As if the various multiple controversies surrounding Fallout 76 weren't enough, now there's another to add to the pile.
As most players familiar with the franchise would know, legendary item drops can be found on certain enemies (mostly legendary enemies) and also via quest rewards. However, legendary items are almost all completely random. Because of this, you don't get to decide what item you get, or if you get one you can even use (based on your character build).
A little while ago, Bethesda told players to keep their unwanted legendary items (instead of selling/scrapping/dropping them), as there was going to be a legendary exchanging system added to the game in a future update. This would allow players to 'trade in' their unwanted legendary items and exchange them for legendary items that the player can actually use.
Well, the feature has been added, and it's basically just lootboxes with a different coat of paint.
They added a new currency, called "scrip". This is the currency you get when trading in an unwanted legendary item. You can then use this "scrip" currency to purchase a new legendary item. However, you STILL don't get to choose what specific item you get. You can only choose between "armor", "melee weapon", or "ranged weapon", of varying legendary quality.
This means that, if your character is spec'd in shotguns for example (ie: you have all the shotgun perks and are carrying only shotgun ammo, since ammo is really heavy in this game), selecting "ranged weapon" might give you a sniper rifle, or an SMG, or a rocket launcher, ie: a weapon that you still cannot use.
Basically, you're just putting currency into a slot machine and hoping for the best. Not unlike lootboxes.
Your thoughts?
Oh, and before you ask, if the slot machine spits out a legendary you don't want, you can't just keep trading it in over and over again and re-rolling the dice to finally get what you want, because the amount of scrip you get back from each trade-in is only a fraction of the amount it takes to purchase a new item.
As most players familiar with the franchise would know, legendary item drops can be found on certain enemies (mostly legendary enemies) and also via quest rewards. However, legendary items are almost all completely random. Because of this, you don't get to decide what item you get, or if you get one you can even use (based on your character build).
A little while ago, Bethesda told players to keep their unwanted legendary items (instead of selling/scrapping/dropping them), as there was going to be a legendary exchanging system added to the game in a future update. This would allow players to 'trade in' their unwanted legendary items and exchange them for legendary items that the player can actually use.
Well, the feature has been added, and it's basically just lootboxes with a different coat of paint.
They added a new currency, called "scrip". This is the currency you get when trading in an unwanted legendary item. You can then use this "scrip" currency to purchase a new legendary item. However, you STILL don't get to choose what specific item you get. You can only choose between "armor", "melee weapon", or "ranged weapon", of varying legendary quality.
This means that, if your character is spec'd in shotguns for example (ie: you have all the shotgun perks and are carrying only shotgun ammo, since ammo is really heavy in this game), selecting "ranged weapon" might give you a sniper rifle, or an SMG, or a rocket launcher, ie: a weapon that you still cannot use.
Basically, you're just putting currency into a slot machine and hoping for the best. Not unlike lootboxes.
Your thoughts?
Oh, and before you ask, if the slot machine spits out a legendary you don't want, you can't just keep trading it in over and over again and re-rolling the dice to finally get what you want, because the amount of scrip you get back from each trade-in is only a fraction of the amount it takes to purchase a new item.