Games Will Never Be As Deep

Recommended Videos

The Lyre

New member
Jul 2, 2008
791
0
0
...

...*picks up Bioshock.*

...*points at Bioshock.*

...*looks smug.*

As has already been said, your definition is awful;

There are paintings of a singular cow in a plain, empty hill. Strikes no deep emotional response within us, but it is paint on canvas, created by an artist - it is art.

Your definition SHOULD have been; a personal expression through the conscious production or arrangement of sounds, colors, forms, movements, or other elements.

At which point, Idirect you to video games. In particular, how they very easily meet this criteria.

Games can be art.

Some art is more expressive than some games, and vice versa - I'll take Bioshock over a cow in a field, for example.

Fallacious premise is fallacious.
 

smallharmlesskitten

Not David Bowie
Apr 3, 2008
2,645
0
0
j-e-f-f-e-r-s post=18.72467.763143 said:
rossatdi post=18.72467.763107 said:
smallharmlesskitten post=18.72467.762196 said:
For something to truly be art it is to have no purpose other than itself... thus the only things that can be art are sculptures, Statues, paintings and the like.

A FILM IS NOT ART!!!!!

It has more purposes than itself... now sush and let us play our arty games
That is the biggest bullshit line I've ever heard repeated. Simply put it's crap. Through out the history of art (of all kinds) the motivations have been diverse but always apparent because all artists need to get paid.
-Art is often used for state/religious/personal propaganda. Why else would someone employ an artist/sculptor/poet? In fact before the contemporary art world the ONLY reason for art was that it had other purposes!

Simple example. In Edinburgh there is a multitude of statues of British heroes. Note, not Scottish or English heroes. After the Act of Union and the continuing tension between the countries the powers that be commissioned works of great beauty that celebrated Britishness. Thus fulfilling a purpose, as propaganda pieces, and also being art.
Or there's the Sistine Chapel. That was commissioned for religious purposes.

I think Mr. Kitten has possible been reading too much Oscar Wilde...
No just watching Top Gear about a car that is officially a piece of art due to its horrible driving
 

Alex_P

All I really do is threadcrap
Mar 27, 2008
2,712
0
0
Games, including video games, can create "deep emotional resonance" with characters ("plural"). I'd say that the medium of video games, consequently, can fit the definition of "art" that was given.

It is possible to restrict the definition of "deep emotional resonance" until it implies all kinds of things about how specifically that resonance has to be created, to the point that games will cease to fit that definition. However, at that point you'd be stuck with a concept that excludes works from pretty much every other medium as well.

-- Alex
 

The Lyre

New member
Jul 2, 2008
791
0
0
Taxi Driver post=18.72467.764237 said:
Qayin post=18.72467.764182 said:
Your definition SHOULD have been; a personal expression through the conscious production or arrangement of sounds, colors, forms, movements, or other elements.
So every act an individual commits? < art under your definition
To meet that definition is to willingly create, through media, a personal view, emotion, desire, ambition, fear or love, or simply a beautiful idea - do tell me how every act an individual commits, from walking down the street to taking a piss, falls under that category.

Key words you didn't read; personal expression, conscious production, arrangement.
 

Dommyboy

New member
Jul 20, 2008
2,439
0
0
People need to realize that art is not pretty pictures and decorated landscapes, it is a piece that somebody makes by desire to express something. I got into an argument with a friend over that World of Warcraft is not art at all and Bioshock is not art because it has lots of statues in it. Than he replied with the fact that Warcraft has lots of pretty plants and landscapes people have designed. Though people didn't make Warcraft to show their talents and opinions, they did it for the monies.
 

falcontwin

New member
Aug 10, 2008
229
0
0
Dommyboy post=18.72467.765512 said:
People need to realize that art is not pretty pictures and decorated landscapes, it is a piece that somebody makes by desire to express something. I got into an argument with a friend over that World of Warcraft is not art at all and Bioshock is not art because it has lots of statues in it. Than he replied with the fact that Warcraft has lots of pretty plants and landscapes people have designed. Though people didn't make Warcraft to show their talents and opinions, they did it for the monies.
Yep nobody crafted the world of Bioshock to create a feeling in the audience of the product. whereas this http://news.bbc.co.uk/today/hi/today/newsid_7633000/7633386.stm shit is ART! lots of different shades of black = art. A beautifully created world that conveys a story isn't (according to the rule of Art as defined by dommyboy The world class art critic or **** as he is known in the real world)
 

asiepshtain

New member
Apr 28, 2008
445
0
0
Imitation Saccharin post=18.72467.761745 said:
Video games as art.
I'll define art for this thread as deep emotional resonance with characters.

The "playing" aspect of games will forever make them inferior to movies as art. Simply because the average player isn't comparable to the masterful strokes and insightful jabs of a good director.

Hence the medium itself lends toward the story being a framework for the gameplay, and although games can be deep, they will need a schtick to "play".

The first time you've seen Luke blow up the Deathstar, it's an emotional high. The 92nd time you TRY to blow up the Deathstar, the response is "Fuck this!" followed by much controller throwing.

In summation, it is my opinion games as art should not be attempted, and games as fun should be the ideal*.

I'm aware of the contentious nature of this post, so I'll post Jill's Song to appease your animal revelries.

http://www.youtube.com/watch?v=nUtFQec0phk

*The point of the thread is to debate the stated position in the OP.
I would like to tackle this debate on two level. One, the definition of art. Two, the applied consenquence. As I belive both are wrong here.

First of you define art as deep emotional resonance with characters. A both restricting and unprecise defenition. Van gougs sunflowers have no characters in it yet it is accapted as art, I have a VERY deep emotional resonance with my son, but my love for him is not art.
In case your wondering how to define art I point you this book "Art versus Nonart: Art out of Mind" which can be found at amazon.

In Art versus Non-Art, Tsion Avital poses the question: "Is modern art art at all?" He argues that much, if not all, of the nonrepresentational art produced in the twentieth century was not art, but rather the debris of the visual tradition it replaced. Modern art has thrived on the total confusion between art and pseudo-art and the inability of many to distinguish between them. As Avital demonstrates, modern art has served as a critical intermediate stage between art of the past and the future. This book proposes a new way to define art, anchoring the nature of art in the nature of the mind, solving a major problem of art and aesthetics for which no solution has yet been provided. The new definition of art proposed in this book paves the way for a new and promising paradigm for future art

However, for the sake of argument lets agree with your definiton of art. Your conclusion is odd at best. Let's even agree that games are inferior to movies. How does that mean that it should be simply abandoned as art?
Yes, the interactive repetitive elements of gameplay do not lend themselves well to linear story telling, so? They have diffrent mechanics to tell a story and to create charcters. Gordon freeman never says a word, yet in my mind he is a very strong character.
ICO created stronger characters because there was an element of risk, of the story ending badly.

To summarize, I disagree both with your original definition and your conclusions, but I want to sincerly thank for raising this important subject.
 

imperialwar

New member
Jun 17, 2008
371
0
0
i think a lot of people have confused the definition of character to mean simbolic representations of people, specifically.
a vase in a painting of flowers IS a character. As the vase will tell a story. wether it sits on table, has flowers in it or not, etc.
lighting can be a character as well, a subtle dimmed light tells a different story from a bright obvious light.

In film or games we see the leaves of tree billowing and moving, suggesting wind. So movement can be a character as well, in moving visual media.

These are concepts used in other accepted art forms. However these elements don't necessarily make art. They are though stepping stones used in accept art media.
So games have the potential to be considered art, it is only the masses must consent for it to be so.
 

PrinnyGod

New member
Sep 25, 2008
39
0
0
implodingMan post=18.72467.761985 said:
HL2 EP2 spoilers

That scene could never be better in a film because of the helplessness it places you in. Throughout the game you are used to being able to handle things your own way, always being able to move, and generally being able to handle any problem. After all, you just killed an army of striders. When you are being held there, the developers did one thing perfectly. You can move, but not enough to do anything or block your view. You feel as you squirm back and forth your potential. You know that if you just had your Gravgun you could make them pay. If this was a movie, it would be sad of course, since you would probably be attached to the characters, but without the crucial feeling of having all of your strength removed it just wouldn't be the same.
Imitation Saccharin post=18.72467.763537 said:
implodingMan post=18.72467.763515 said:
Good. That means I've got your attention. Now then, how about you address the points that I've posted. I've written two different paragraphs for you, which you have completely avoided .
Because they are off-topic to this thread.

Continue in this vein and I will be forced to report your posts as spam.
Did you look at that paragraph, you know the one's he was talking about? click the spoiler thing. It's a valid point, it's on topic, and it even tells you how it can't work in a movie...
 

Limos

New member
Jun 15, 2008
789
0
0
Mechanics can lead to artistic and emotionally resonative moments.

The first time playing through Patapon the music really was amazing, because the music gets better the better you play. Once you get the rythm the commands become almost unconscious and you get swept up into the music. The art style really helps too.

I think Patapon is very artistic, whereas games like Halo and Call of Duty are not.
 

n01d34

New member
Aug 16, 2008
123
0
0
Clearly most people disagree with the OP's definition of the word art. Which is fine I personally don't agree with it either. But I think his broader point that games can not produce the same "deep emotional resonance with characters" as movies is worth considering.

In film and literature character is generally not shown by the way they dress, speak, look ect. That is all characterisation. Character is shown through the actions of the character.

For example
A middle-aged businessman in a clean pressed suit sits on the train flicking through the New York Times. Suddenly a man in a dirty trench coat presses a knife to his belly and whispers a threat in his ear.

Now from that we could gauge quite a bit about the businessman's characterisation. Age, rough social economic class, possible left leaning political beliefs. What happens next, how he chooses to react to the situation will demonstrate his character. The choices characters make are what define them. In a film (and in life) there is a multitude of possible actions the businessman could take. Weep and hand over his wallet, punch the mugger in the stomach, scream for help, Gandi style non-violent resistance. All of which would demonstrate something different about his character. In a game when we are presented with similar situations we are usually only given one or two options. So in many ways the characters that can be portrayed are inherently shallower. This isn't an unsurmountable problem but at the moment most games do not.

Even something as rich and interesting as Bioshock still only presents a fairly binary and simple representation of character.

Hmm that rant might have been too long.
 

Erana

New member
Feb 28, 2008
8,010
0
0
Um... Have you seen the 4th generation console games?!
I was graced with playing Halo3 for the first time, and I wasn't sure weither I was squeaking with joy from the gamage or the graphics.
 

Nordstrom

New member
Aug 24, 2006
124
0
0
imperialwar post=18.72467.768150 said:
i think a lot of people have confused the definition of character to mean simbolic representations of people, specifically.
a vase in a painting of flowers IS a character. As the vase will tell a story. wether it sits on table, has flowers in it or not, etc.
lighting can be a character as well, a subtle dimmed light tells a different story from a bright obvious light.

In film or games we see the leaves of tree billowing and moving, suggesting wind. So movement can be a character as well, in moving visual media.
You can stretch words to mean things far different than their original meaning but it amplifies the confusion. It requires people to buy into a new definition before they join the discussion. It's better use words in a way that people already understand. Then people can talk about the ideas instead of learning each person's unique definition for each word.
 

rockchild17

New member
Jan 28, 2008
24
0
0
your saying that games aren't art because of the interactivity of a player with the game since that takes away from whoever created it and what they wanted to capture. but the goal of some video games are that the interaction is done masterfully, seamlessly immersing you in the game world. what i'm trying to say is that you seem to be saying you can't watch someone play a game and call it entertaining (something that all good art is) the same way you could call watching a movie entertaining, but in my opinion if you are the one playing the game it can capture that entertainment level, making it art that is just as deep as movies, or a painting, or anything else.
 

tobyornottoby

New member
Jan 2, 2008
517
0
0
rockchild17 post=18.72467.769434 said:
your saying that games aren't art because of the interactivity of a player with the game since that takes away from whoever created it and what they wanted to capture. but the goal of some video games are that the interaction is done masterfully, seamlessly immersing you in the game world. what i'm trying to say is that you seem to be saying you can't watch someone play a game and call it entertaining (something that all good art is) the same way you could call watching a movie entertaining, but in my opinion if you are the one playing the game it can capture that entertainment level, making it art that is just as deep as movies, or a painting, or anything else.
The thing is, art is not defined by what the viewer takes out of it, but what the creator puts into it.

As a pragmatist I couldn't care less about abstract definitions of art and just call games possible art
 

Vortigar

New member
Nov 8, 2007
862
0
0
To answer a question with a question:
How is Pong not art?

To go with the longwinded expansion:
The pure simplicity and yes or no aspect of the gameplay is surely a commentary upon society. You get points for getting a dot over the line behind the enemy. What does that line represent? What is that ball there? What would the statement of a player who consciously always misses the ball be? Maybe he likes zero. Maybe he chooses to have his opponent drop the ball into eternal oblivion to make his counter go up because he's unable to cope with the inhumanity?

Anything can be art depending on how you look at it. Anything any person chooses to present as art is art.
 

The Wooster

King Snap
Jul 15, 2008
15,305
0
0
Vortigar post=18.72467.771349 said:
Anything can be art depending on how you look at it. Anything any person chooses to present as art is art.
Sadly your argument was shot down when we all realised that anything a person chooses to present as bollocks is bollocks.