Okey people i need some opinions. I am currently doing a report for University about the emotional differences in JRPGS and your typical western open-ending RPG. To clear something up, to those who have played oblivion, have you ever felt emotionally attached to the game by what your character does? Such as you steal from someones house you are a little fearful/scared that you might get caught? but the actually story itself just feels like something that needs completing? Does creating your own side story within the game bring emotions to the table? Opinions would be nice.
Thanks
Rob.
Thanks
Rob.