FPS mutliplayer sucsess = map knowledge

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meglathon

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OK, so now that BF3 is out and all the fanboy/girls are about there defending there game of choice, eventual someone will say that one need more skill than the other.
Now there is truth in that, but in my experience, skill is only a part of it, and it come down to mastering the controls of the game and the mechanics.
but to actually be any good, u have to memories the pattern and lay out of the maps of the game, to know where the spawn are, where snipers like to be, the main path, the hiding spot etc.
But thats my opinion whats your, lets discuss this.
 

tippy2k2

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That's slightly true but very easy to overcome. It takes me about four or five turns on a map to figure it out. I'm thinking that the MLG guy making his living off of gaming isn't making the money because he knew the map better than his opponent.

Unless you have a "Memento"-type memory problem, not knowing the maps is not going to keep you from being good.
 

Smooth Operator

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Well if you want to play competitively then you need to strive for 100%, while there is a huge chunk of other skills to obtain some of that percentage is in map knowledge and tactics.
So if you go up against someone at 99% with measly 85% you're chances aren't looking good.
 

everythingbeeps

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Map Knowledge is certainly very important, and as a terrible FPSer, I've found that knowing the map helps me immensely, simply from the fact that I do much better on easy maps or maps I know better.

But it's not enough just to know the map, you have to know where everyone else tends to go. So yeah, memorize the map, but also memorize where you see people tend to hide out/congregate.
 

GrandmaFunk

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tippy2k2 said:
It takes me about four or five turns on a map to figure it out.
I doubt that's true. you may have a basic understanding of the layout by then but it takes hundreds of rounds to learn all the line of sights and how much time it take to reach a strategic spot from round start.
 

Wayneguard

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I would say this is true or, at least, map knowledge is a MASSIVE part of fps success. I am not good at unreal tournament because I have spectacular aim (I don't), inhuman reflexes (I don't), or camp op weapons (not present in UT); I am good at unreal tournament because I am completely comfortable and familiar with all the maps. Corners, health spawns, weapon spawns, player spawns, death hallways that should ALWAYS be avoided... working knowledge of these things only come with experience. In short, I agree. Map knowledge wins you games.
 

tippy2k2

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GrandmaFunk said:
tippy2k2 said:
It takes me about four or five turns on a map to figure it out.
I doubt that's true. you may have a basic understanding of the layout by then but it takes hundreds of rounds to learn all the line of sights and how much time it take to reach a strategic spot from round start.
Yes, a basic understanding is all you need of a map (which anyone should be able to do in approx. 5-10 plays). If you are playing against anyone who is worth playing against competitively, they are constantly striving to learn new ways to play on the same old maps.

Knowing the maps is easy, figuring out how to use the map to your strengths and your opponents weakness is the hard part. That is how to be successful in multi-player. If you are a good player, the second you get killed easily by an enemy in Spot A should be the last time anyone ever gets an easy kill out of you in that spot.
 

Psycho78

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It's at least 30 or 40% of success. You can be a great player but on an unfamiliar map you won't be at the top of your game.
 

demoman_chaos

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Yes, especially in Call of Duty (which essentially hide and seek with guns, he who shoots first almost always wins).

I remember a few years ago during school we had a game day in computer class. Some fellow challenged me to a game of Quake 3. Seeing how I brought Q3, I was feeling confident. After a close loss in a FFA, he got cocky. I challenged him to a 1v1 on my favorite map. He died from the hands on my arm when I came and fly to take off his face with the front of my HATREDCOPTER!!
 

ZeroMachine

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tippy2k2 said:
That's slightly true but very easy to overcome. It takes me about four or five turns on a map to figure it out. I'm thinking that the MLG guy making his living off of gaming isn't making the money because he knew the map better than his opponent.

Unless you have a "Memento"-type memory problem, not knowing the maps is not going to keep you from being good.
In professional Halo, knowing the map can be the difference between victory and never getting anywhere. And it isn't just knowing the general layout. You need to know the names of places- specific names- to coordinate. You need to know how long it would take for you to get to each of those places from every spawn point. You need to know where certain weapons spawn, and when they respawn. You need to know shortcuts that are invisible to the untrained eye.

But when it comes to just playing online, knowing the general layout is good enough to do fine.
 

bluepanda 492

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Have to agree with the map knowledge, as i normal do well on maps i've played once or twice but tend to suck horribly at new maps. I spent about ten minutes lost in the Team Fortress map with lil'chew chew on my first time.
 

Eggsnham

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meglathon said:
OK, so now that BF3 is out and all the fanboy/girls are about there defending there game of choice, eventual someone will say that one need more skill than the other.
Now there is truth in that, but in my experience, skill is only a part of it, and it come down to mastering the controls of the game and the mechanics.
but to actually be any good, u have to memories the pattern and lay out of the maps of the game, to know where the spawn are, where snipers like to be, the main path, the hiding spot etc.
But thats my opinion whats your, lets discuss this.
Agreed, I'm fairly decent at Battlefield games generally, but I was getting my ass kicked by the people who'd already had BF3 for a few days because I didn't buy it day one, and I didn't know where things were ingame and whatnot.

I'm considerably better now, but damn was I getting the ever loving shit kicked out of me.

I also remember in BFBC2, I was always able to get at least a few free knife kills just by knowing where people liked to hang out in the maps, that also allowed to run between certain places destroying all in my path. I always felt a little better after pulling off a round where I single-handedly got about 50 or so kills.

Then I stopped playing for a while and I was lucky to ever get more than 10 kills once I came back.

But yeah, map knowledge is a big part of success in a lot of online games.
 

wooty

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I would of agreed with you on this, but not with BF3. I now know the maps fairly well, but keep having my pants pulled down now and again because of this frustratingly beautiful destructable scenery.

But I fully understand what your on about, the map knowledge works out particularly well with COD and BF2 though.