Elder Scrolls V Bugs

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Link55

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Dec 11, 2011
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Although to me I thought that Skyrim was really fun and cool but what I didn't like the most about it is the enornous amount of bugs it had. For example I wanted to get married, I went to the city and they told me to talk to a man named Marmal, so I went there and he wasn't there for the whole time I have been there. Also the time when I went to pick up my sword and it just dropped.
 

MaxiP62

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Jul 10, 2011
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I haven't actually encountered very many, however there was one quest in the College of Winterhold where I was told to use a Ward to deflect a spell or something, anyway after numerous attempts he wouldn't do anything, so I'm stuck not being able to complete that quest to this day.

CAPTCHA: Stand By Me.

No, I will not. Not after you didn't let me complete that quest.
 

Terminate421

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Jul 21, 2010
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I was fighting a dragon and it seemed intentional but the dragon swooped down under a mammoth and picked him up. They went pretty freakin' high before I watched that mammoth plummet to his doom.
 

Kahunaburger

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May 6, 2011
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There's that one basically game-breaking bug where instead of leveling normally you have to grind every single skill individually. Oh, wait, that's just the leveling system.
 

halfeclipse

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Nov 8, 2008
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Been in the bee and barb in riften yet?

If not he's got a scripted scene in there and won't leave till you trigger it by showing up.
 

Scrustle

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Apr 30, 2011
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I've not come across a huge number of bugs but there was one which was just completely awesome.

I was walking around the plains outside Whiterun when suddenly, right in front of me appeared a giant riding on a dragon which was clipped half in to the ground. It then proceeded to fly up in to the air with the giant still standing on the dragon's back! After a short while the giant fell off and the dragon disappeared. But it was the most awesome glitch I've ever seen in any game.

I've found that glitches appeared to be more common after I started several different save files. It didn't seem to have much to do with what version of the game I had or how long I had been playing. That said, I did experience the glitch of low res textures when the game is installed on the Xbox hard drive, but that was easy to walk around until it was fixed.h
 

DoPo

"You're not cleared for that."
Jan 30, 2012
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Kahunaburger said:
There's that one basically game-breaking bug where instead of leveling normally you have to grind every single skill individually. Oh, wait, that's just the leveling system.
What would a normal levelling be in a TES game?

OT: Well I didn't get any awesome bugs. No gamebreaking/annoying ones either, just odd. I had an NPC teleport in front of me today. I went into the shop, decided to steal some stuff, so I pressed Ctrl, looked where the shopkeeper was looking at and then turned around to find the shopkeeper staring at me again. Sheesh, the dude has mastery over time and/or space - I didn't want to cross him, so I left.

I met the headless horseman but he didn't have his horse. Also, he was just chilling enjoying the view (don't know how without a head) looking at some waterfalls. When I tried to talk to him, he just turned to me (I would say "looked" but, you know - the head) and started running on his normal route. His horse was still nowhere to be seen.

The general trader in Riverwood seems quite successful, he seems to have 10 000 gold for trading whenever I go there.

Oh and there is something I'm not sure if it's bug or a feature - if you kill a dragon that's chilling on a word wall, you'll absorb their soul, but apparently they occasionally respawn and killing them again doesn't give you a soul. Yes, even if it's a different dragon - I read somewhere that you're supposed to get one soul per dragon type that spawns there but I killed a dragon then an ancient dragon and nothing happened.

And not really a bug but I found it amusing - I started a new character and near the beginning a dragon attacked Riverwood - it was my first dragon after the MQ one, so my character and the local guards brought it down. After I absorbet its soul I turned to the nearest guard because I was awesome and I wanted him to know it, and he said "My cousin is out fighting dragons. And what do I get? Guard duty." While staring at the remains of a dragon. I mean, either that's really inappropriate, or that's the most awesome guard ever, since he doesn't consider this a real dragon. "Meh, just some flying lizard spewing fire. Another day on the job."
 

Soopy

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Jul 15, 2011
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I had a few.
NPC's getting beemed across the map at light speed when I load a cell.

Dragons looking like something from N64.

Quest givers, giving me the silent treatment even though I've done what they've asked.

The game shitting its pants and freezing my feet into the terrain for absolutely no reason what so ever.

Game lock ups on loading screen x1000

I don't know if its a bug, but Dragons seem to pay attention to everything BUT me. I have to chase the bastards around while they're off trying to kill deers and other totally irrelevant entities. Considering I'm the fucking Dragonborn, the only living being capable of actually killing them. They don't seem overly worried about it.

Poltergeists living in the whiterun house.

The entire population of whiterun having a psychotic episode and attempting to murder me in unison for no reason.

The companions who approach me and start unskipable conversations when I have a bounty, and continue to start these convo's immediately after I close it constantly until I manage to run far enough away from them and clear the bounty. It doesn't matter which hold its in either.

EPIC lag when trying to approach a Dragons resurrection or the portal to Sovngard. I almost couldn't complete the MQ because i was getting 2-3fps at the portal. On a fucking 360...

Maybe more that I can't remember atm...
 

Launcelot111

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Jan 19, 2012
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I have this one dragon corpse that's been following me for ages. He just appears in random spaces and always has one dragon bone and a steel sword on him. I've found him in a couple dozen places.

Also, I got a fun incarnation of the dragon flying backwards glitch where Paarthurnax took off in the middle of conversation with me and flew in backwards circles above my head while speaking normally to me in a barely audible voice (because he was a hundred feet above my head.
 

Adam Jensen_v1legacy

I never asked for this
Sep 8, 2011
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I must be the chosen one because I did not encounter any game breaking bugs and I bought the game on release day. Not a single freeze or crash either. PC version.
 

DJjaffacake

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Jan 7, 2012
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Well there is the whole lag thing on PS3, but that's pretty much the only bug I encountered, or at least the only memorable one. I got NPCs spazzing out, but in Bethesda games, NPCs behaving normally is more of a bug than that.
 

DoPo

"You're not cleared for that."
Jan 30, 2012
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Adam Jensen said:
I must be the chosen one because I did not encounter any game breaking bugs and I bought the game on release day. Not a single freeze or crash either. PC version.
God, is that you? But anyway, Skyrim is fairly impressive in technical regard. Still somewhat buggy, yes, but not as much as the other Bethesda games I've played. I haven't played it since day one, but neither did I play the others from the beginning. There were relatively few bugs I encountered and the game crashed two or three times. Now, the crashes were seriously annoying - a CTD in Skyrim is nothing like any CTD you'd expect - there is no error message, no beeping, no isede effects at all - as you play suddenly you get your desktop and that's it. It's like an extremely speedy quit. Even "qqq" is slower to close down the game and everything.
 

Cowabungaa

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Feb 10, 2008
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It's actually being very light on the bugs on my end. I had one rather disturbing one though, of a raven getting stuck in a tree. It was all deformed and shrieked liked something out of the deepest bowels of Hell.
 

AKDread

Yabadabadoo
Jun 1, 2012
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i walked into my house in whiterun, i took a step away from the door and hit the table next to it and the table killed me
 

kingpocky

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Jan 21, 2009
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Link55 said:
Although to me I thought that Skyrim was really fun and cool but what I didn't like the most about it is the enornous amount of bugs it had. For example I wanted to get married, I went to the city and they told me to talk to a man named Marmal, so I went there and he wasn't there for the whole time I have been there. Also the time when I went to pick up my sword and it just dropped.
You have to meet Marmal in the bar in town first before he appears in the temple. Confused me for awhile too
 

purf

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Nov 29, 2010
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244 hours (omg) and I've only had two, really. But in quick succession: The one quest in Winterhold where you help that one mage by letting her cast some spell on you - only that she was standing in her room and I was outside in the hall and she hit the wall in between us instead of me, causing the game to trigger the next part of that quest without that next part actually being triggered. Something. About 15 minutes later I noticed my Magicka not depleting any more.
 

Chairman Miaow

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Nov 18, 2009
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Buretsu said:
Kahunaburger said:
There's that one basically game-breaking bug where instead of leveling normally you have to grind every single skill individually. Oh, wait, that's just the leveling system.
Hahaha, yeah, that's the bug where you increase your level by actually getting better at the things you do instead of getting arbitrary levels just because you killed X number of wolves.

Oh, wait, that's intelligent game design, not a bug...

Stupidity aside, OT:

I keep having issues with Dragons not giving me their tasty, tasty souls when they die, and not skeletonizing like they should.
So it's intelligent to have to build 1,000,000 iron daggers before you can make more stuff? Because that's great fun! Same with enchanting and alchemy. Not so much alchemy. It's fine for the other skills, but it really should have been done differently for those three. Practicality and gameplay should always trump that kind of nitpick.
 

NLS

Norwegian Llama Stylist
Jan 7, 2010
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Kahunaburger said:
There's that one basically game-breaking bug where instead of leveling normally you have to grind every single skill individually. Oh, wait, that's just the leveling system.
You mean, like every TES game? Doesn't it actually make sense that you become better at butt-kicking by kicking butt, not by doing something completely different, like shopping, and then choose to level up your butt-kicking skill by 5 points?
 

Kahunaburger

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May 6, 2011
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Buretsu said:
Kahunaburger said:
There's that one basically game-breaking bug where instead of leveling normally you have to grind every single skill individually. Oh, wait, that's just the leveling system.
Hahaha, yeah, that's the bug where you increase your level by actually getting better at the things you do instead of getting arbitrary levels just because you killed X number of wolves.

Oh, wait, that's intelligent game design, not a bug...
What's "intelligent" about it? It makes grinding [http://www.youtube.com/watch?v=bEp3Lau5LwA&feature=related] and metagaming [http://www.escapistmagazine.com/articles/view/comics/critical-miss/9245-Skyrim-Tales] optimal and it doesn't accomplish any particular simulationist goals (unless you can become a master at something by doing it continuously for thirty minutes). So far, I haven't seen a single convincing argument for TES leveling vs. selecting skills at level-up.