Games That Suprised You (For Better Or Worse)

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BanthaFodder

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Jan 17, 2011
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I just finished getting the "Wonderful Big Bladder" achievement in The Wonderful End of the World for the Steam Summer Camp Ticket (by the way, FUCK CAFE INTERNETS. THAT IS ONE OF THE MOST INFURIATING LEVELS I HAVE EVER HAD TO PLAY). In order to get this achievement, I had to beat the game. To do that, I had to beat the last level, Megalopolis. I started up the level in this game that had been pretty goofy and tongue in cheek so far, and then I look around...
People are running around in a panic, while music that reminded me of the opening to Lucy in the Sky With Diamonds played. Everything was on fire. There were billboards with phrases like "The End Of The World Is Here!", "Is there any hope?", and "Goodbye."
I was shocked. Here was this goofy, strange, over the top game, and now it gives me an ending that was actually kinda touching... it was really sad... Especially since it came RIGHT out of left field and totally took me by suprise.

So, has anyone here on the Escapist had an experience like this, where a game totally suprises you? And it doesn't necessarily have to be a PLEASANT suprise either.
 
Apr 28, 2008
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Ninja Blade for the 360. I got it for, like, $5 at a clearance sale. I was expecting crap. Hell, it even advertised it had quick-time events on the back of the damn box!

The story was crap, characters were weak... by all accounts I should hate the thing.

And yet, it's just so damn fun. It's fun to play, fun to go through... just fun. It's one of my favorite games for the 360.
 

sabercrusader

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Jul 18, 2009
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Kingdom Hearts was a very good suprise for me. I thought that I would hate it but it has ended up one of my favorite game series of all time. Versus XIII needs to come out so they can work on KH3!

Lord of the Rings: Conquest was a horrible suprise. Star Wars:Battlefront only Lord of the Rings instead? What's not to be excited about? But it ended up being one of the worst games I have ever played, and even though it probably wasn't the whole reason for Pandemic going under, I still blame it.
 

SpaceBat

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KOTOR 2. I kept reading about how mediocre or broken it was. I bought it, patched it, restored lost content with a mod and added even more fan patches.

If the ending wasn't rushed, it would have been superior to the first game (which I found to be somewhat overrated) in every single way imaginable.
 

AlternatePFG

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Jan 22, 2010
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sabercrusader said:
Lord of the Rings: Conquest was a horrible suprise. Star Wars:Battlefront only Lord of the Rings instead? What's not to be excited about? But it ended up being one of the worst games I have ever played, and even though it probably wasn't the whole reason for Pandemic going under, I still blame it.
This. Ugh, it was awful. I loved Battlefront and I played the demo and hated it but for some stupid reason I bought it anyway. I regretted that dearly.

As for good surprises, Risen and Alpha Protocol (I got them dirt cheap from the recent Steam sale) are doing that for me right now. They got terrible reviews, so I held off on them for a long time. While neither of them are amazing, both are great. I really like Risen for it's atmosphere and it plays pretty much exactly like the old Gothic games which really isn't a bad thing. Alpha Protocol is buggy, has a clunky cover/movement system and shoddy graphics but I really like shooting, story and choice you are given in the game. Probably helps that I paid 15$ for both games combined though.

Edit: Oh yeah, I agree with the guy above. KOTOR II was great, and the restored content patch made it amazing. It's a shame it was never finished though, it really showed the Star Wars universe in a new light for me.
 

Ruiner87

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Jul 23, 2008
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Mass Effect. I'd picked it up for about half price in mid-2008, and while I expected to be quite good, I didn't expect it to be as amazing as it was. The same goes for Knights of the Old Republic, too. I'd heard good things, but I'd never expected to have so much fun with it.

Also, Modern Warfare 2. For being surprisingly disappointing.
 

Innegativeion

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Feb 18, 2011
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sabercrusader said:
Kingdom Hearts was a very good suprise for me. I thought that I would hate it but it has ended up one of my favorite game series of all time. Versus XIII needs to come out so they can work on KH3!
I agree with this sentiment.

"a typical spikey haired jrpg protagonist featuring disney characters?! WTF! This is gonna be crap."

*gets for his birthday*

"Damn... morbid curiousity"

*later*

"HOLY SHIT BEST THING EVER!"
 

Babitz

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Jan 18, 2010
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Alpha Protocol
Everyone bashed the game to no end, but despite it's shortcomings I found it pretty enjoyable and even worthy of replaying.

Bioshock
Hugely disappointed.

Mass Effect series
From all the hype and "BEST GAME EVAR" stamps it got, I though it was gonna be just that. A new and improved KOTOR and improving KOTOR is as good as impossible. All I got was a good, fun (ME1) and a 'meh' (ME2) game.

Deus Ex: Invisible War
Expected greatness. I don't have to say anything more.
 
Apr 28, 2008
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SpaceBat said:
KOTOR 2. I kept reading about how mediocre or broken it was. I bought it, patched it, restored lost content with a mod and added even more fan patches.

If the ending wasn't rushed, it would have been superior to the first game (which I found to be somewhat overrated) in every single way imaginable.
Oh yeah, also this. I was not expecting that game to make me re-think my views on morality.
 

Casual Shinji

Should've gone before we left.
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Jul 18, 2009
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Okami

The only reason I bought it was because it had a great visual style and the brush gameplay looked interesting. I didn't expect the wonderfully epic and humorous action adventure game it turned out to be.
 

Nalgas D. Lemur

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Nov 20, 2009
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Casual Shinji said:
Okami

The only reason I bought it was because it had a great visual style and the brush gameplay looked interesting. I didn't expect the wonderfully epic and humorous action adventure game it turned out to be.
I wish I could say I was as positively surprised by Okami. I went into it expecting it to be awesome, and for the first section of the game (up to Orochi), it totally was. It kind of started to drag a bit after that, though, and I never ended up finishing it, as much as I liked so many things about it. It was probably at least partly my own fault for doing side quests I didn't need to, but the pacing just didn't work for me in the middle parts of the game. It was at least still worth it for the amount of fun I had at the beginning.

Something that was a positive surprise was The Last Remnant. It got pretty crappy reviews, and the 360 version deserved it for being buggy and unfinished. I couldn't really get into the demo on the PC the first time I tried it, but then it was on sale for like $5 at some point, so I got it just for the hell of it, and it turned out to be the first Squeenix game I've enjoyed in years. It's definitely flawed but still pretty great if you can get into the tactical battle system it uses. It's very satisfying to figure out how to build a team that works effectively even when you don't have direct control over them.

I also didn't expect much from Just Cause 2, but it also was on sale stupidly cheap, so it was another what-the-hell purchase, and I've gotten 50 hours and counting out of it. The infinite use "grappling hook + parachute" mechanic is brilliant, and the sense of humor where it takes nothing seriously and "America, Fuck Yeah!: The Game" tone of everything lends itself well to lots of explosions and general goofing around.

And finally, AI War, which I like to pimp out at every possible occasion. I played the tutorials in the demo and didn't really like it. I bought it anyway, because my gaming group wanted to play it on game nights, so I figured I'd give it a shot. I tried playing single player and couldn't get into it. Not a good sign. Game night finally came up, and we started up a co-op game, and once we figured out what the hell was going on...it was glorious. We're still playing weekly a year later, and I even enjoy single player now. It's like the feeling of the battles from the end of Ender's Game or whatever your favorite epic, large-scale space-based sci-fi is. 200 ships is a small diversion. Yeah. It's ridiculous. It's awesome. It's ridiculously awesome. And the AI will kill you in your sleep.
 

jedizero

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Feb 26, 2009
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Hydrophobia: Prophecy

I have heard *SO* many bad things about it. I picked it up for about 3 dollars. Its surprisingly competent. Story is crap, but the gameplay mechanics aren't half bad. Its a very pretty game, and has several interesting mechanics that are very unique.

The Force Unleashed

I went into this game thinking that it was going to be epic. It looked like a mixture of God of War and star wars, two of my favorite franchises.

It blew chunks. The controls were shit, the story was weak, and it has several glaring plot holes. I loved the premise, its very interesting. Essentially, what would happen if you turned the force up to eleven. It'd be great if set in another time line with its own characters. But no, George has to tie it into the movies, we can't have originality coming from Lucasarts, god no.

Star Wars Galaxies
I played this game for the longest time. When I was a wee thirteen year old boy. It was the most fun I'd ever had. All the claims of "ZERO CONTENT" were BS in my opinion, because you had so much freedom to make your own. You were given the tools to make your own back story, your own character. Your hand wasn't held throughout the entire game to say what you are, and who you were.

Then, I took a break for a while, and came back a little bit after the New Game Expansions
And everything had fallen apart. The only good part of the game left was the space combat, and even then that was too reliant on character levels, not so much on skill and practice.

I left again, and then swore to never come back, once it was revealed that they'd thrown in the towel on making sure Jedi remained rare, and simply made it available from character creation. The world I'd fallen in love with was gone. With it shutting down at the end of this year, it'll never return. Its all lost to time, nothing left but the memories.

.... dammit, I'm depressed now.

Fallout 3: Pre Broken steel

What can I say? I loved the game. I thought it was the best thing ever. Then we got down to the endgame, the end choices came down to 2 yes/no choices.

The two choices didn't have to be both yes, or both no. They came with 2 variables.

First variable: Do you A: Commit suicide to save someone whom you barely know? Or B: Send someone you barely know to commit suicide in your place.

Second Variable: Do you use an item that will slowly kill everyone else in the entire area? Or do you not?

that's it.

The worst part? There were companions you could bring with you, into this area, that were immune to the deadly things that would kill you or the other person. When asked if they could do it, they gave generic refusals. One of them you'd saved the life of, and they pretty much said "I can't take this destiny away from you! this is what you were meant to do!"

It turned a marvelous game, a *wonderfully* deep and interesting game. Into one of the most rage inducing things I'd ever seen. What the hell happened? Did the writers suddenly say "You know what? I just don't give a shit anymore." and knock off to get drunk? Did the developers stop and say "You know, this is a great game....we need to mix in some of that oblivion mediocrity, just so that people don't complain about it being so different from our usual style of games."?

And then, after being told this, the developers go "Oh by the way, we have some DLC coming out that'll give you a better ending." They gave us the shitty ending so they could sell us a better one later on for 10 bucks more. They even claimed the reason everyone got pissed was that there was no 'free play' after beating the game. No, it wasn't because there was no free play, it was because THE ENDING ITSELF WAS SHIT.
 

intheweeds

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Apr 6, 2011
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I bought Singularity on sale cause i needed something to do. I just figured it would pass some time off i had coming up. I know the majority didn't like it. It was pretty derivative and the story was a little obvious. I had a blast with it though!

The movement was fluid, there were a lot of fun weapons and they all were easy to choose and implement. The levels were linear, but i really did find myself having to think about how to solve some of the puzzles. Also: for an FPS set (at times) after a nuclear explosion, it was decidedly not brown. It was bright even. I though it was paced well and the enemies were difficult without being punishing. They change a mechanic near the end that makes it even more fun and I wish they had done that earlier, i would have liked it even more. Although the story was kind of predictable, the very end bit was awesome and I will definitely be playing this again! It just felt like it played well and i had a lot of fun.

It's in my top list right now if you can believe it!

Worst surprise:
I wanted to love Metro 2033 so bad. I really did. The environment and atmosphere is incredible, but it was sooooo frustrating! I'll finish it one day.

...if i have to.
 

AnonymouZero

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Oct 23, 2009
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braid!

the whole time i thought this was kinda like mario. lets save the princess!

then, at the end: princess?!?!

then googled wtf, and man oh man. that game be deep.
 

Mr. Omega

ANTI-LIFE JUSTIFIES MY HATE!
Jul 1, 2010
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I bought a game called Go Series: Ten Second Runner for DSiWare. It's surprisingly good. It's a simple game. You have ten seconds to get through an obstacle course. It starts simple. Then it gets very hard.

I bought Shadow the Hedgehog, ignoring the reviews because I didn't really mind Sonic Heroes as much as everyone else. And it was ok for the first couple levels. But it got tedious really fast, some levels had bugs that damn near forced a reset, the weapons were either stupid, useless or rarely available, the homing attack often failed to work, often at times where it functioning right was the difference between getting through the section or losing a life, and everything just got so dull so very fast. Tedious, repetitive and broken.

I was pleasantly surprised how good Singularity was. It wasn't anything earth-shattering, but it did what it set out to do very well. Someone else mentioned it, so I'll let that post do the praise for me.