Fan Films: Stay close or far away from source material?

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Encentrik

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Nov 11, 2011
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I was recently in a discussion between my friends and I on the status of current fan films on Youtube and other video sites and we ended up agreeing on one simple fact:

What people seem to do is take much from the source material and try to do too much with too little.

What I mean by source material is short films such as "Halo: Faith"; set within the Battle of Reach, a story that was already covered, looks terrible. The video falls in the "too much with too little" category in which the short film tries to do way more than they are allowed to with the budget that they have. Now the other Halo film in the works "Halo: Helljumper" which is set around the ODSTs on a remote colony and is a more character based study than Halo Faith, looks far superior.

Knowing what you can and can't do with your budget is crucial and by not delving into the main storyline as much as possible, you are allowed to do almost anything you want as long as you don't use any real characters by mistake. The Mass Effect short film "Mass Effect: Assignment" sort of went this route but ended up not working as well. They base the main characters off the N7 group that Shepard is in, instead of giving them a more original background and spent their money all on suits and ended up making horrible looking enemy armor with one wearing jeans and a watch. Once again, they fall back on relying on the main character to have fans recognize that it is a Mass Effect short film.

I wanted to know what you guys thought about the status of Video game fan films as of this moment: Do you think they can be done well if they stay away from the main storyline and simply use aspects from the universe or should they use recognizable items/characters to attract more viewers?
 

Ordinaryundone

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Oct 23, 2010
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Depends on the story you are trying to tell. Let's say you are a Warhammer 40k fan, and want to make an Imperial Guard movie. Now, there are a metric ton of regiments to choose from, and even if you made one up and had it take place on a made up planet, no one would really care. However, you'd better have some really interesting ideas or else people won't necessarily feel any desire to stick with it.

On the other hand, if you wanna play Ibram Gaunt and do a Ghosts movie, thats all well and good. But expect a lot of people there for the Ghosts to nitpick the shit out of you. Cause, you know, thats what fans do.

Personally, I am fine with both. Ones based off source material tend to be worse, but only because a lot of viewers (including me) go into it with an idea of what things are SUPPOSED to be like; a vision that the movie rarely lives up to. Of course, our vision is no more valid than the movie makers, but when did logic ever factor into a fandom arguement? Ones only tagentially connected to the universe tend to suffer for a lack of interesting stories. Maybe they are visually and artistically more appealing, but most amateur writers are just that: Amateurs. Without something strong to base their work off of, it tends to flounder a bit.