What are the games that you think had the most potential, yet simultaneously weren't able to deliver on this potential.
The games that spring to mind with me are The Witcher and Metro 2033.
The Witcher was a (Polish, I think) game by debut developer CD Project. It was an involving RPG with a great story and meaningful choices that would never quite pan out the way you thought they would. It was set in a beatifull world based upon the novel series of the same name. The whole game was full of interesting charecters and clever writing that made them feel like actual humans, even though they often weren't even human to begin with. It also had a very special combat system that relied very little on the actual reflexes of the player and more on the amount of time the player had spent preparing for the battle, preparing the right potions, coating your blade in the right oils, and even making special kinds of bombs.
It was also bugged up the bum and had load times in wich you could make a cup of tea, drink it, then marry and have three childeren with it and it would still only be at 50 percent. It was also horribly translated with characters switching from telepathic, knowing about things that had never been mentioned before, to full on retard, where something would be repeated seven times in one sentence and the other would still not understand what the hell he was talking about. I was never able to finish the game because of this, but a year or so later the developer brought out a enhanced edition that fixed most bugs, and cut loading time by 80 PERCENT! They also redid much of the dialouge, wich made the game much more enjoyable. But I haven't even told you the best part, IT WAS FREE!!! Well, it was free for anybody who bought the original version but still, that's f****ng awesome. The Witcher: Enhanced Edition still stands as my number 7 rpg of the last decade.
Metro 2033 was pretty much the same story, only then without a happy end. It has a great atmosphere, possibly even better then that of The Witcher, and has one of the most interesting stories I have seen in a shooter since Half-Life. Sadly the game was released in a state that I would, without hesitation, call unplayable. With impossible difficulty spikes, NPC's getting stuck in the floor every two seconds, and broken, unskippable stealth sequences I have been unable to play through it all the way to completion, wich I very most regret.
So Escapees, what are your games that were loaded with potential, yet failed to deliver on the excecution side of things. Sound of.
Ps. As always, excuse me for my bad English, I am not a native speaker.
PPs. PLAY THE WITCHER!!!
The games that spring to mind with me are The Witcher and Metro 2033.
The Witcher was a (Polish, I think) game by debut developer CD Project. It was an involving RPG with a great story and meaningful choices that would never quite pan out the way you thought they would. It was set in a beatifull world based upon the novel series of the same name. The whole game was full of interesting charecters and clever writing that made them feel like actual humans, even though they often weren't even human to begin with. It also had a very special combat system that relied very little on the actual reflexes of the player and more on the amount of time the player had spent preparing for the battle, preparing the right potions, coating your blade in the right oils, and even making special kinds of bombs.
It was also bugged up the bum and had load times in wich you could make a cup of tea, drink it, then marry and have three childeren with it and it would still only be at 50 percent. It was also horribly translated with characters switching from telepathic, knowing about things that had never been mentioned before, to full on retard, where something would be repeated seven times in one sentence and the other would still not understand what the hell he was talking about. I was never able to finish the game because of this, but a year or so later the developer brought out a enhanced edition that fixed most bugs, and cut loading time by 80 PERCENT! They also redid much of the dialouge, wich made the game much more enjoyable. But I haven't even told you the best part, IT WAS FREE!!! Well, it was free for anybody who bought the original version but still, that's f****ng awesome. The Witcher: Enhanced Edition still stands as my number 7 rpg of the last decade.
Metro 2033 was pretty much the same story, only then without a happy end. It has a great atmosphere, possibly even better then that of The Witcher, and has one of the most interesting stories I have seen in a shooter since Half-Life. Sadly the game was released in a state that I would, without hesitation, call unplayable. With impossible difficulty spikes, NPC's getting stuck in the floor every two seconds, and broken, unskippable stealth sequences I have been unable to play through it all the way to completion, wich I very most regret.
So Escapees, what are your games that were loaded with potential, yet failed to deliver on the excecution side of things. Sound of.
Ps. As always, excuse me for my bad English, I am not a native speaker.
PPs. PLAY THE WITCHER!!!