Games with accurate Sniper mechanics

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icyneesan

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Feb 28, 2010
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I'm looking for games with accurate sniper mechanics that take into account wind and what not when a shooter shoots :p

Or any game where being a Sniper isn't OP or crappy like MW2

I would prefer to have the choice of Bolt Action Sniper Rifles
 

Miumaru

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May 5, 2010
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Some sniper focused game came out, which has some more realistis stuff I think, but had alot of bad too.
And after watching a Millitary Channel show just about US Army Sniper School...no game is accurate.
 

Withall

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Jan 9, 2010
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I've not played it myself, but I've heard that one of the big SWAT/Spec Ops games features very realistic sniping physics... however, I'm not much help other than that, seeing as I can't for the life of me tell which. Rainbow Six?

Sorry, I forget. However, that is the general genre at least.
 

e2density

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Dec 25, 2009
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If you want realistic physics and bullet mechanics, go for Sniper Elite...old, but to date it's the best shooter when it comes to realistic distance/wind/heartbeat/scope drift.
 

blankedboy

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Feb 7, 2009
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You won't get many popular games like that... and who cares about realism? If you want realism, go to a shooting range. Games are for surrealism.
 

Glamorgan

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Aug 16, 2009
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Probably ArmA II?

Honestly though, I don't see the appeal of these games. I don't like ultra-hardcore simulations like that. I just don't find them fun.
 

LooK iTz Jinjo

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Feb 22, 2009
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Sniper: Ghost Warrior.

I admit I haven't played it myself, but from what I have seen it is realistic enough.
 

garfoldsomeoneelse

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Mar 22, 2009
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In my experience, Bad Company 2 isn't what you'd call a simulation, but the sniping mechanics take travel time and bullet drop into account, which is leaps and bounds better than the laser rifles found in MW2 and the like.

Plus, as the sniper class ("Recon") it gives you the ability to call in mortar fire and is focused on actual reconnaissance (this is game where knowing the enemy's location is critical to success, unless they're unusually bad), so you'll be playing a much more important role than "that camping ****** that shot me from ten times the distance that my bullets disappear eight times in a row". To me, it's astounding that they managed to make the sniper a balanced class.

You'll also be pleased to know that there are actually more bolt-action rifles than semi-automatics (4 vs 3), with the semi-autos being less effective for actual sniping than they are for attaching a reflex sight so you don't have to switch to your pistol to hold your own at close range. The best part is (to me), every gun in the game makes realistic sounds versus the cute popping you hear in other shooters, so firing an unsilenced sniper rifle gives you a wicked, resonating CRACK that'll give you the chills.
 

Firetaffer

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May 9, 2010
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Red Orchestra, Sniper Elite, Sniper Ghost Warrior (I think that's what it's called) all appear to have 'realistic' sniper mechanics.
 

Miumaru

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SODAssault said:
In my experience, Bad Company 2 isn't what you'd call a simulation, but the sniping mechanics take gravity and bullet drop into account, which is leaps and bounds better than the laser rifles found in MW2 and the like.

Plus, as the sniper class ("Recon") it gives you the ability to call in mortar fire and is focused on actual reconnaissance (this is game where knowing the enemy's location is critical to success, unless they're unusually bad), so you'll be playing a much more important role than "that camping ****** that shot me from ten times the distance that my bullets disappear eight times in a row". To me, it's astounding that they managed to make the sniper a balanced class.

You'll also be pleased to know that there are actually more bolt-action rifles than semi-automatics (4 vs 3), with the semi-autos being less effective for actual sniping than they are for attaching a reflex sight so you don't have to switch to your pistol to hold your own at close range. The best part is (to me), every gun in the game makes realistic sounds versus the cute popping you hear in other shooters, so firing an unsilenced sniper rifle gives you a wicked, resonating CRACK that'll give you the chills.
Grr....Im trying to save my money...you are no helping with that.
 

thedeathscythe

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Aug 6, 2010
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Miumaru said:
Some sniper focused game came out, which has some more realistis stuff I think, but had alot of bad too.
And after watching a Millitary Channel show just about US Army Sniper School...no game is accurate.
Ghost Sniper Warrior I believe it's called. I don't know how well it did though..
 

garfoldsomeoneelse

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Mar 22, 2009
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Miumaru said:
Grr....Im trying to save my money...you are no helping with that.
Allow me to make it even more difficult: marking an enemy's position is as easy as pressing a button, where they'll appear with an orange tab over their head that is visible through cover, makes them visible on the map, and allows your team to track them, and even to accurately nail them through cover/smoke/dust for as long as it lasts. You'll get points every time someone kills a target that you've marked. No matter how surly your teammates are (which isn't often, since it's a team-based game, so the community is pretty swell, if a bit silent), you'll be able to easily inform them of enemy positions in a way that they'd be stupid not [EDIT: that's a pretty big typo] to ignore, and you'll be rewarded for it.

Plus, an integral element of the sniper kit is a motion mine, which you throw like a grenade, and when it lands it'll light up every moving enemy within its radius; it's great for both covering your own ass when you don't feel like popping out of scope to check over your shoulder, and for taking the fight to the enemy when you're feeling aggressive. If you find yourself on the front lines with everyone else, you can lob a motion mine into an enemy-occupied structure, call down arty on their heads, let your better-suited teammates run in and clear the building (you'll receive points for every kill they make on an enemy within range of the mine), and pick off anybody that tries to run away. Or replace the artillery option (it's a balanced game, so it's nothing god-like; better suited to scaring entrenched enemies out into the open, if anything) with C4 for insta-killing vehicles/bringing down structures, select one of the SMGs/shotguns/battle rifles that are available for all classes to use, and become a well-informed, close-range hunter. It's a remarkably flexible class (as they all are), and it's the most damn fun I've ever had playing as a sniper, period.
 

Omikron009

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May 22, 2009
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ArmA 2 has some pretty realistic sniping. Battlefield Bad Company 2 probably has the most realistic sniping you're going to find outside of ultra realistic games like ArmA, though.
 

MrShowerHead

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PoisonUnagi said:
You won't get many popular games like that... and who cares about realism? If you want realism, go to a shooting range. Games are for surrealism.
I care about realism. Realistic war games are the best games around.

As many have said, ArmA II has the most realistic sniping I've seen.
 

Xyphon

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Jun 17, 2009
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SODAssault said:
Miumaru said:
Grr....Im trying to save my money...you are no helping with that.
No matter how surly your teammates are (which isn't often, since it's a team-based game,
PC or console? Almost every person I've come in contact with on the console version of BC2 were complete fucktards and did some of the dumbest shit I have EVER seen.
 

garfoldsomeoneelse

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Mar 22, 2009
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Xyphon said:
SODAssault said:
Miumaru said:
Grr....Im trying to save my money...you are no helping with that.
No matter how surly your teammates are (which isn't often, since it's a team-based game,
PC or console? Almost every person I've come in contact with on the console version of BC2 were complete fucktards and did some of the dumbest shit I have EVER seen.
Surly

-adjective, -lier, -liest.
1.
churlishly rude or bad-tempered: a surly waiter.
2.
unfriendly or hostile; menacingly irritable: a surly old lion.

http://dictionary.reference.com/browse/surly