Hacking Minigames

Recommended Videos

steelyglint

New member
Apr 1, 2009
47
0
0
I've been thinking about hacking minigames lately. Would it be possible to make a game in which the hacking was a major draw of the game, instead of simply a tedious roadblock that must be overcome from time to time? As a programmer, I'm familiar with the ecstatic, euphoric feeling you can get from solving a programming puzzle... some of the best of which I've gotten from reading and editing the assembly code of a running executable. In fact, it's quite similar to the rush you get- that "aha!" feeling- from solving a difficult puzzle in an adventure or puzzle game.

Many hacking minigames are quite simple. They're often similar to existing games like Pipe Dreams (Bioshock, Alien Swarm), Frogger (Mass Effect), Concentration (Mass Effect 2), or Mastermind (Fallout 3). Some games like System Shock 2 use simple but previously unseen game mechanics. In many of these games, hacking is not a primary focus so it's understandable that the game developers didn't want to force players to spend a lot of their time learning a complex game.

A few games, on the other hand, seem perfectly suited to having a primary focus on hacking. The universe of Shadowrun is fantasy cyberpunk, and ostensibly a third of any game set in that universe should be set within cyberspace or activities related to hacking (the remaining two thirds would be related to magic and mundane combat). Would it be possible to move beyond simplistic minigames towards a deep, satisfying hacking sub-game? Could a hacking minigame be good enough to produce that satisfied feeling of accomplishment?
 
Jul 22, 2009
3,595
0
0
I always quite enjoyed the Bioshock hacking minigame... except when it threw you an impossible one -.-

Hacking minigames can be quite good. But they're never really a major part of the game as people who aren't good at puzzles won't be happy with them.
 

Pielikey

New member
Jul 31, 2009
1,394
0
0
it's always the same pipe-dream thing where you have to turn the pipes (or wires) in a way so that they all connect from start to finish. There are a few differences, but for the most part it's always this.

that being said, the Alien Swarm computer hacking puzzle (the ones where you line up the 1s, not the pipe-dream one) was okay. But that's all I've played.
 

DazZ.

Elite Member
Jun 4, 2009
5,542
0
41
WINDOWCLEAN2 said:
I liked the Fallout 3 stlye Hacking, felt oddly realistic somehow.
I suppose it would be realistic if all you did was repeatedly guess the password until it locks you out.
 

Dango

New member
Feb 11, 2010
21,066
0
0
I've liked the ones in Ratchet and Clank games, they're surprisingly well done.
 

Arachon

New member
Jun 23, 2008
1,521
0
0
I prefer the Uplink-style hacking... even though that's more of a script-kiddie simulator.