanted to. I could change her gear accordingly. Here, EVERYTHING is set. From the characters specialization to their clothes. You literally have no creative control over them. The way you see them when you first met them is the way you'll see them 7 years in the future.
Bioware did something similar in Origins in the sense that they nudged you in the direction they thought the characters should go but that never stopped you from making them something completely different. In DA2, however, you have no control. You get an archer, a tank, a healer and a truckload of DPS's. Technically speaking, being a tank or a spirit healer is detrimental to your experience since Anders and Aveline will ALWAYS do a better job than you.


You ALSO got an archer, a tank, a healer and loads of DPS's in Origins but you could change that if you wanted. You could make them each something different. You can't do that in origins. There is absolutely no customization.


MercurySteam said:
AndyFromMonday said:
The main quest in Origins lasted 40 to 50 hours.
Bullshit. I finished Origins, all the side quests and all the DLC that tied in with the main game (The Stone Prisoner, Return to Ostagar and Soldier's Peek) in 46 hours on my first go. Awakening took another 16 hours and then I had to do Leliana's Song, The Witch Hunt, Darkspawn Chronicles and The Golems of Amgarrak.

Legion said:
I beat Origins including all of the DLC in just over 25 hours in my last play through. I also did all of the side-quests except the Chantry Board/Mage Board ones.
Wow, that's pretty impressive. Nearly impossible, even.
Then we obviously have different play styles. From what I've read the average time to complete Origins on the easy difficulty seems to be 35 hours.

Legion said:
And I made my characters invincible and it still took me longer than that. I call bullshit.
 

MercurySteam

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AndyFromMonday said:
Then we obviously have different play styles. From what I've read the average time to complete Origins on the easy difficulty seems to be 35 hours.
You couldn't do much worse than my sister. She hasn't even reached the Landsmeet and she's going on 60 hours.
 

AndyFromMonday

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MercurySteam said:
AndyFromMonday said:
Then we obviously have different play styles. From what I've read the average time to complete Origins on the easy difficulty seems to be 35 hours.
You couldn't do much worse than my sister. She hasn't even reached the Landsmeet and she's going on 60 hours.

If she's enjoying her game then good for her.
 

MercurySteam

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AndyFromMonday said:
MercurySteam said:
AndyFromMonday said:
Then we obviously have different play styles. From what I've read the average time to complete Origins on the easy difficulty seems to be 35 hours.
You couldn't do much worse than my sister. She hasn't even reached the Landsmeet and she's going on 60 hours.
If she's enjoying her game then good for her.
It's mostly just aimless wondering around, but whatever.
 

AndyFromMonday

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MercurySteam said:
AndyFromMonday said:
MercurySteam said:
AndyFromMonday said:
Then we obviously have different play styles. From what I've read the average time to complete Origins on the easy difficulty seems to be 35 hours.
You couldn't do much worse than my sister. She hasn't even reached the Landsmeet and she's going on 60 hours.
If she's enjoying her game then good for her.
It's mostly just aimless wondering around, but whatever.
Who cares. As long as she's enjoying it good for her.