The thread about useless game mechanics inspired me to post this thread:
http://www.escapistmagazine.com/forums/read/9.847368-The-most-worthless-game-mechanics-features
I really like when games successfully add something like journals or indexes into their games (like in , Mass Effect, Kingdom Hearts or Final Fantasy 12) in which you are able to read upon locations, characters, enemies... and learn more about them. I believe it expands the world and makes it that much more alive.
Quite funny actually, I would not have guessed that 10 lines about stereotypical wolf enemy A or bird enemy B would make me care more about them. Yet I do.
You?
http://www.escapistmagazine.com/forums/read/9.847368-The-most-worthless-game-mechanics-features
I really like when games successfully add something like journals or indexes into their games (like in , Mass Effect, Kingdom Hearts or Final Fantasy 12) in which you are able to read upon locations, characters, enemies... and learn more about them. I believe it expands the world and makes it that much more alive.
Quite funny actually, I would not have guessed that 10 lines about stereotypical wolf enemy A or bird enemy B would make me care more about them. Yet I do.
You?