Hmm, depressed is a strong word, but I think I get your meaning.
Will start off with GTA IV. First, I found the newer, more realistic feel of the game top be an improvement on the previous GTA titles so that didn't bother me at all. It was the ending though that really got me. When you had to make that choice (which you didn't know would have such terrible consequences at the time) which resulted in something truly awful happening it was bad enough. The game really got me down when it game to finishing off the final main story mission. Usually, when a GTA is finished it feels great to have th whole city laid out before you to do what you wish. When it came to that point in GTA IV however, it just wasn't the same. You may be free to do what you want around Liberty City but you had still lost somebody important to you and no matter how many vigilante missions or stunt jumps you did, you could never have them back.
samsprinkle said:
Lost Odyssey. looked forward to it for bloody years and it was an EPIC FAIL! How do people like this crap. Just remake Final Fantasy VII i suppose. After all Final Fantasy VII is j-rpg perfection...
I for one liked Lost Odyssey which was all the more surprising as I tend to avoid JRPGs like a plague for the most part. Though that's a discussion for another topic, the one thing to say in closing:
[fanboy annoying comment activated]
Part of the advantage of LO over the FF games for me was actually have some comparatively sensible and plausible characters for once (that, and a drunken womanising mage

), as opposed to the usual array of mainly teenage brats who in reality probably couldn't even function outside their bedroom let alone save the world.
[fanboy annoying comment deactivated]