Be it Hype Vs. Expectation, gaming glitches that ruin a 12 hour session, a company underselling a game that should be huge or poorly implemented controls. Over the generations there must be thousands of little niggles or EPIC FAILS!!!!
Game:
For me, and as clichéd and dull as it sounds, it will always be GTAIV.
I was a huge GTA fanatic. The PS2 sold it to me, but the XBOX's ability to import your own music and have it become an integral part of your experience was what made me fall in love with it. Vice City's own soundtrack was a huge moment in modern gamings lexicon. And then, of course, there was the unbelievable majesty of San Andreas.
As soon as I'd finished SA, I waited and waited for the next GTA. I followed every article, read any magazine that so much as flashed the logo at me and read every word over and over again in anticipation. On the day of release, I traded in my DS so I could play the Holy Grail of next gen gaming. I got it home, cranked up the surround sound and loaded the game.
It took about four hours worth of gaming time before the crushing weight of disappointment came crashing down.
No side quests, no music that gave me that thrill of familiarity (it being set in the modern era being a viable excuse, don't get me wrong but no radio stations that interested me was a shock.) Just a very dull, story led game. And the fun of GTA is making your own fun. The only shock was how visceral shagging and killing a prostitute was. The level of choice she offered and how graphic that proved to be was an eye opener and killing her to get your money after the act was almost nauseating. This was no cartoon anymore. And as a result... no fun.
Company:
I'll ignore Activision. Moaning about how that company makes money is as useless as bemoaning a Klan members ethics.
However, Nintendos inability to utilise the internet is as laughable as it is frustrating. The friendcodes are just a shocking display of censorship and trying to connect my DS to the internet is the very epitome of pointlessness. I can throw my phone in the air and connect to the net. Why do Nintendo insist you jump through hoops of fire in the vague hope you might get a connection.
Modern Consoles and the Lack of Music Import:
Loved my XBOX and games that allowed for this. Now it's just plug in an iPod and listen. It's not part of the game, it's just background noise that is a throwback to playing your music in place of some shite soundtrack. Piss that.
Music 2000 and the PS3:
The first thing I did when getting my PS3 was not fire up Uncharted and look and the graphical orgasm that was promised, but load up Music 2000 in the hope that I would be able to save my music on an MP3 player to be loaded up to the internet and make a fortune.
Turns out I couldn't play one note.
Uncharted took the sting out, though.G
Game:
For me, and as clichéd and dull as it sounds, it will always be GTAIV.
I was a huge GTA fanatic. The PS2 sold it to me, but the XBOX's ability to import your own music and have it become an integral part of your experience was what made me fall in love with it. Vice City's own soundtrack was a huge moment in modern gamings lexicon. And then, of course, there was the unbelievable majesty of San Andreas.
As soon as I'd finished SA, I waited and waited for the next GTA. I followed every article, read any magazine that so much as flashed the logo at me and read every word over and over again in anticipation. On the day of release, I traded in my DS so I could play the Holy Grail of next gen gaming. I got it home, cranked up the surround sound and loaded the game.
It took about four hours worth of gaming time before the crushing weight of disappointment came crashing down.
No side quests, no music that gave me that thrill of familiarity (it being set in the modern era being a viable excuse, don't get me wrong but no radio stations that interested me was a shock.) Just a very dull, story led game. And the fun of GTA is making your own fun. The only shock was how visceral shagging and killing a prostitute was. The level of choice she offered and how graphic that proved to be was an eye opener and killing her to get your money after the act was almost nauseating. This was no cartoon anymore. And as a result... no fun.
Company:
I'll ignore Activision. Moaning about how that company makes money is as useless as bemoaning a Klan members ethics.
However, Nintendos inability to utilise the internet is as laughable as it is frustrating. The friendcodes are just a shocking display of censorship and trying to connect my DS to the internet is the very epitome of pointlessness. I can throw my phone in the air and connect to the net. Why do Nintendo insist you jump through hoops of fire in the vague hope you might get a connection.
Modern Consoles and the Lack of Music Import:
Loved my XBOX and games that allowed for this. Now it's just plug in an iPod and listen. It's not part of the game, it's just background noise that is a throwback to playing your music in place of some shite soundtrack. Piss that.
Music 2000 and the PS3:
The first thing I did when getting my PS3 was not fire up Uncharted and look and the graphical orgasm that was promised, but load up Music 2000 in the hope that I would be able to save my music on an MP3 player to be loaded up to the internet and make a fortune.
Turns out I couldn't play one note.
Uncharted took the sting out, though.G