- Feb 7, 2011
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Sometimes you find a cool multiplayer game and buy it only to find out that the community for said game is totally non-existent, either because the game just never really took off or because it's been too long and no one plays it anymore.
I thought it would be cool to talk about some of those games here. At worst we can all just ***** to each other about how people are stupid and let awesome games die, and at best we might be able to convince some people to get the games we're talking about and bolster the number of people who still play them.
I'll start with 2 somewhat similar games.
1. Strike Vector
It's a cool little multiplayer shooter where you fly a spaceship in fairly large zero gravity environments and have dogfights with other players. The game only came out a few months ago, but is completely and utterly dead already. I played a little of it last night and not counting myself and my friends there were a total of 2 people playing the game across about 100 servers.
The game itself is really fun and frantic, and it reinforces core shooter mechanics really well despite the fact that the gameplay takes place in space.
If it sounds interesting feel free to check out a little overview of the game below:
2. Shattered Horizon
It's kind of a similar game to strike vector in that it's a shooter that takes place in space in zero gravity environments. The gameplay is a bit slower than strike vector and there's a much greater emphasis on teamwork and being able to effectively navigate the really interesting and confusing environments rather than just straight up reflexes. All in all it's a really fun game that's also massively underpopulated (last time I played it there were maybe 20 people total playing it). Thankfully the low player count isn't as much of a problem in this game since it can be played with bots, and the bots are actually programmed quite well.
If it sounds interesting check it out:
I think the reason these games are so underpopulated is because they're actually really hard to play at first, and take actual learning and practice to get good at. They're very unlike most shooters, and getting your head around the fact that you can move anywhere within the 3D space available to you takes getting used to. Once you figure out these games though they're SOO much fun. I'm incredibly saddened that more people don't give them a chance.
So how about the rest of you? What multiplayer games do you wish were more successful/actually had a player base?
I thought it would be cool to talk about some of those games here. At worst we can all just ***** to each other about how people are stupid and let awesome games die, and at best we might be able to convince some people to get the games we're talking about and bolster the number of people who still play them.
I'll start with 2 somewhat similar games.
1. Strike Vector
It's a cool little multiplayer shooter where you fly a spaceship in fairly large zero gravity environments and have dogfights with other players. The game only came out a few months ago, but is completely and utterly dead already. I played a little of it last night and not counting myself and my friends there were a total of 2 people playing the game across about 100 servers.
The game itself is really fun and frantic, and it reinforces core shooter mechanics really well despite the fact that the gameplay takes place in space.
If it sounds interesting feel free to check out a little overview of the game below:
2. Shattered Horizon
It's kind of a similar game to strike vector in that it's a shooter that takes place in space in zero gravity environments. The gameplay is a bit slower than strike vector and there's a much greater emphasis on teamwork and being able to effectively navigate the really interesting and confusing environments rather than just straight up reflexes. All in all it's a really fun game that's also massively underpopulated (last time I played it there were maybe 20 people total playing it). Thankfully the low player count isn't as much of a problem in this game since it can be played with bots, and the bots are actually programmed quite well.
If it sounds interesting check it out:
I think the reason these games are so underpopulated is because they're actually really hard to play at first, and take actual learning and practice to get good at. They're very unlike most shooters, and getting your head around the fact that you can move anywhere within the 3D space available to you takes getting used to. Once you figure out these games though they're SOO much fun. I'm incredibly saddened that more people don't give them a chance.
So how about the rest of you? What multiplayer games do you wish were more successful/actually had a player base?