Game Characters you were meant to hate but are actually rather fond of

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Penitent

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Oct 25, 2008
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Self-explanatory title. Ranges from writing to game mechanics to whatever you fancy talking about.

In my case, it's the Citadel Council from Mass Effect 1 and 2. Everyone seems frustrated by these guys, and in-game everyone is of the opinion that they're cowards who do nothing while the world's set to collapse around them and just rip you off incessantly. But given the circumstances of each meeting, I...can't help but understand them. That their supposed fear is an example of "Show, Don't Tell" rather than some extreme political insight. Not only that, but I end up agreeing with them nearly all the time.

Maybe it's because I'm more aware than most that these guys happen to be councillors, and as a result don't get the same liberty as you do, Mr. I-punch-reporters-in-the-face. These guys have the unfortunate job of having to please everyone, so all of their decisions need to be just as/way more thought out than Shepard's.

For instance, Anderson and the others stir up a huge whiff about the council not convicting Saren, even though all they did was barge in there without any evidence whatsoever. Saren's a proven veteran to the council who has most certainly stuck his own ass out for galactic civilisation than the humans have.

The next point of tension, trying to get their permission to go to Ilos, is another decision that makes sense to me. Send an entire fleet out into the Terminus Systems and trigger an entire war with unreasonable, corrupt factions and as a result kill millions of people? They're the councillors, it's their job to look out for everyone: starting wars to get things done quickly isn't the way to do that. The right thing to do would have been, as you can suggest, to send you out there, and it's in their opposition here that their only really flawed judgement appears IMO - they don't have blind faith in you, which is something you have to work on as a Paragon, and a wise opinion on their part if you're Renegade.

Ignoring your warnings of the Reapers this far into ME2 is a mistake, of course, but not one I can readily blame them for. We've no proof they're coming (how are they coming, again?) after all; what do we want them to do, waste billions of credits into forming an armada for a nonexistant threat? I'm surprised we don't have proof either, and that it's somehow not a priority to get any so we can work on saving the galaxy as one big force, but they need to get their priorities straight - like looking out for the rest of the galaxy, which they know exists.

Justice is blind, as they say, but for them to act otherwise themselves would be wrong. To be honest, I can't think of many other people I'd want trying to govern the galaxy - even/especially that turian councillor for being such a hardass. Heck, they're even nice enough to give you back your spectre status; which is pretty big, given this is only two years after one of their most trusted spectres rebelled against them, and there's word you're working with a human supremacist group.
 

Kollega

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Jun 5, 2009
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Yes. Why does everyone hate the Council? Asari and salarian members strike me as pretty reasonable, and turian councilor is a noble and worthy opponent in piss-fights.

OT: Claptrap and Scooter in Borderlands. Everyone goes on about how they're ear-drillingly annoying, but i just find Claptrap's silly dance moves and Scooter's idiotic accent amusing.
 

Matt-Sama

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Oct 31, 2009
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I don't really know who to say, I generally dislike alot of them, some badass bosses in games are rather cool.
But i'll go with good old dorky Dan Hibiki.
 

bawkbawkboo1

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Nov 20, 2008
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There are several characters from Dreamfall: The Longest Journey that the game wanted me to hate but I didn't. The more cynical/conflicted side of April Ryan, for example. I'm trying to remember the rest...
 

Tireseas_v1legacy

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Sep 28, 2009
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bawkbawkboo1 said:
There are several characters from Dreamfall: The Longest Journey that the game wanted me to hate but I didn't. The more cynical/conflicted side of April Ryan, for example. I'm trying to remember the rest...
Dreamfall was one of those games that put writing in front of gameplay and suffered for it. I managed to play through the first few hours, but when my rental was up, I didn't recheck it to finish it.

Alex Wesker is probably the guy that I most love even though I'm supposed to hate him. Something about being both increadibly intellegent, strong, and badass makes him more appealing.
 

Klepa

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Apr 17, 2009
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On the topic of Mass Effect, did anyone actually like Udina? I thought picking Anderson was a no-brainer at the end of ME1, not because Udina was somehow dastardly evil, but because he was an absolute moron, and a bit of a cock aswell.

To the original question.. I don't really have anyone. The writers usually succeed in antagonising the villains, atleast for me. I do remember a few games having a few situation where I approved of the supposed villain's actions, but the game didn't let me express that. I can't remember the games though.
 
May 28, 2009
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I understood the council's reasoning, which is why they needed our guys to undercut all their bureaucratic crap.

That turian was still a tosser though.
 

Arrogancy

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Jun 9, 2009
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Count Waltz from Eternal Sonata. I hated the game, but I followed it through to the end and I have to admit that they did a good job crafting an amazing villain. Waltz is just cold, calculating evil, but he has a reason for it. His country is on the verge of war with a neighbor, so he tries to ensure victory, by any means necessary. To that end I admire him, not only for his desire for victory at any price, but for the truly ingenius plan that he comes up with.
 

Zeromaeus

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Stoic raptor said:
Zeromaeus said:
Stoic raptor said:
Andrew Ryan. At least, I think your supposed to hate him. I did until the very end.
I hated him for his hypocrisy.
Please explain
Specifically in BioShock 2 (freshest experience on the mind) Andrew Ryan's whole thing was that he would make a town where people would be able to carry themselves without the interference of church or state, without censorship or guidelines, moral or otherwise. He then proceeded to censor and repress all those who publicly disagreed with him in his civilization and demand that everyone obey his credo as faithfully as someone would follow a religion.
Topside Johnny (or whatever he was called) showed every aspect of Andrew Ryan's utopian views. He did what he wanted with his own power that he himself had earned. When he found Rapture, he was reported to Ryan by a certain individual Ryan proceeded to repress this man and torture him. Ultimately he was turned into a slave for Ryan in the form of a Big Daddy, oddly enough becoming a perfect representation of Lamb's views.

I didn't hate him so much in the first game. He seemed more like a dick than a hypocrite, and that was ok. His city had fallen apart. He deserved to act a little dickish.
 

userwhoquitthesite

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Jul 23, 2009
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Kollega said:
Claptrap and Scooter in Borderlands. Everyone goes on about how they're ear-drillingly annoying, but i just find Claptrap's silly dance moves and Scooter's idiotic accent amusing.
See, I LIKED Claptrap, and was very surprised to see how many people hated him. Then again, I started seeing this after Yahtzee posted his review, so maybe I shouldn't be so surprised.

Claptrap was very Gir to me, and thus I found him amusing. He gets old, sure, but thats because they gave him too few animations.

also, everyone hates Tidus in FFX, but I love the character, and not just because I'm a James Arnold Taylr fan. He seems like a very real character to me, as opposed to most FF characters who are impossibly grandiose. Tidus is just a young guy who has father issues and finds himself in an impossible situation