A Weakgeek said:
Ok here is my list:
- Battlefront 1/2
- SW KotOR 1/2
- Jedi: Outcast/Academy
- Empire at war
Also no I havent played force unleashed, and I'm not going to.
You aren't even close, my young Padawan.
As mentioned in previous posts, it appears you haven't had the opportunity to play any of the "classic" Star Wars games from the 90's. They really are worth your time checking out. I still play some of them on a semi-regular basis to this day. You'll probably need a DOS emulator like DOSBox to run most of the computer games though.
WARNING: this post is kind of long.
Here's what I recommend:
The X-Wing/Tie Fighter series (PC). It's preferable if you play them in the order they were released (X-Wing, Tie Fighter and X-Wing Alliance) The only game in the series I would tell you to skip is X-Wing vs. Tie Fighter, as it lacks the narrative cohesion of the other games (I realize the Balance of Power expansion tried to address this, but the story didn't grab me like the others did). The only caveat I would give is that these games, particularly X-Wing, boast some ridiculously hard missions. Also, playing these games with a joystick is not only strongly recommended, but practically required.
Dark Forces and Dark Forces II: Jedi Knight (PC). These will provide explanations for what Kyle Katarn did before Jedi Outcast, and are fun games to boot. Just be careful with Dark Forces if you suffer from DIMS (Doom-Induced Motion Sickness) like I do. If you can play old-school FPS games like Doom and Wolfenstein without feeling nauseous, you'll be fine.
Rogue Squadron. This superb Nintendo 64 title (also released for the PC as "Rogue Squadron 3D") is like a more arcade-oriented version of X-Wing. Flight controls aren't nearly as intricate and the enemy AI is pretty dumb at times, but it has superb gameplay, with a difficulty curve that's challenging, but isn't so hard that it slams your face into the ground like the X-Wing series. If you perform particularly well, you can win medals that unlock all sorts of cool things, from new ships to fly to bonus levels.
Here's some titles where your mileage may vary. They're okay, but they haven't exactly passed the test of time:
Rebel Assault/Rebel Assault II (PC/Sony Playstation). Maybe it's because I played X-Wing first, but these games seemed like a prime example of "style over substance." gameplay consists almost entirely of avoiding obstacles along a narrow, pre-determined path and shooting anything that gets in your way. Moreover, the plot can be almost laughably absurd at times. Oh, and did I mention everything is controlled with the mouse? They were groundbreaking for their time, but in my opinion these games haven't aged well at all.
Force Commander (PC). This was the first Star Wars RTS, and it shows. It boasted some fantastic cutscenes
and music
but those were its best parts, to be honest. The actual gameplay can be a mess sometimes, with a horrible camera, restrictive unit caps, and one of the most ass-backwards resource gathering system I've ever come across in an RTS. If you always wanted to command an army of Imperial walkers to a metal-fied version of the Imperial March however, this comes the closest to fulfilling that goal.
Shadows of the Empire (N64/PC). This title has moments of brilliance (mostly vehicle based) that are buried underneath a mound of boring third person shooter segments with sub-par controls. I'm dead serious when I say the first level is easily the best part in the whole game. You fly a Snowspeeder at the Battle of Hoth, blasting Probe Droids and tangling the legs of AT-ATs (bear in mind this was made before such things were commonplace in a Star Wars game). The Snowspeeder segment was so good that it became the inspiration for Rogue Squadron. I guess what I'm really trying to say is just play Rogue Squadron.