Bit of an offshoot from this thread [http://www.escapistmagazine.com/forums/read/9.945557-Games-you-dont-like-but-keep-trying-to-go-back-to].
It made me think of how long it's taken me to complete some games I like, for one reason or another.
Examples:
Silent Hill series. I think mostly because they were intimidating, ie unsettling themes, atmosphere (and controls haha).
Souls. Love the gameplay and atmosphere, building characters, etc. but they can be repetitive as hell. With limited time to game I often find myself going to lighter titles in between sessions.
Deus Ex. It took years to play through the first, and looking like as long for HR. The action gameplay itself is fine, but overall design is again tedious unless fully immersed. Too much hacking, reading emails for codes, etc.
The Witcher. I loved the first, but could've done without so much fetch questing x number of items. The second one wasn't so bad for that, and it sounds like the third has the best side quests in the series which is goood news.
It made me think of how long it's taken me to complete some games I like, for one reason or another.
Examples:
Silent Hill series. I think mostly because they were intimidating, ie unsettling themes, atmosphere (and controls haha).
Souls. Love the gameplay and atmosphere, building characters, etc. but they can be repetitive as hell. With limited time to game I often find myself going to lighter titles in between sessions.
Deus Ex. It took years to play through the first, and looking like as long for HR. The action gameplay itself is fine, but overall design is again tedious unless fully immersed. Too much hacking, reading emails for codes, etc.
The Witcher. I loved the first, but could've done without so much fetch questing x number of items. The second one wasn't so bad for that, and it sounds like the third has the best side quests in the series which is goood news.