bravetoaster said:
It seems I ended up in just the right age group to be familiar with every one of those fashion trends (although I didn't know the terms for all of them originally--am I the only one who heard of "pegging" first as a... let's just say non-fashion-related term?).
yes, and when they said the first word those images popped into my head, and I asked myself if I remembered having to go through an age gate. then after farther listening I realized they were talking about pant legs.
bravetoaster said:
Socks are AMAZING. Stop hating. I have the best, thickest, fluffiest white socks. ...they get worn out and I need to toss them after 2-4 years, but they're so comfortable and just how can you hate the things that help keep your feet protected and dry?
what is the big deal against people who wear socks with sandles anyways. in some regions of even the united states it can get to hot, and humid for sneaker, but to damp to not have socks.
and technically sagging started when a mass influx of prison inmates were released, and they had grown accustomed to having their pants that low for "other reasons" then "gangster" kids would see them, and think it was cool, and start doing it themselves. just think it is going away the question is what will replace it?
also I have a complaint with the ribbon ads that appear on the bottom of the page (currently for Assassins Creed 3) 3 times in a row (including this video) I go to watch a video, and then when I go to click on the full screen button (because the ribbon takes up the bottom quarter of the screen, and won't go away except for time) I end up clicking on the ad because the ad is a rectangle, but looks like it has an arc free, and I am actually disappointed if my clicking this ad results in revenue. I can understand, and maybe even defend the intro commercial to videos as it can offset the cost of maintaining the server space to store/archive it. I can understand the ads that cover the screen, but play the video in the middle for the same reason (though it is funny when they both happen at the same time, and are for different games/things), and of course the side ads are fine i guess to keep the site free, and operational, but essentially tricking users to click on the ribbons that cover the bottom quarter of the screen on a wide-screen monitor (and you should know because your site is optimized for widescreen monitors) that requires me to scroll twice as much when reading any article/review, or I
must go full screen on the video because there is no way to turn it off without having to wait for it to turn off.
on the thing of teaching people stuff. I found it insightful, but I would like to add that when teaching someone something see what they can figure out, give them a chance to try, and then teach. you should always start by teaching the person with something that has reasonably easy entry level (not saying that you need to start with something "easy" per-say, but not something that will fly over their head)
like for teaching a fighting game Soul Caliber, and maybe Super Smash bros have the nicest entry levels, but they can still be quite steep, while street fighter, and Dead or Alive can easily overwhelm anybody who doesn't know what they are doing.
then for things like Magic I have actually taught a few people how to play, and yes I will agree with the point that some people just want to try, and learn it on their own, and I had one of them, but these are also the people that you need to maybe have to teach based on quizzing, and correcting: like asking what some abilities are that are not spelled out, or by asking them about some of the more common abilities, and be willing to explain if they don't know them. I have also taught at least one person who had to be handheld (these are the people who those "learn magic decks" are designed for, but they are actually not really practical for it. as a note for teaching someone magic (these are things I have tried, and failed teaching because of):
don't give them "your best deck" because it probably at least 1 or 2 dynamics that they either won't understand, and you will have to take it from them to explain.
don't have them build a deck because that either takes an explanation of probability distribution, and/or a good understanding of the game dynamics, and principles (though do show them a reasonable process for building a deck, or even an explanation of the way you built the deck they are using)
don't teach them by taking them to like a sealed, or draft event because that is just a big thing waiting to happen (did not do this myself, but had to watch, and then later actually teach the person myself)
don't assume that just because you were torchored to learn means that others will learn it that way.
don't just hand them a rulebook, and say read it (again I did not do this, but again I had to clean up after it) the rulebook is for intermediate to advanced player, and only really for tournament play.