EA is getting desperate; BFV is 50% off for all veteran players

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FakeSympathy

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https://www.reddit.com/comments/a36dwh

As someone who has been playing BF series since Bad Company 2, this ALMOST tempted me. But I know EA is not doing this out of charity nor for appreciation for veteran players. If you bought BFV before this offer; too bad!

Getting desperate here, aren't you EA?
 

Dalisclock

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Shouldn't it have been 50% to start considering it was missing a campaign and a BR mode?

If you're gonna skimp on content, have the decency to lower the price to match.

Maybe I'm just annoyed that I can find brand new, completed games that retail for $20-30 out of the gate, and not this "Pay $60(plus microtransactions) for this game where numerous parts of the promised game aren't even in the game yet" Bullshit that the AAA industry seems to embrace.
 

Catfood220

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Could it be that people are just sick of EA's bullshit? I mean, I'm sure the "eeek, a girl" crowd had some impact on the games sales, but I'm sure that even more people don't care. So maybe, just maybe, after all the bullshit that happened with Star Wars BattleFront 2 last year, people are less willing to part with their cash for this. Especially as it launched with missing modes. Plus from what I've seen of the multiplayer, it doesn't look particularly fun and my brother beat the campaign in a day.

Of course, EA won't see it this way, so DICE could be the next studio to be shutdown.
 

Hawki

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sgy0003 said:
https://www.reddit.com/comments/a36dwh

As someone who has been playing BF series since Bad Company 2,
Only Bad Company 2?

Peh. :p
 
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They went up against a game without any single player at all and still come out looking worse. BF5 has been a disaster since it's poor pre-sales, delay to avoid competing with RDR2/CODBLOPS20 and even with the extra time, they still have a buggy beta, a glitchy release, missing content/incomplete, dual release dates, the Soderlund controversy ("if you don't like it, don't buy it.") and his firing, and that's not even to mention the social justice 'virtue signalling' to try and get the left-leaning games' media to give it bonus points for being "progressive". Most copies sold so far, certainly physical, are actually from bundles.

This game is a lesson in why one shouldn't pre-order, in case Fallout 76, Andromeda, No Man's Sky or We Happy Few weren't also enough opportunities in the last couple of years to take it to heart. The only sad part was that the writing was on the wall for this game months ago, so anyone who still paid full price or pre-ordered it had to know what they were getting. I still have some sympathy, but these shenanigans are old hat now, we consumers should know better by this point.

PS. If the game is due to be 'complete' in March, it's probably worth just waiting until then for anyone interested in playing it, so at least it can be had with all its content, bug fixes and any inevitable DLC already included. If it's 50% so soon after release, it'll probably be even cheaper then. Games apparently make something close to 90% of their lifetimes sales in the first 3 months of release (prob the reason for this deep discount at release).
 

Gordon_4_v1legacy

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sgy0003 said:
https://www.reddit.com/comments/a36dwh

As someone who has been playing BF series since Bad Company 2, this ALMOST tempted me. But I know EA is not doing this out of charity nor for appreciation for veteran players. If you bought BFV before this offer; too bad!

Getting desperate here, aren't you EA?
Must be a special promotion, 'cos its still full price on Origin.
 

Gethsemani_v1legacy

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Let me look at this in another way: Game servers are expensive and all the modern day Bf servers are still running. Just like Windows handed out Win 10 like candy to anyone with a legit copy of a legacy OS, EA is probably trying to herd its' player base into one game. If you can get sufficient turn over from Hardline or BF4 to justify turning off those servers you've just saved a ton of cash and created goodwill in the target demographic. Since EA are also looking to include microtransactions in the game eventually, getting players in and invested prior to asking them to spend cash for BattleBucks (or whatever its name), is a smart move.
 
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Gethsemani said:
Let me look at this in another way: Game servers are expensive and all the modern day Bf servers are still running. Just like Windows handed out Win 10 like candy to anyone with a legit copy of a legacy OS, EA is probably trying to herd its' player base into one game. If you can get sufficient turn over from Hardline or BF4 to justify turning off those servers you've just saved a ton of cash and created goodwill in the target demographic. Since EA are also looking to include microtransactions in the game eventually, getting players in and invested prior to asking them to spend cash for BattleBucks (or whatever its name), is a smart move.
That's all possible, but neither of these seem likely. Regarding the MTXs first, if they plan to add them later, I reckon they're only making things worse. The game will make most of its money at and shortly after release (ie. November/December Holiday season). If they introduce them later, there won't be enough people left to monetise. Consider Shadow of War, famously undermining it's entire premise by stuffing orcs into lootcrates. A year later, once they made as much money as they were likely to, the MTX store was removed, likely alongside a blurb about "listening to the players".

As for the servers, if they wanted to save money and earn goodwill, they could always give players private servers back, like in ye olden days. I don't think that is enough of an issue to justify deeply discounting your brand new "AAA" franchise entry while it's still brand new. The reason games get discounted is that after 3 months, everyone who was going to buy it at full price has done, so they drop it 25% and another bunch of people will pick it up at the reduced price. 9-12 months later it's 50% off since everyone who wanted it at 100% and 75% already has it, and then eventually it's just priced at $15-20. Not enough people are buying this game at full price, so server lobbies are probably taking ages to pop. Most of the copies that have been sold were in bundles, not even bought specifically. In EA's case, I'm more inclined to believe the most cynical thing than a clever ploy to manipulate player bases, especially when BF5 has as many issues/controversies as it does.

I think Windows 10 was a different story. The freebies served two purposes IMO: getting everyone onto the new upgrade track, with all the patches/updates they release and which we have *no choice* in installing and secondly, to get people using the Store/UWP Apps. Apple makes more money from its App Store than from all of its other ventures *combined*, Valve's 30% cut of Steam sales means they don't need to make games anymore and Microsoft want their 30% slice of the cake. I would also suggest that it's part of MS's current strategy.

While Gates will be remembered for Windows, Office and anti-trust, and Ballmer will be remembered for Vista, Bing and chanting "developers, developers, developers, developers", this new guy's whole schtick is a) unification and b) cloud. They have been unifying all the different platforms (XBox, Desktop, Tablet/Mobile) since Windows 8 clumsily introduced "Metro" and Windows RT stuff. Windows 10 is the culmination of all that stumbling around with apps, powerpc chips, embedded OSes, Windows 8/8.1, RT, XBox, etc. One code base, all platforms, that's what UWP is meant to do. That's why XBox games can now be had in the Windows Store. As for Cloud, that's all about Azure, OneDrive/Sharepoint and Office 365, basically at the business/enterprise level they're trying to move organisations onto subscription models (like Adobe has done). Subs are the gifts that keep on giving and Office 365, like Apple's App Store, keeps people tied into a proprietary platform once a user/org is heavily invested in it.
 

Lufia Erim

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With microtransactions, games don't even need to sell at 60$. The messed up thing is we associate 60$ with AAA quality, that's why companies get away with Selling us games at 60$. It's also why game prices haven't increased, they don't have to.