Games that are so good they've ruined every other game in their genre for you

Recommended Videos

someguy1231

New member
Apr 3, 2015
256
0
0
Sometimes, a game comes along that's so good that you can't bring yourself to play any other game in its genre. They all just feel lacking in comparison to that one game. What are some such games for you?

My choices:

MMO - World of Warcraft. This should need no explanation.

Open World - GTA V. The sheer amount of detail to the game world (barely any recycled assets!)
and all the things you can do make it very difficult to top.

First Person Shooter (Single Player) - Half Life 2. Valve's masterpiece still holds up incredibly well.

First Person Shooter (Multiplayer) - Battlefield 4. Now that most of the bugs have been fixed, no other online FPS gives me so much fun.

Third Person Shooter - Gears of War 3. Resident Evil 4 was a close second, but GoW3's multiplayer is what pushed it ahead for me.

JRPG - Chrono Trigger. Yup, a 16bit game from 1995 is still better than any JRPG I've played since.

WRPG - The Witcher 3. This game has sidequests with more detailed stories than the entire main quests of other RPGs.
 

BloatedGuppy

New member
Feb 3, 2010
9,572
0
0
Some overlap here for me.

WoW ruined the theme park MMO, through sheer content depth. It's virtually impossible to launch a new theme park MMO now, it'll just get squashed or experience content exhaustion inside of the first month and lose 50% of its audience back to WoW. Even the flagging/sagging death-throes WoW has ten times the audience of its closest competitor. It is ridiculous.

Not really a genre thing, but Medieval 2 ruined me for later Total War games.

I won't say Witcher 3 ruined me for future CRPGs, because I love the genre too much, but it sure re-shuffled my list of favorites and set the bar at an extremely high level for new games. Most particularly it had me re-evaluating Dragon Age Inquisition from "disappointment" to "embarrassment".
 

Silvanus

Elite Member
Legacy
Jan 15, 2013
13,054
6,748
118
Country
United Kingdom
Whenever I've tried any other multiplayer FPS, I've always compared it unfavourably to BF2142. Even TF2, which I still love.

To a degree, Super Mario World did this to the 2D platformer for me, too.
 

Prime_Hunter_H01

New member
Dec 20, 2011
513
0
0
Combat Flight Simcade game (you'll get it when i give my example)- Ace Combat, no matter what entry in that series it is miles above any of its similar games, Hawx, Air Force Delta, those various Top Gun games. Due to how much i have replayed them i needed something fresh so i can enjoy other ones but still, I am always comparing them to Ace Combat games. The only close one i have found is Vector Thrust.
 

Sniper Team 4

New member
Apr 28, 2010
5,433
0
0
No RTS has ever come close to Myth: The Fallen Lords and Myth II: Soulblighter. Those were the first two RTS games I ever played, and when I tried other ones, it just wasn't the same. I haven't bothered with RTS since then.
 

Bad Jim

New member
Nov 1, 2010
1,763
0
0
Diablo 2 has ruined every other action RPG for me. Nothing else comes close, and I've played a fair few.

Also, TF2 for multiplayer shooters.

I can't get into a fighting games other than Street Fighter 2/4. Though that may be less to do with how good it is and more to do with how long it would take to get good at something else.
 

BloatedGuppy

New member
Feb 3, 2010
9,572
0
0
Sniper Team 4 said:
No RTS has ever come close to Myth: The Fallen Lords and Myth II: Soulblighter. Those were the first two RTS games I ever played, and when I tried other ones, it just wasn't the same. I haven't bothered with RTS since then.
Damn, you need to find Kingthrall, you two are gonna be bruhs for life.
 

Zontar

Mad Max 2019
Feb 18, 2013
4,931
0
0
RTS: Supreme Commander/Supreme Commander: Forged Alliance. The game just has a scale to it no other RTS, not even its sequel, even attempted out then the game it itself is a spiritual successor to (Total Annihilation). Whenever I play another RTS I just feel so constricted because there's so little space, so few options and so few units. I've had forward fire-bases that are bigger then anything Starcraft or C&C has to offer.

FPS: I'm of two minds on this one. Battlefield 2142 for the realistic shooters, while TF2 for stylized ones. They just feel so different it's not really fair to pick one over the other, especially since I love both.

MMO: Star Wars: The Old Republic. I know this sounds odd, but it just made it so hard for me to go back to MMOs without the cutscenes or the Star Wars element to it. I know, it's not the best, but I was never big on MMOs to begin with and outside of EvE I haven't been playing any in the past year and a half.

???: Gmod. That's it, Gmod is all I have to say. I don't know what genre it qualifies as, but it ruined everything else by being just perfect, it's literally the best buy I ever made, it's got dozens of solid game modes that are effectively their own game in one package, on top of the ability to make cheesy YouTube vidoes. You can not go wrong with it.

Space Sims: The X series, specifically X3: Reunion (I know it isn't as good as Terran Conflict, but I like it better dame it!). I can't put it into words, but until Rebirth ruined it all it as without a doubt the greatest space sim series ever made.

City Builder: Sim City 4. The game just had a perfection in its design to it that made it without a doubt the greatest city builder on the market until Cities: Skyline came out a full decade later.

Civilization builder: Civilization 4/ Civilization 4: Beyond the Sword. This is the embodiment of the Civilization games which is as close to perfection as has ever been witnessed. The game strikes as close to the perfect balance of complexity and elegant design as any of the games in the series has, and managed to make things simpler then its predecessors without it adversely effecting the quality of the game like we saw with Civ 5.
 

Fat Hippo

Prepare to be Gnomed
Legacy
May 29, 2009
1,991
57
33
Gender
Gnomekin
Pretty typical answer, but Dark Souls has kind of ruined the action RPG genre for me. The combat in those games just started feeling utterly pointless to me.

I think League of Legends may have ruined other MOBAs for me, not even by virtue of being the best MOBA ever, but simply due to the fact that I'm never gonna try to learn another MOBAs champions or intricacies ever again. Just too much work, when I've already put that kind of effort into LoL.
 
Sep 14, 2009
9,073
0
0
BloatedGuppy said:
I won't say Witcher 3 ruined me for future CRPGs, because I love the genre too much, but it sure re-shuffled my list of favorites and set the bar at an extremely high level for new games. Most particularly it had me re-evaluating Dragon Age Inquisition from "disappointment" to "embarrassment".
Extremely true, it'd been a while since a good fantasy crpg had come out around inquisition (at least off the top of my head), so when witcher 3 came out it relatively made DA:I REALLY look like an embarassing pile of crap considering the budget + size of the teams in both games. I really hope companies like cd projekt keep "sticking it to the man" so to speak to drive publishers like EA to do better when they are making games.

OT:

Open world adventure: Mount and Blade: Warband it's really hard to describe this game for me in one genre, and I don't want to take away the witcher 3's thunder because I wouldn't put warband and W3 in the same category...but holy hell did this game knock me on my ass when I first played it, it's truly hard to describe the freedom this game gives you and how much bloody fun its combat is to do a 400 v 400 person siege battle (or horse combat for that matter), it hasn't gotten old yet and I've put a solid 127 hours into it thus far.

Fighting/Brawler: Final Fantasy: Dissidia I've always gotten extremely bored with fighting games and thought they could be so much more, and dissidia is the first game I've seen that took that step. The 3D combat is my favorite part of it, I've always been annoyed being stuck in a 2 dimensional space, it just seems needlessly claustrophobic when your missing out on that extra dimension on a fighting game. On top of this, there is leveling and new moves that you can swap in and out with your character, and all the controls are customizable (to an extent) with that as well.(personal bias but I love all the characters/music mashed together, kinda nostalgic recognizing stages to certain games and being able to butt head to head with your favorite heroes/villains)

TBS (strategy games in general since I don't play too many of them): Civilization IV one more turn can't describe this game enough, it's the perfect amount of depth and content, not even endless legend could keep me occupied as much as this. (Civ V comes close after all the expansions, but not close enough.)
 

Shoggoth2588

New member
Aug 31, 2009
10,250
0
0
When it comes to open-world sandboxes, Just Cause 2 set a bar so high that I don't think anything will be able to surpass it until Just Cause 3. I love the ability to destroy the terrain and landmarks. I love the high-speed travel options that keep me from fast-travelling. I love the variety in the terrain. Far Cry 3 was good but it wasn't as fun as Just Cause 2. Saint's Row 2 had the best character customization but it wasn't fun to dick around in Stillwater as it was to dick around in Panau.

When it comes to arcade racing, the Burnout series was the best there was. I liked the Cruisin' series, I liked the Thunder duo, I loved the Rush series but the original Burnout trilogy was by far the most fun I've had in a racing series that didn't include Bowser.
 

Glongpre

New member
Jun 11, 2013
1,233
0
0
Diablo 2 - IDK what it is but it just feels better than every other arpg I have tried.

Ninja Gaiden Black - Combat is spectacular.

Wolfenstein Enemy Territory - The classes all have their roles, and it just was tons of fun. I really liked the objectives.
 

The Wykydtron

"Emotions are very important!"
Sep 23, 2010
5,458
0
0
I wouldn't say ruined cuz I have a solid list of favourite VNs (Comyu, Devil on the G-String etc etc) but Grisaia no Kaijitsu raised my expectations of what a good Visual Novel looks like greatly, i'm sure i've dropped a few of them because they were nowhere near as good as Grisaia. I recommend everyone to buy it on Steam right the fuck now, it's amazing. Step aside for our lord Juicy Yuuji, motherfuckers.

Persona 4 did kinda ruin every single other Persona/SMT game for me cuz it's just leaps and bounds better than all the rest. As cool as it is that Persona 5 is going to be a next gen masterpiece making the PS4 worth actually buying I have a gut feeling that I will not like it as much as Persona 4.

Everything positive about Persona 5 will be silently accompanied by the words "but Persona 4 was better" in my mind.

Though Persona 4 did get me interested in the JRPG genre so that's good.

Finally, Monster Girl Quest has ruined every single eroge game ever for me. It's just leagues better than any other when it has no right to be. Come for the weird porn and stay for the parody of/love letter to JRPGs with a story better than most games on the market today.

Luka has 99 problems and a ***** is every single one.
 

envy11235

New member
Nov 18, 2009
2
0
0
The Wykydtron said:
Persona 4 did kinda ruin every single other Persona/SMT game for me cuz it's just leaps and bounds better than all the rest. As cool as it is that Persona 5 is going to be a next gen masterpiece making the PS4 worth actually buying I have a gut feeling that I will not like it as much as Persona 4.
I honestly can't understand how you think Persona 4 ruined mainline since it is a completely different basket of eggs. To me it is like comparing xCom Enemy Unknown to Declassified.

On that note Strange Journey killed mainline for me. It was that great of a game.

Aria of Sorrows ruined metroidvanias for me. Dat art style. Dat music. Dat everything.

And finally Dungeon Fighter Online killed side scrolling brawlers. Between the leveling, the zones, the questing, the f.grappler, the music. I recommend everyone try it.
 

flying_whimsy

New member
Dec 2, 2009
1,077
0
0
DOA and smash killed fighting games for me: everything else just seems tedious and annoying now.

Also, Batman Arkham City kind of ruined me for third person action games: after that nothing quite compares.

Assassin's Creed II ruined the entire series for me: no way was any other entry in the series going to be as good. Also, after batman I sort of lost interest anyways.

The Longest Journey has set the bar so high for me on point and click adventure games that I still haven't found anything in the genre I've really enjoyed.
 

Ishal

New member
Oct 30, 2012
1,177
0
0
Surprised it hasn't been said more yet, but Dark Souls for ARPG combat.

I say Dark Souls, but you could really substitute Demon's Souls or Bloodborne as well. Well, maybe a little less so for BB due to it being a bit more fast paced.

It's the oldest style of videogame combat ever, refined and polished to the it's absolute best and shiniest. What makes it good is that it's weighty, both in feel and in style. No music in the majority of the game so you hear the sounds of combat over everything else (except in boss battles). It trades out fast paced action with slow deliberate hits. Slashes, cuts, and smashes hurt you. If you mash at the inopportune time, if you lean back and relax a bit, thinking you can totally get through an area without trying, if you think you don't need to be careful anymore since you're a veteran player... you're probably going to die. Because that's what the game does. Dark Souls takes you and makes you sit forward in your seat. You have to be careful, you have to make sure you don't screw up, because lot's of times there can be consequences. Consequences that you can't easily recover from, and often have a cascading effect.

Souls games spend no time with story or presenting lore or narrative. It's pretty much just gameplay. Playing the Witcher III recently has really made me notice the difference. They're different games, in different genres. Not really trying to accomplish the same things. That said, the combat in Witcher III is dick compared to the Souls games. Clunky and bouncy with Geralt trundling about like a fool. Mashing and being (mostly) railroaded into playing a spellsword. I love the game. It does so much right, and is really polished in some areas, but the combat... eh, few things measure up to Souls. And you really understand why once you spend so much time not in combat in a game like TW III and in story dialogue. In a souls games you're knee deep in combat pretty much the whole time. I think that's why so many come out of those games finding it harder to play other games that don't focus on it as much.
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
13,769
5
43
I judge third-person shooters/action adventure games by holding them up besides The Last of Us.

So far, nothing has come close.
 

BloatedGuppy

New member
Feb 3, 2010
9,572
0
0
Ishal said:
In a souls games you're knee deep in combat pretty much the whole time. I think that's why so many come out of those games finding it harder to play other games that don't focus on it as much.
It's funny, because I came into Dark Souls after many hours playing Mount and Blade, and kept comparing the combat negatively to M&B. No positional blocking? Damage isn't based on momentum? What am I even playing?! Rargh!

Fortunately even if Dark Souls was comparatively a bit rubbish on the combat side of things, it more than made up for it with absolutely superb atmospherics.
 

TranshumanistG

New member
Sep 24, 2014
77
0
0
Touhou comes to mind for me. Maybe it doesn't really qualify since I wasn't that interested in shoot-em-ups before trying it, in fact Flying Tigers is the only one I can vaguely remember. But my love for Touhou is definitely not despite the bullet hell mechanics, where you try to avoid myriads of colorful bullets forming flowery patterns while struggling to deal some damage yourself. I guess, it just felt like a shoot-em-up on steroids, an extreme expression of the mechanics I found in games before it, that somehow managed to move away from the military/sci-fi image my mind had linked them with. Like in anime when characters unlock new forms they look more brutish and beast-like, but the ultimate form is very small and humanoid by comparison, the kaleidoscopic movement of colors, the evoking music, the manga-esque character design make it feel like something different.

EDIT:
Oh, and another genre -- space sims. Well, actually it's two games, but for different reasons. First one is Battlecruiser Millenium. Yes, it's not very rewarding and I wouldn't say it even good or something I'm looking forward to playing again, but the freedom it allowed spoiled me. You can start as a commander on a giant starship outside a space station orbiting Earth. You can engage pirates in a space battle and send out interceptor squadrons to aid you. You can shoot rockets from the main ship or get into one of the interceptors yourself and dogfight while giving orders to the rest of the squad as well as the starship. You can suit up for EVA and shoot the fly-by craft with your rifle while walking on the ship's exterior or jet-packing 'above' it. You can jump to other systems or send out smaller crafts or even probes to explore them. You can enter the atmosphere of planets and their moons. You can land on them or just fly around. If you landed, you can deploy ATVs and drive around the surface. You can deploy mining drones and take a walk outside on your own two with your trusty guns while it is commencing. You can have your security personnel escort you or have them do the walking while you stay in the ship. You can have them attack enemy bases scattered around planets or just nuke them from orbit.

Unfortunately, for me it's not as fun as it sounds. I really wish someone other than Derek Smart had made it. I've seen other sims adding more depth by allowing to visit the planets, but nothing this deep so far.

The second game or game series is Space Rangers, mostly Space Rangers 2. It's a bit different in the sense that I think it's actually a very good and enjoyable game and that its thing could've possibly worked in other settings outside space sims, while still, in my opinion improving it as a space sim. It's what I found lacking in the previous game -- depth. You play as a space ranger one of the chosen who must aid the military forces in repelling the impending invasion of an alien hive mind(SR1) or space SkyNet(SR2). The allied forces themselves are composed of five species from which you can freely choose one as your own. The species have different physiology and culture, leading to preferences in the way of profession -- trading, pirating, pirate-fighting, etc; supply, demand and restrictions for goods on their planets; tech levels of available equipment; as well as interracial relations ranging from prejudice to friendliness which influences the way other rangers and planetary governments treat you and other rangers. Yes, in this game you're not the center of the universe. Other rangers can overshadow you in fights against enemy threat, just like you, they can hunt pirates and be pirates, they can go to jail. The game's world lives and breathes without you. Different events happen on the planets leading to trading opportunities, the military organize system re-capture actions, etc. That's just a gist, there's a lot more stuff in this game.

I've seen some sims playing with either of the two features, but never to the same extent.