Me [http://www.kotaku.com.au/2011/10/ask-me-stuff-game-developer-edition/#comment-413379]
There?s been a lot of debate lately on homosexual characters in games, with calls for developers to ?take a chance? on a distinctly gay protagonist to break up the straight white male that seems to be prevalent. There are obvious notable female exceptions such as Tomb Raider and Bayonetta, not to mention other minor Japanese franchises with gay or transgendered characters, but they are an exception and apart from Tomb Raider (which in my opinion largely marketed itself using Lara Croft?s sex appeal to sell the game to male gamers) do not carry a lot of mass-market appeal. There are certainly games where you can choose to puesue a same-sex relationship but when pressed I do not imagine these encounters would be considered ?canonical?.
Do you think the straight white male is a deliberate choice when a game developer designs their new hero as the path of least resistance to mass market appeal, or do you think that the race/gander/orientation of the protagonist isn?t really all that important? Is it perhaps just an accident that this is the ur-example image when we think ?hero protagonist? or are there actually unspoken fears that prevent writers and character designers from stepping out of this comfort zone?
I think that romantic relationships are so infrequently explored in action games that for the most part they?re irrelevant ? for instance, you could play Half Life choosing to believe Gordon Freeman is gay and it wouldn?t affect the story one bit from choosing to assume he?s not ? we won?t know for sure unless Valve decides Gordon and Alyx hook up at the end of HL2E3 (assuming it ever gets finished).
When it comes to gender abnd race on the other hand, I feel that these are the areas where writers ?play it safe? ? I think that the white male is so inherently generic that they can get away with anything, whereas if you write for, say, a black woman, you run the risk of anything you do being picked up as stereotyping. Say there?s a scene where she waggles her finger and says ?oh no you di?int!? ? is that reasonable or racist? Games (moreso than movies) are so much more vulnerable to trial and judgement in Internet Court that anything that deviates from ?the norm? can potentially harm a developer?s reputation in our community (e.g.: the accusations of racism in Resident Evil 5, not just because you shoot black infected instead of white infected, but because one of Sheva?s alternate costumes was that of an African tribal).
But I?m not asking this question (only) to tell you what I think. What are your thoughts?
Do I think this comprehensively answers the question on why we don't see many female protagonists in games? Or gay protagonists? Or black/asian/latin protagonists? Not really. But it does provide some insight that I felt was worth sharing here.Logan Booker [http://www.kotaku.com.au/2011/10/ask-me-stuff-game-developer-edition/#comment-413409]
Quite a question! I?ll do my best to answer.
I will state upfront that developers don?t go out of their way to offend, or leave out a particular group of people. At least, this has been the case with the developers I?ve worked and interacted with. I think as games become bigger and more realistic, there?s an expectation that they?ll also grow to encompass the multi-faceted nature of society.
Unfortunately, I think that expectation is misplaced, at least right now. A big issue is that when we have atypical game characters, be it race, gender or sexual orientation, they?re treated as a special case by the media and developers. Ideally, it shouldn?t be special, or highlighted as a feature ? it should just be part of the normal experience of the game.
Game developers are starting to realise they have a cultural and social burden to carry, one that grows with every game released, be it a Mass Effect or Angry Birds. It?s not something we?ve had to deal with seriously, but the situation is improving.
There?s also a business argument. Every character model requires a 3D artist to make it, a texture artist to ?paint? it, a programmer to give it life, a designer to write dialogue and a sound engineer to give it a voice. When you?re making a game to a budget, you have to weigh the man-hour cost of an asset with its percentage use in the game. If that percentage is small, and the asset does not play a critical role in the game, chances are your producer will cut it from the game.
As for stereotypes ? that?s just lazy writing, there?s no excuse for it in modern games development. If you?re going to go to the effort of creating the aforementioned assets, you should be able to spend some cash on a decent writer.
Games development is a risk business, so developers do what they can to minimise failure. That often means playing it safe, much the same way we do with game mechanics, level design, every aspect basically.
Pretty much this. If the writers just thought to themselves "what kind of character would make the most sense for our story?", then plenty of female characters would arise simply from that fact.Erana said:I am female, and I say "Screw that" to demanding more women in games.
All I ask of developers is to make better characters. If everyone's well fleshed out, great characters of any demographic will become a matter of course.
This, so very much this.Erana said:I am female, and I say "Screw that" to demanding more women in games.
All I ask of developers is to make better characters. If everyone's well fleshed out, great characters of any demographic will become a matter of course.
GTA Chinatown wars had one I think. Also Shenmue. (though you could say it had kung fu of sorts...)Suijen said:Can I get a Chinese male protagonist in a game that does not involve Kung Fu? We do exist.
Ryu Hazuki was Japanese, you racist! Apologise immediately! *rolleyes gif to indicate irony so nobody gets offended by this post*Dreiko said:GTA Chinatown wars had one I think. Also Shenmue. (though you could say it had kung fu of sorts...)Suijen said:Can I get a Chinese male protagonist in a game that does not involve Kung Fu? We do exist.