AjimboB said:
I totally rage at that class, since it takes advantage of laggy conditions. That's why I use an m1014 shotgun, so I can take down anyone who uses this class at close range. I will give you props though, at least you're one of the few who doesn't also slap a tacknife on this class.
Indeed, exploiting the lag was my sole purpose for switching over from Assault Rifles in the first place.
It's actually a pretty efficient class when you think about it: The UMP has one of the best iron sights in the game, making it ideal for use with a silencer (as you're not getting much of an advantage by using the RDS,) and it's clip size is enormous enough to take down roughly 2-4 people, depending upon where you aim, of course.
Couple that with the ridiculously large clip of the M9 and the extra damage of the full metal jackets, and you're able to constantly move and minimize your down time by reloading.
Your only
real disadvantage is ranged combat. Seeing as how the UMP has an understandable amount of recoil, which will be sure to effect you with an iron sight (as you're not using a sight,) you're pretty much limited to 45-50 yards, and that's if you're a skilled marksman. But, since you're constantly moving and negate all fall damage (thanks, Commando and Marathon!) you can easily cover that ground in no time.