One of the first games I got for my '64. Still one of the best platformers I've ever played, let down by that FUCKING septic swamp.BlueSNES said:Personally I myself was a big fan of Mischief makers, and Space Station Silicon Valley. What are all of your guys personal favorites?
And wrestling moves. Hybrid Heaven was so odd, and lovable. Fighting man sized biological experiments and suplexing them, knocking them to the ground hard enough you can then rush to the stunned monster and pop on the figure four. Knocking some sense into one with a DDT and following up with a headlock. With mechanics based on segmented body damage so you could used simple strats like working the left leg and eventually making your enemy's limb useless. Such a fun game.Dead Century said:Hybrid Heaven. No one ever talks about that game. It was a funky turn-based RPG with fighting moves and biological experiments in an underground base. Kinda wish Konami would remake it.
I noticed how terribly grainy the graphics were due to the data compression needed to force-fit them into cartridges. Also the sound in RE2 tended to glitch, causing it to sound very echo-ey. They were apt demonstrations of why the other console makers at the time had switched to CDs. (that and discs were much cheaper to manufacture) If only something akin to today's chips were available back then... Oh well.ShogunGino said:Ogre Battle 64,
...
the very excellent Resident Evil 2 port,
You might have been playing that version on an N64 that didn't have an expansion pak, because with it, the game auto-adjusts to a maximum resolution of 640x480, which is quite good for the N64. I don't think the PS1 version output that high. Some games did, but few. Other than that, several features were added to the N64 port that the other versions don't, and they fixed the perspective on some of the models. The pre-rendered cutscenes looked worse, I agree, but that was, sadly, the downside of cartridges.EiMitch said:I noticed how terribly grainy the graphics were due to the data compression needed to force-fit them into cartridges. Also the sound in RE2 tended to glitch, causing it to sound very echo-ey. They were apt demonstrations of why the other console makers at the time had switched to CDs. (that and discs were much cheaper to manufacture) If only something akin to today's chips were available back then... Oh well.ShogunGino said:Ogre Battle 64,
...
the very excellent Resident Evil 2 port,
I'll add Superman 64 to this list. j/k
In all seriousness, LoZ: Majora's Mask. "Who underrated this game," you ask? Nintendo themselves apparently. They could remake it for the 3ds like OoT, but currently they're only "considering it" despite plenty of demand. I honestly don't know wtf they're basing their decisions on anymore.
Don't worry about it.scorptatious said:Ditto on Space Station Silicon Valley.
Shame I've never actually beat it.