Fixing Modern Warfare's Exploits

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Mothman405

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Jan 28, 2010
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Outside of 10th prestige glitching, the major hacks and glitches have been suppressed (until more are found) thanks to the new patch that finally fixed that pesky care package glitch as well as the Model 1887's and others.

Since then, though, I've noticed a major turn in playing types. Because the unskilled players cannot glitch their way to kills they have flocked to exploiting class load outs. The most noticeable to me is the running class (Marathon, Lightweight, Commando with a Tac knife). Other terrible ones are the One Man Army, Danger Close with Noob Tubes and Grenade Launchers. Thermal Scopes kind of suck too, but those can be avoided with cold blooded and just avoiding going out in the open.

I am a big fan of playing ground war, as well as many of the objective game types, but it is getting to be completely unbearable to even finish a map when you cannot walk 20 feet without being hit by a rouge noob tube or getting knifed in the back. These are clearly over exploited "strategies" and something needs to be done.

My first idea for the One Man Army group is for one, to possibly eliminate the option to reload the class you started with or you cannot refill your ammo on explosives (in case people just make identical classes). The original idea of O.M.A. was to allow for someone to switch from one class to another, not reload your ammo constantly.

For the runners, maybe make them more susceptible to damage (bullets, explosions alike) or make their footsteps louder.

Those are just some off the top of my head ideas, but I am sure there is something that can be done to prevent the destruction of a great multiplayer. Thoughts?