And I loved it. Groundhog Day kind of time loops aren't all that uncommon these days so it's not exactly pushing an original idea, but it spins it in a clever way. I think it's one of the most videogame-y movies I've seen, certainly more in tune with the concept of gaming than most movie adaptations of games.
It's basically a Demon's Souls (or Dark Souls, because apparently nobody played the first game
) grind: guy goes into battle and every time he dies resets everything back to place. Every enemy he killed, every obstacle in the battlefield, every single kind of progress or development is completely rebooted. No checkpoints, no autosaving, nothing. The only kind of progression are his knowledge and his skills. The ultimate goal being, finish the war/game in one run and within a specific time limit (otherwise he won't be able to reload from a safe spot). And I love the practice of committing suicide because he fucked up some part, so he has to start all over again.
I kinda felt identified with all the concepts the movie was juggling. The idea of grinding, reloading save files, killing yourself to restart, going for a 100% run, trying different methods to achieve different results, developing a strategy, etc. I think gamers will get an extra kick from all of this.
It's not a perfect or a particularly original movie, but like I said it's a fresh take on an old favorite fantasy of everybody's - the idea that you have unlimited time to perfect yourself - and the action is top notch, no shitty lightning or shakycam or cheating with night scenes and such. The fight choreography has a reason for looking as good as it does, and that's because the character has literally rehearsed the run over and over.
Small gripe:
So there you go. Fun movie, love to see these kinds of mechanics pop up on the big screen, hope there's more of this in the future.
For discussion value:
What are other videogame-y movies out there, besides Scott Pilgrim?
What game mechanic would you like to see tackled in a movie?
It's basically a Demon's Souls (or Dark Souls, because apparently nobody played the first game
I kinda felt identified with all the concepts the movie was juggling. The idea of grinding, reloading save files, killing yourself to restart, going for a 100% run, trying different methods to achieve different results, developing a strategy, etc. I think gamers will get an extra kick from all of this.
It's not a perfect or a particularly original movie, but like I said it's a fresh take on an old favorite fantasy of everybody's - the idea that you have unlimited time to perfect yourself - and the action is top notch, no shitty lightning or shakycam or cheating with night scenes and such. The fight choreography has a reason for looking as good as it does, and that's because the character has literally rehearsed the run over and over.
Small gripe:
Not a big fan of the ending though. Didn't ruin the movie for me but it took some of the excellence out of it.
So there you go. Fun movie, love to see these kinds of mechanics pop up on the big screen, hope there's more of this in the future.
For discussion value:
What are other videogame-y movies out there, besides Scott Pilgrim?
What game mechanic would you like to see tackled in a movie?