Any game that allows you to drive a police car gives you a certain sense of power...
at least it would, if that power was in any way represented
if you play any of this type of game you may be familiar with this feeling: an ominous *thump* followed by a fit of rage; after, while in a pursuit of most certainly epic proportions, your squaddy comes to an abrupt halt from hitting a civilian vehicle.
Why in games that give you dedicated cop play do the civilian AI not react in anyway someone in real life would to a car coming up behind (or infront as is often the case) with blues and twos on.
What makes it worse is that in games like GTA where being police is an 'option', approiate AI action is taken.
What are your gaming gripes? Anyone else been raging after getting magnetically attached to a civilian bumper and they just wont pull over? Or the sight of your crim disappearing into an alley after cars at an intersection continued to act normally and you blind sided one?
at least it would, if that power was in any way represented
if you play any of this type of game you may be familiar with this feeling: an ominous *thump* followed by a fit of rage; after, while in a pursuit of most certainly epic proportions, your squaddy comes to an abrupt halt from hitting a civilian vehicle.
Why in games that give you dedicated cop play do the civilian AI not react in anyway someone in real life would to a car coming up behind (or infront as is often the case) with blues and twos on.
What makes it worse is that in games like GTA where being police is an 'option', approiate AI action is taken.
What are your gaming gripes? Anyone else been raging after getting magnetically attached to a civilian bumper and they just wont pull over? Or the sight of your crim disappearing into an alley after cars at an intersection continued to act normally and you blind sided one?