Alright, so everyone says this game is the best single player fps, of basically all time. It is difficult to not have this game come up when it comes to well-polished shooters. Steam was offering the Orange Box with all the HL2 dlc's for $20 and I picked it up.
I had never played it. I thought the first Half Life was exciting, ground-breaking, and completely amazing. I have nothing but praise for the first Half Life.
First impressions for Half Life 2: wow, this game is really really boring. It has all the pieces of it's predecessor, but I'm just not feeling it. I'm two hours in, I have no idea what City 17 is, why the aliens from the first game are domesticated, or what the hell is going on. The gameplay has me on rails. The enemies are the cops, the saw-drones, and the spotlight drones. Not a lot of variety, not very interesting.
And I'm seeing a lot of repetitive sewer textures.
You didn't know what was going on in the first game either - but you were also there when the accident happened. The panic and confusion was part of the game. Half Life was almost a survival game more than it was an aggressive shooter, though those elements were strong as well.
But this game - you enter the world and it's already fucked up. The GMan from the first game just dumps you into a shit-storm and off you go. You meet Alex and the doc and they give you a place to go - no explanation for why. And Freeman doesn't speak up so I'm frustrated - I'd have some questions to ask.
I have no doubt the game will get around to explaining itself eventually, but for right now, I'm ready to stop playing. I breezed through Portal and had a great time - that game was actually pretty compelling. A creepy robot tries to burn you and it's your choice to live and fight back.
But unlike Portal, Half Life 2 is very apparently trying to be more, and given the hype for the game, I'm expecting more. Just not seeing it.
I'll update when I have more information. But right now, the game is very boring.
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Shamus from Twenty Sided compared Homefront to Half Life 2, and as it happens I think he's got a lot of good ideas. The Orange Box was discounted on Steam so I picked it up to see what he was talking about.
Alright, just wrapped up the jet ski stage - took me forever to figure out I had to blow up a pair of barrels in order to advance - I hate it when games pull shit like that. If I had to describe the entire game up until you meet Alyx* and she gives you the Gravity Gun, I'd call it all filler.
*** *** *** *** *** ***
Ran into some problems with the story:
[ul][li]A lot of characters are survivors of Black Mesa.[/li]
[li]They're continuing the experiments with alien assistance, and no problems about it. No red flags, no crises of conscience as they reopen the pandora's box that claimed the lives of so many of their friends/colleagues.[/li]
[li]Are the aliens seriously being retconned into misunderstood genius monsters? What the hell?[/li]
[li]Black Mesa apparently wasn't a disaster or a tragic loss of life. No reference to the dozens of dead scientists or soldiers.[/li]
[li]So then what really did happen at Black Mesa if everyone is being so cheery about it? It's not like someone's creating a cover-up; the characters I am speaking to were also there. They ALSO ran from Marines and hid from monsters. So what the crap?[/li]
[li]Walk into a building called "Black Mesa West." Seriously, are we back in New Mexico, or is this some other Black Mesa?[/li]
[li]News clipping about Earth surrendering, what's that about?[/li]
[li]The chick Alyx argues with - she wishes she had been in Freeman's shoes during Black Mesa - does she not know it was a house of horrors? Gordon is a techie - he's a physicist who had to murder alien monsters and other human beings in order to survive. Freeman is not a commando. Can someone set her straight?[/li]
[li]So wait, if we're still within the lifetimes of original Black Mesa survivors - that can't put the game beyond 10-15 years at the maximum. Where the fuck did something like "dog" come from? That has to be re-purposed alien technology - but the aliens in Half Life 1 didn't have tech - they were just monsters. So where the fuck did mecha like that come from?[/li]
[li]If the game is "10-15 years later" is no one curious where Freeman's been all this time or why he hasn't aged?[/li]
[li]The apparent dictator is already spreading propaganda dispelling the myth that Gorden is some science-messiah. Gordon's been alive for 45 minutes and already people have heard of him and are worshiping him in a terrible play-on-words with his name. What the hell?[/li][/ul]
So anyway, just before the characters got around to telling Gordon simple information, like what day of the week it is, the Combine attacks and Freeman gets separated from Alyx.
"Dog, take Gorden through Ravenloft! Er, Ravenholm, I meant Ravenholm. What a silly slip of the tongue - Ravenholm isn't even supposed to be a scary haunted house-style adventure... oh wait that's exactly what it is. We'll meet up on the far side!" Or something.
So, I guess only some of the aliens are bad. And the aliens that are good don't mind if we kill the other ones.
[ul][li]First Freeman crawls through the sewers to get to the doc's lab, where the teleporter misfires.[/li]
[li]Then Freeman takes a jet ski through more sewers and levies to outside the city to Alyx's dad's secret laboratory, which has full water and power utilities. Sure.[/li]
[li]Then the Combine attack the secret lab - what a damn shame - and now Freeman is inside another city that's been wrecked by the aliens.[/li][/ul]
Still waiting for the game to tell me what the fuck's been going on.
*** *** *** *** *** *** ***
Right, to I got to the Priest and he's taking me to the mines, because "I wouldn't want to stay in Ravenholm."
Alyx didn't say anything about the mines, and where did dog disappear off to? Why am I here again? Where am I going?
Oh, that's right: I'm in an unfamiliar city, at night, being attacked by monsters. I don't know anything what's going on. I don't know where I am. This game...
*** *** *** *** *** *** ***
Right, I reconnected with the... the resistance I guess. They're not government and they have the stereotypical raggedy clothing. So I guess they're freedom fighters - or the Taliban.
Who are these people? Why is Gordon listening to them? They know him - but a lot of people know me. And I certainly wouldn't risk breaking an elderly man from an internment camp for no reason. Why am I taking orders from Alyx? This game does a really piss-poor job of getting the player emotionally involved.
And... I am quitting after 5 and a half hours of play, at the bridge. I just cut the power and now have to take down the gun ship.
So far, I'm not seeing what everyone is excited about. And you know what? I even like the graphics. Legend of Zelda: A Link to the Past came out in 1994 and was very presentable and had a lot of story (text). That's me benchmark. Since 1994, game developers have had the technology to tell a compelling story through video games. So I don't hold HL2's age against it.
I'm not seeing where this game cut it's teeth. I see interesting weapons, some cool set pieces, but "cool moments" don't make a great game. So far, this is not Game of the Year material.
I had never played it. I thought the first Half Life was exciting, ground-breaking, and completely amazing. I have nothing but praise for the first Half Life.
First impressions for Half Life 2: wow, this game is really really boring. It has all the pieces of it's predecessor, but I'm just not feeling it. I'm two hours in, I have no idea what City 17 is, why the aliens from the first game are domesticated, or what the hell is going on. The gameplay has me on rails. The enemies are the cops, the saw-drones, and the spotlight drones. Not a lot of variety, not very interesting.
And I'm seeing a lot of repetitive sewer textures.
You didn't know what was going on in the first game either - but you were also there when the accident happened. The panic and confusion was part of the game. Half Life was almost a survival game more than it was an aggressive shooter, though those elements were strong as well.
But this game - you enter the world and it's already fucked up. The GMan from the first game just dumps you into a shit-storm and off you go. You meet Alex and the doc and they give you a place to go - no explanation for why. And Freeman doesn't speak up so I'm frustrated - I'd have some questions to ask.
I have no doubt the game will get around to explaining itself eventually, but for right now, I'm ready to stop playing. I breezed through Portal and had a great time - that game was actually pretty compelling. A creepy robot tries to burn you and it's your choice to live and fight back.
But unlike Portal, Half Life 2 is very apparently trying to be more, and given the hype for the game, I'm expecting more. Just not seeing it.
I'll update when I have more information. But right now, the game is very boring.
*** *** *** *** *** ***
Shamus from Twenty Sided compared Homefront to Half Life 2, and as it happens I think he's got a lot of good ideas. The Orange Box was discounted on Steam so I picked it up to see what he was talking about.
Alright, just wrapped up the jet ski stage - took me forever to figure out I had to blow up a pair of barrels in order to advance - I hate it when games pull shit like that. If I had to describe the entire game up until you meet Alyx* and she gives you the Gravity Gun, I'd call it all filler.
*** *** *** *** *** ***
Ran into some problems with the story:
[ul][li]A lot of characters are survivors of Black Mesa.[/li]
[li]They're continuing the experiments with alien assistance, and no problems about it. No red flags, no crises of conscience as they reopen the pandora's box that claimed the lives of so many of their friends/colleagues.[/li]
[li]Are the aliens seriously being retconned into misunderstood genius monsters? What the hell?[/li]
[li]Black Mesa apparently wasn't a disaster or a tragic loss of life. No reference to the dozens of dead scientists or soldiers.[/li]
[li]So then what really did happen at Black Mesa if everyone is being so cheery about it? It's not like someone's creating a cover-up; the characters I am speaking to were also there. They ALSO ran from Marines and hid from monsters. So what the crap?[/li]
[li]Walk into a building called "Black Mesa West." Seriously, are we back in New Mexico, or is this some other Black Mesa?[/li]
[li]News clipping about Earth surrendering, what's that about?[/li]
[li]The chick Alyx argues with - she wishes she had been in Freeman's shoes during Black Mesa - does she not know it was a house of horrors? Gordon is a techie - he's a physicist who had to murder alien monsters and other human beings in order to survive. Freeman is not a commando. Can someone set her straight?[/li]
[li]So wait, if we're still within the lifetimes of original Black Mesa survivors - that can't put the game beyond 10-15 years at the maximum. Where the fuck did something like "dog" come from? That has to be re-purposed alien technology - but the aliens in Half Life 1 didn't have tech - they were just monsters. So where the fuck did mecha like that come from?[/li]
[li]If the game is "10-15 years later" is no one curious where Freeman's been all this time or why he hasn't aged?[/li]
[li]The apparent dictator is already spreading propaganda dispelling the myth that Gorden is some science-messiah. Gordon's been alive for 45 minutes and already people have heard of him and are worshiping him in a terrible play-on-words with his name. What the hell?[/li][/ul]
So anyway, just before the characters got around to telling Gordon simple information, like what day of the week it is, the Combine attacks and Freeman gets separated from Alyx.
"Dog, take Gorden through Ravenloft! Er, Ravenholm, I meant Ravenholm. What a silly slip of the tongue - Ravenholm isn't even supposed to be a scary haunted house-style adventure... oh wait that's exactly what it is. We'll meet up on the far side!" Or something.
So, I guess only some of the aliens are bad. And the aliens that are good don't mind if we kill the other ones.
[ul][li]First Freeman crawls through the sewers to get to the doc's lab, where the teleporter misfires.[/li]
[li]Then Freeman takes a jet ski through more sewers and levies to outside the city to Alyx's dad's secret laboratory, which has full water and power utilities. Sure.[/li]
[li]Then the Combine attack the secret lab - what a damn shame - and now Freeman is inside another city that's been wrecked by the aliens.[/li][/ul]
Still waiting for the game to tell me what the fuck's been going on.
*** *** *** *** *** *** ***
Right, to I got to the Priest and he's taking me to the mines, because "I wouldn't want to stay in Ravenholm."
Alyx didn't say anything about the mines, and where did dog disappear off to? Why am I here again? Where am I going?
Oh, that's right: I'm in an unfamiliar city, at night, being attacked by monsters. I don't know anything what's going on. I don't know where I am. This game...
*** *** *** *** *** *** ***
Right, I reconnected with the... the resistance I guess. They're not government and they have the stereotypical raggedy clothing. So I guess they're freedom fighters - or the Taliban.
Who are these people? Why is Gordon listening to them? They know him - but a lot of people know me. And I certainly wouldn't risk breaking an elderly man from an internment camp for no reason. Why am I taking orders from Alyx? This game does a really piss-poor job of getting the player emotionally involved.
And... I am quitting after 5 and a half hours of play, at the bridge. I just cut the power and now have to take down the gun ship.
So far, I'm not seeing what everyone is excited about. And you know what? I even like the graphics. Legend of Zelda: A Link to the Past came out in 1994 and was very presentable and had a lot of story (text). That's me benchmark. Since 1994, game developers have had the technology to tell a compelling story through video games. So I don't hold HL2's age against it.
I'm not seeing where this game cut it's teeth. I see interesting weapons, some cool set pieces, but "cool moments" don't make a great game. So far, this is not Game of the Year material.