What are some games that you've enjoyed but that you feel didn't live up to their potential? Games that had some good ideas or interesting mechanics but didn't utilize them that well?
For me, one game I'd like to see be redone is Sigma Star Saga. It's actually an interesting take on the scrolling shooter genre where you enter shooting stages like they're random encounters in an RPG and your ship actually levels up as you fight. Further, you can get lots of options for your shots, what kind of shot, how it shoots, and other effects. There's also a top down part of the game where you're trying to deal with enemies on the ground and figure out how to navigate the terrain and locate options for your ship.
I also rather like the story with the subterfuge of infiltrating an enemy alien race as a human defector, and I like the relationships Recker (The main character) has with the Krill (The name of the alien race).
The problem is that the mechanics lack a lot of polish, there's glitches in places and some things feel unfinished. The options could also use tuning as some of them feel a bit useless and you could end up putting yourself in a no win situation if you're equipped with the wrong thing for this or that fight.
The story also feels like it's not as fully developed as it could be, some things are gone through a bit too quickly and don't get as much detail as they should and they could have done a better job making Recker's subterfuge more believable.
But overall, I wish there were a sequel to this game as I think there's a lot of potential with it.
So what about the rest of you? Any games you think could achieve so much more than they did?
For me, one game I'd like to see be redone is Sigma Star Saga. It's actually an interesting take on the scrolling shooter genre where you enter shooting stages like they're random encounters in an RPG and your ship actually levels up as you fight. Further, you can get lots of options for your shots, what kind of shot, how it shoots, and other effects. There's also a top down part of the game where you're trying to deal with enemies on the ground and figure out how to navigate the terrain and locate options for your ship.
I also rather like the story with the subterfuge of infiltrating an enemy alien race as a human defector, and I like the relationships Recker (The main character) has with the Krill (The name of the alien race).
The problem is that the mechanics lack a lot of polish, there's glitches in places and some things feel unfinished. The options could also use tuning as some of them feel a bit useless and you could end up putting yourself in a no win situation if you're equipped with the wrong thing for this or that fight.
The story also feels like it's not as fully developed as it could be, some things are gone through a bit too quickly and don't get as much detail as they should and they could have done a better job making Recker's subterfuge more believable.
But overall, I wish there were a sequel to this game as I think there's a lot of potential with it.
So what about the rest of you? Any games you think could achieve so much more than they did?