To be clear, I'm asking if you've ever picked up a game for the first time, played right through it, and reached the end and finished the story mode/campaign/whatever without dying once. It doesn't count if you started again or if it wasn't your first playthrough.
If it's not a game where you "die", feel free to substitute the equivalent losing condition, e.g. failing an objective or losing a race.
I ask because I just did this in Bastion, and off the top of my head that's never happened to me before. Strangely though, the game didn't "feel" easy... it wasn't like I could stop paying attention and still be fine, or anything like that. It had me fearing death and still had some tense moments, but it never quite got the best of me.
So, questions:
1. What game was it?
2. Did you think the game was lacking enough challenge to be as enjoyable as it could have been? Or did you like that you could just play right through?
If it's not a game where you "die", feel free to substitute the equivalent losing condition, e.g. failing an objective or losing a race.
I ask because I just did this in Bastion, and off the top of my head that's never happened to me before. Strangely though, the game didn't "feel" easy... it wasn't like I could stop paying attention and still be fine, or anything like that. It had me fearing death and still had some tense moments, but it never quite got the best of me.
So, questions:
1. What game was it?
2. Did you think the game was lacking enough challenge to be as enjoyable as it could have been? Or did you like that you could just play right through?