Headcanon

Recommended Videos

CaptJohnSheridan

New member
May 21, 2016
132
0
0
A cheesy cliched teen movie. Zach from She's All That goes to an Ivy League college and plays soccer. The soccer career doesn't take off. He joins the military and becomes an officer. He ends up leading a top secret counter terrorism unit. A sci fi video game becomes popular and he becomes a big fan of it. The second game in the series features a character based on him. Zach finishes his term in the military and marries Laney and they live happily ever after.

IRL Freddie Prinze Jr was in 24 and Mass Effect 3.

What headcanons do you have?

Garrus becomes Primarch after ME3. He quickly becomes bored with the job and goes back to be a badass super agent.
 

Hawki

Elite Member
Legacy
Mar 4, 2014
9,651
2,179
118
Country
Australia
Gender
Male
As someone who writes and posts fanfiction,* most of my headcanon is based on canon welding and similar continuity. So, off the top of my head:

-A Song of Ice and Fire: The Ice Dragon is in the same continuity as the novels (even if Martin has said otherwise)

-Battlefield: Every Battlefield game takes place in the same universe, and take place in the following order:

Battlefield 1 - Vietnam - Battlefield 1942/1943 - Battlefield 2/Modern Combat/Online - Play 4 Free - Battlefield 3 - Hardline - Bad Company - Bad Company 2 - Battlefield 4 - Battlefield 2142

-Command & Conquer: To my knowledge, this has never been laid out explicitly, but Red Alert functions as a prequel to both the Tiberium and Red Alert series. So, in Red Alert continuity, the Allies win the war, while in Tiberium continuity, the Soviets win the war, but the USSR dissolves in time for the Eurasian status quo to return to normal, but lasts long enough for the Brotherhood of Nod to gain power and influence

-Dahlverse: Every book by Roald Dahl is in the same continuity (or every children's book at least)

-Doom: The canceled Doom 4 takes place in the same continuity as Doom 3, while Doom 2016 technically forms the fifth Doom continuity

-The Legend of Zelda: Basically my entire take on the timeline, going by Hyrule Historia, but factoring in other material as well (Cartoons, comics, etc.)

-Metal Gear: Collating the declared non-canon works into a separate timeline from the canon ones

-Spyro the Dragon: The Legend of Spyro trilogy is a prequel to the original games

-Stargate: Treating the original film and its spin-off works as the first continuity, while SG-1 begins a separate continuity that includes Universe, Atlantis, etc.

-Terminator: The original Terminator 2 ending still happens in one of the series's many timelines. Because god damn it, I need an alternative to T3 and SCC. ;p

-Warhammer Fantasy Battle: Three separate timelines exist. One that leads to the End Times (with the obliteration of the setting), one where the Age of Recknoning replaces the Age of Chaos (Warhammer Online), and one where Storm of Chaos remains canon, and the setting endures

*http://fanfiction.wikia.com/wiki/User:Hawki (shameless plug)
 

Neverhoodian

New member
Apr 2, 2008
3,832
0
0
My Star Wars headcanon is a hodgepodge of current canon and "Legends" material. I cherry-pick what I like and ignore the rest, regardless of what Pablo Hidalgo or anyone else at the LucasFilm Story Group says (to be fair, Mr. Hidalgo seems like a really cool guy). Not even the official movies are immune to being cut from my continuity.

"My" Star Wars currently consists of the following, roughly in the order that they occur in the timeline:

*Both KOTOR games
*The Phantom Menace (shut up, I liked it)
*Both the 2003 Clone Wars microseries and the 2008 The Clone Wars CGI one.
*Republic Commando (the video game, not the books)
*Rebels
*The Han Solo Adventures
*Rogue One
*X-Wing
*A New Hope
*Dark Forces
*The Empire Strikes Back
*Tie Fighter
*X-Wing: Alliance
*Shadows of the Empire
*Return of the Jedi
*The X-Wing novels
*Dark Forces II: Jedi Knight
*The Thrawn trilogy
*Jedi Knight II: Jedi Outcast
*The Force Awakens

Any inconsistencies or continuity snarls I chalk up to alternate timelines/parallel universes.
 

Baffle

Elite Member
Oct 22, 2016
3,476
2,762
118
Max and Chloe run off into the sunset and just do it and do it and do it for ages. Max gets a nosebleed (again /eyeroll) and Chloe loses her rag. Literally, it's a rag that she uses to clean the car, but she can't find it, which is why her car is so shit. They engage in some charming 90s dialogue, which is basically saying something outlandish, then saying 'NOOOOOOT' afterwards. Chloe takes it too far and says she loves Max, 'NOOOOOOT'. Max goes back in time and kills Chloe. And Hitler. Then gets a nosebleed. Again.
 

Hawki

Elite Member
Legacy
Mar 4, 2014
9,651
2,179
118
Country
Australia
Gender
Male
Neverhoodian said:
My Star Wars headcanon is a hodgepodge of current canon and "Legends" material. I cherry-pick what I like and ignore the rest, regardless of what Pablo Hidalgo or anyone else at the LucasFilm Story Group says (to be fair, Mr. Hidalgo seems like a really cool guy). Not even the official movies are immune to being cut from my continuity.

"My" Star Wars currently consists of the following, roughly in the order that they occur in the timeline:

*Both KOTOR games
*The Phantom Menace (shut up, I liked it)
*Both the 2003 Clone Wars microseries and the 2008 The Clone Wars CGI one.
*Republic Commando (the video game, not the books)
*Rebels
*The Han Solo Adventures
*Rogue One
*X-Wing
*A New Hope
*Dark Forces
*The Empire Strikes Back
*Tie Fighter
*X-Wing: Alliance
*Shadows of the Empire
*Return of the Jedi
*The X-Wing novels
*Dark Forces II: Jedi Knight
*The Thrawn trilogy
*Jedi Knight II: Jedi Outcast
*The Force Awakens

Any inconsistencies or continuity snarls I chalk up to alternate timelines/parallel universes.
I do have a thing for the Star Wars canon on the requisite section on my homepage, where I've have to come up with designations for "Legends," "Canon," "Infinities," and "Mythos," though my de facto stance is that anything from Legends is still canon by default, unless it's overwritten by canon (so for instance, KOTOR would be safe, while stuff like the yuzhan-vong couldn't fit in). It's kind of a moot point, since I've only ever written one multi-chaptered Star Wars story, while the rest are oneshots/poems where canon is less of an issue.

But picking apart your personal timeline...well, let's see...

-Slip in Jedi Apprentice before Phantom Menace (because I said so ;p)

-I like The Phantom Menace too. Flawed, but still a net positive, and still better than Attack of the Clones and Rogue One (and the Clone Wars movie...ugh)

-Um, there seems to be a gap in your timeline, namely where's Attack of the Clones and Revenge of the Sith? I'm not sure how either Clone Wars TV series can function without AotC providing the basis for it, and without RotS, how does your timeline account for Anakin becoming Darth Vader?

-You left out the Rogue Squadron games... :(

-And lots of other EU works for that matter, but that's down to personal preference.

So, yeah. Main issue is the lack of AotC or RotS as far as I can tell, unless the Clone Wars/Rebels cartoons cover the bases, but it can function otherwise.
 

DoPo

"You're not cleared for that."
Jan 30, 2012
8,665
0
0
Mage: the Ascension -> Mage: the Awakening (World of Darkness)

Back in 2004 White Wolf Publishing finished the (Old) World of Darkness and rebooted into the (new) World of Darkness. They all have a bunch of game-lines but the Mage has been my favourite. I also found something I personally consider a link between the two:

- in Mage: the Awakening (the new one) the backstory is that Atlantis was real and was the capital of magick once. But then a variation of the tower of Babel myth happened - the mages tried to do something out of hubris but it failed spectacularly. This lead to Atlantis being sort of erased and the world being fucked up beyond recognition and other bad stuff. At any rate, that's the short version of it.

- in Mage: the Ascension (the old one) there was an official supplement that dealt with the end of the game-line. It presented several scenarios of how everything could end - one scenario in particular is what I'm thinking of - in it, the players manage to get ahold of all the magick in the world (magick going away was a background theme in the game) and could decide whether to return it or sort of "set sail through the universe".

So, I like to think that the mages from Ascension did that and established a new world somewhere else using that magick. That became Atlantis - later on, long after they had passed away, the new mages come in and fuck everything up. I like that idea, since it provides an in-universe explanation for the reboot. And since the new universe is literally build up from a shard of the old one, that is the reason the two universes are so similar.

Vampire the Masquerade - Bloodlines - the Prince is going to trade somebody werewolf blood

There is one minor side quest in the game where the Prince sends you off to fetch some alleged werewolf blood from a clinic. The idea is that this is to protect the Masquerade - if humans were to analyse the blood, they would realise it's supernatural, so you have to prevent that.

However, if we look into the tabletop rules that's not exactly how it works[footnote]I know the video game does have some difference in how it works compared to the PnP game, however, this aspect is never addressed directly, so the Prince may, in fact, be lying to you. Considering he's, well, the Prince and so on, I'd imagine it's fairly likely anyway.[/footnote] - werewolf blood will be indistinguishable from human blood. There isn't really "werewolf cells" or anything of the like that any mortal scientist will be able to find. Vampires should know that seeing how they deal with blood so much. However, here is where the interesting part comes in - vampires should also know that werewolf blood is quite a delicacy. It's the vampire equivalent of speed or cocaine - it's also highly addictive.

I think it's fair to assume that the Prince didn't actually do it "for the Masquerade" but actually want to trade it for a favour to somebody. I'm saying "trade it" because he doesn't really seem like a junkie. Whatever the case, it seems there is a different motive for that request.

Borderlands 2 - Handsome Jack thinks he is the hero of the (video game) story

For some reason most of the dialogue from Jack always struck me as this. He always assumes he is right himself and considers the actual player to be evil. He also goes to some extremes to stop the player character. I can't remember any quotes now (I'll have to look it up) but the way he phrased things always seemed so typical of an actual player character. He is ruthless and intelligent - he doesn't shy away from using extreme force to solve problems or even sacrifice some of his own resources if it would give him an advantage. Not unlike how players usually operate.

Dishonored - you can hear people's thoughts

It sort of annoys me when in stealth games you have the NPCs talk to themselves. I know it's more of a gameplay thing but it doesn't really make much sense for them to just talk so loud. A (very flimsy) explanation I came up with to justify it is that they aren't actually talking but you can hear their thoughts. I guess somehow through having the Heart.
 

Silentpony_v1legacy

Alleged Feather-Rustler
Jun 5, 2013
6,760
0
0
MLP FIM:
Grandma Pinkie died, and filly Pinkie Pie is having nightmares about being afraid of the dark. In her dreams Grandma Pinkie tells her not to be afraid, "Pinkie, you gotta stand up tall. Learn to face your fears, you'll see that they can't hurt you. Just laugh to make them disappear."
But it was really Princess Luna, the last little scrap of her good setting the stage for Nightmare Moon's eventual defeat.

Rick and Morty:
Rick knows he's a cartoon character, trapped in a microverse and that if he's not entertaining and wild, his universe, the show, will be destroyed, ie canceled.

Legend of Zelda:
Not sure its headcanon, because I remember hearing its pretty well implied, but Link hooks up with Malon. That's why his descendants are farmers.

Warhammer 40,000:
Every IP can, conceivably, take place in the 40k Universe. Alien species die out, new technology forgotten/invented, histories are forgotten, war erased, etc...I mean it takes place 38,000+ years from now(give or take a few thousand as time keeping wasn't great during the Age of Strife). Do you know what happened 38,000 years ago? I sure as hell don't!
For all we know Humanity conquers the galaxy by 12,000, exterminating the Arachnids, Asari, Krogan, Klingons, Kilrathi, Kree, Covenants, Reptoids, Xenomorphs, Replicants, Borg, the list goes on, and erase all evidence of them.
 

Hawki

Elite Member
Legacy
Mar 4, 2014
9,651
2,179
118
Country
Australia
Gender
Male
Silentpony said:
Legend of Zelda:
Not sure its headcanon, because I remember hearing its pretty well implied, but Link hooks up with Malon. That's why his descendants are farmers.
I have a list of Zelda pairings on my homepage, per the idea of all the Links sharing the same bloodline bar Wind Waker. But I do like the idea - it does lead in naturally to where Link is in Twilight Princess.

Silentpony said:
Warhammer 40,000:
Every IP can, conceivably, take place in the 40k Universe. Alien species die out, new technology forgotten/invented, histories are forgotten, war erased, etc...I mean it takes place 38,000+ years from now(give or take a few thousand as time keeping wasn't great during the Age of Strife). Do you know what happened 38,000 years ago? I sure as hell don't!
For all we know Humanity conquers the galaxy by 12,000, exterminating the Arachnids, Asari, Krogan, Klingons, Kilrathi, Kree, Covenants, Reptoids, Xenomorphs, Replicants, Borg, the list goes on, and erase all evidence of them.
Few problems:

-In 40K, humanity didn't achieve FTL travel until the 16th millennium with the development of navigators and the warp drive. So it can't account for FTL travel in those settings.

Even if you argue that mankind forgot the other FTL methods, a number of space-based settings can't fit in - off the top of my head, I can name:

-Babylon 5: Not sure how the First Ones fit in

-Dune: Dune takes place in the 11th-12th millennium by its own calendar, so by the Gregorian calendar, it would be even further into the future. It's one of the few cases where the timeframes would overlap with 40K.

-Firefly (unless humanity travels back to Earth at some point)

-Futurama (if only because within the setting, the speed of light was made faster, so ships can travel at sub-light speeds and get to their destinations within a reasonable timeframe, even between galaxies. So if that's the case, there's no need for FTL travel in 40K.

-Halo (too much timeframe overlap with the Precursors and Old Ones, not to mention the firing of the Halo Array - you think the Forerunners could deal with the eldar or orks in addition to combatting the Flood?)

-Space Odyssey (the Firstborn overlap too much with the Old Ones, not to mention that my the 21st millennium, Europa is still off limits to humanity, and I'm pretty sure in 40K, Jupiter isn't a second sun)

-Titan A.E. (in that Earth still exists in 40K)

-Whoniverse (for somewhat obvious reasons)
 

Neverhoodian

New member
Apr 2, 2008
3,832
0
0
Hawki said:
-Um, there seems to be a gap in your timeline, namely where's Attack of the Clones and Revenge of the Sith? I'm not sure how either Clone Wars TV series can function without AotC providing the basis for it, and without RotS, how does your timeline account for Anakin becoming Darth Vader?
Sorry, I didn't explain my stance on stuff I don't consider strictly canon clearly enough. Some Star Wars stories I consider semi-apocryphal, where certain events took place, but not in the manner that they're depicted. The origin of the Clone Wars is more or less intact in my headcanon (Separatist breakaway, Jango Fett clones, the entire conflict being an elaborate plot by Sidious to weaken the Jedi), but I envision Anakin more like the superior Clone Wars version than the whiny, creepy stalker with genocidal tendencies that we got in AotC and RotS.[footnote]I have entertained the notion of an alternate headcanon that makes the Clone Wars more like it was described in early EU works, with the mysterious Clone Masters attacking the Republic with clone armies. It definitely makes the story easier to follow that way.[/footnote]

As for Anakin's fall, I didn't really like RotS's take on it. I've toyed around with the following narrative instead (you might want to get comfy, it's a long read):

The Clone Wars have raged for several years. A Separatist attempt to capture Chancellor Palpatine has failed over Coruscant and Count Dooku killed, thanks to the timely arrival of the newly formed Victory Fleet (consisting of the new Victory-class Star Destroyers and their complements of Republic T.I.E. fighters) and two particular Jedi, Obi-Wan Kenobi and Anakin Skywalker. Anakin has become a well-respected Jedi Knight with a seat on the Council, but his thoughts are troubled. The memories of Ahsoka's wrongful trial and her subsequent decision to leave the Order has left his confidence shaken, both in the Order and himself. What's more, the impending birth of a child leaves him torn between the responsibilities of the Order and his family. With no end to the war in sight and Jedi falling in battle faster than they can be trained, he wonders if there isn't a better way...

While pursuing a false lead to the whereabouts of General Grievous (a lead started by Sidious to lure him there), Anakin's ship is ambushed and crashes near a Sith temple. He takes refuge within its walls while waiting for rescue, whereupon he finds and activates a Sith holocron. While he eventually makes it back to Republic space, he secretly takes the holocron with him. Anakin learns from the holocron that channeling the dark side enhances his ability to see future events. Luke and Leia are born at this point but Anakin isn't aware of a second child, what with "shore leave" being cancelled for a new assignment and the holonet being limited to war-related communiques only.

Eager to end the war at all costs, Anakin starts using his newfound power to predict and defeat Separatist activities. Thanks to these strings of successes, Palpatine gives him command of Victory Fleet to spearhead the main Republic offensive. Despite telling himself that he would only use the dark side when absolutely necessary, Anakin calls upon it more and more. As victories mount, so does Anakin's ruthlessness. Alarming rumors about Anakin's conduct begin to trickle back to the Council; using the Force to break the will of enemy captives, drumhead trials of suspected Separatist sympathizers, indiscriminate orbital bombardments of Separatist-held worlds. After months of holonet silence, the Council decides to send Mace Windu to investigate.

Mace eventually tracks Anakin down to Mustafar, only to be met by a fierce space battle when he hypers in. It turns out Anakin has traced Grievous and the bulk of the Separatist fleet to the planet. While Victory Fleet engages the Separatists in space, Anakin uses his piloting skills to fight his way to the surface with a squad of Commandos, where he intends to end Grievous himself.

By the time he reaches planetside, Mace sees that the Council's fears may be realized; it isn't hard to trace Anakin's progress by the path of mangled corpses that used to be the Separatist Ruling Council. By this time Anakin and his surviving Commandos are already engaged with General Grievous. The Separatist leader is alone (his bodyguards already cut down) and afraid, desperately trying to stave off the furious assault of blaster fire and lightsaber swipes. Eager to finish the fight, Anakin gives himself to the dark side completely and overpowers Grievous. When Mace finally catches up it's already over, with the smoking remains of Grievous lying at Anakin's feet.

Mace senses the dark side in Anakin and confronts him about it. Anakin retorts that he has learned the true meaning of power, that the Jedi are too weak to commit themselves to victory. He then orders his Commandos to open fire, who reluctantly obey. While Mace manages to defeat the Commandos, a stray shot leaves him injured. Anakin then engages Mace Windu himself and eventually kills him after again utilizing the dark side to the fullest. Uncertain who to trust now, Anakin contacts Palpatine and tells him everything that has happened. Palpatine then reveals his true identity to Anakin and congratulates him on his journey down the dark side, christening him as Darth Vader (or "Victor," in the tongue of the ancient Sith). Vader speculates that the Jedi will hunt them down once they learn of what happened, whereupon Sidious assures him he has a plan and to stay put for reinforcements.

The next day a bomb goes off in the Chancellor's office during his appointed meal time. In a seemingly miraculous turn of events, Palpatine happened to be called away not two minutes before the blast. Palpatine orders an immediate personal investigation, and it isn't long before the Jedi are implicated. Martial law is declared, the Jedi branded as traitors and Order 66 is issued to all clone troopers. Many of the remaining Jedi are either killed or forced to flee. What's more, a news story is circulated that Anakin found out about the plot beforehand and warned Palpatine about it, whereupon he abandoned the Order and their traitorous ways. Horrified by these developments and misinformation, Obi-Wan decides to go to Anakin and try to redeem him. Padme intercepts him at the landing pad, telling him she wants to go too. Obi-Wan can sense the emotions behind her concern. He always suspected the true nature of their relationship, but now in that moment it is confirmed. He reluctantly agrees to her coming along, figuring it may increase the chances of redeeming Anakin if his wife were there as well. When asked about her children, Padme assures Obi-Wan that Bail Organa agreed to look after them while she's gone.

Upon arriving at Mustafar, Padme uses her senatorial position to get them past Victory Fleet. Vader greets them at the landing pad with suspicion, which quickly turns to anger when they proceed to try and bring him around. He flies into a rage, accusing Obi-Wan of poisoning Padme's mind with lies about him. In the midst of his anger he begins to rip fixtures out of the walls and move them with the Force. Obi-Wan warns him to stop, but this only exacerbates things. In a final enraged pique Vader hurls a sharp girder at Obi-Wan, only for Padme to intersperse herself between them in an attempt to stop it. The girder ends up impaling her through the chest, killing her.

With Padme dead, Vader comes completely unglued, igniting his saber and hurling himself at Obi-Wan with a scream of blind, incoherent rage. The sheer berzerker fury of the onslaught takes Obi-Wan aback, forcing him to do everything within his power just to defend himself. The one-sided fight takes them from the landing pad to the peak of an active volcano. At the summit, Obi-Wan manages to distance himself long enough to scramble to the other side of the volcano's aperture. Vader mocks him for his weakness, and declares he will savor this moment just before leaping across. Mustering all of his remaining strength and will, Obi-Wan makes an overhead swing with his saber, followed up by an immediate Force push. Not only does the saber cut off Vader's limbs, but at that moment a geyser of lava bursts forth from the volcano, enveloping Vader as he passes through it. Obi-Wan tearfully laments his failure and the loss of a good friend. He then retrieves Anakin's lightsaber and slowly stumbles back to the ship. As he disappears from view, we see Vader's body begin to twitch, followed by a menacing growl.

As Obi-Wan leaves the system, he contacts Senator Organa and tells him to meet him at an empty sector in space, and to bring the children with him. Upon meeting they discuss what happened and what to do next, including the decision to hide the children from Vader and the Emperor on different planets, so as to increase the chances of at least one eluding discovery. The final scene is Vader lying in a medical chamber as his iconic suit is placed on him for the first time. Sidious, overseeing the operation, comments that, while things didn't go completely according to plan, that Vader will be a fine instrument for the new Galactic Empire and completing the Sith's final revenge. The last shot is the helmet fitting over the head. A momentary pause, fade to black, then...

*Hooooohhhhh....kkkssssssssss*

*Cue credits*
Hawki said:
-You left out the Rogue Squadron games... :(
Yeah I know, maybe I shouldn't. What can I say, I prefer the X-Wing games. Besides, it's kind of hard to reconcile all those AT-ATs you trip up in that game prior to the Battle of Hoth, where it was supposedly first used as a desperation tactic ("That armor's too strong for blasters! Rogue Group, use your harpoons and tow cables! Go for the legs! It might be our only chance of stopping them!")
Hawki said:
-And lots of other EU works for that matter, but that's down to personal preference.
To be brutally honest, I don't like the majority of EU work. It's got some gems to be sure, but you gotta dig through a hell of a lot of crap to find them. That said, I'm not going to knock anyone who enjoys them.
 

Kyrian007

Nemo saltat sobrius
Legacy
Mar 9, 2010
2,658
755
118
Kansas
Country
U.S.A.
Gender
Male
DoPo said:
Borderlands 2 - Handsome Jack thinks he is the hero of the (video game) story
In my headcanon he IS the hero. The VH are just another bandit clan with goals no less selfish than the rest. Meanwhile Jack built Opportunity. The second I saw that city, on Pandora... yeah. Jack is the hero.
Neverhoodian said:
My Star Wars headcanon is a hodgepodge of current canon and "Legends" material. I cherry-pick what I like and ignore the rest, regardless of what Pablo Hidalgo or anyone else at the LucasFilm Story Group says (to be fair, Mr. Hidalgo seems like a really cool guy). Not even the official movies are immune to being cut from my continuity.

"My" Star Wars currently consists of the following, roughly in the order that they occur in the timeline:

*Both KOTOR games
*The Phantom Menace (shut up, I liked it)
*Both the 2003 Clone Wars microseries and the 2008 The Clone Wars CGI one.
*Republic Commando (the video game, not the books)
*Rebels
*The Han Solo Adventures
*Rogue One
*X-Wing
*A New Hope
*Dark Forces
*The Empire Strikes Back
*Tie Fighter
*X-Wing: Alliance
*Shadows of the Empire
*Return of the Jedi
*The X-Wing novels
*Dark Forces II: Jedi Knight
*The Thrawn trilogy
*Jedi Knight II: Jedi Outcast
*The Force Awakens

Any inconsistencies or continuity snarls I chalk up to alternate timelines/parallel universes.
Yeah, that's fairly close to the way I see it.

As for my own. Bethesda games... at least Fallout and Elder Scrolls. They are better a framework for making your own stories than following their canon. My fallout characters have actual connections to one another. And multiple characters from the same game exist in the world. I have 5 fallout 4 characters, and there's a place for them all within the story I created out of it. Similar to how I handled Fallout 3 (Fallout NV railroaded a lot harder, so it was less easy to create my own narrative.)
 

Scarim Coral

Jumped the ship
Legacy
Oct 29, 2010
18,157
2
3
Country
UK
Let see-
Gravity Falls- Dipper DOES have feeling for Picifica and vice versa after Northwest Mansion Masion! Despite the two of them never confess their feelings for each other but it was somewhat hinted in the REAL journel (Dipper wrote down that Picifica smell like nice champagne and wrote he felt a weird vibe going on).

KOTOR- My Raven faces is the canon face unlike the hack of the face they went with the TOR game!

Martian Sucessor Nadesico- Akito Tenkawa and Yurika Misumaru LIVED HAPPILY EVER AFTER! THE END! THERE IS NO DARK ENDING THAT TORE THE TWO APART.
 

Addendum_Forthcoming

Queen of the Edit
Feb 4, 2009
3,647
0
0
DoPo said:
Mage: the Ascension -> Mage: the Awakening (World of Darkness)

Back in 2004 White Wolf Publishing finished the (Old) World of Darkness and rebooted into the (new) World of Darkness. They all have a bunch of game-lines but the Mage has been my favourite. I also found something I personally consider a link between the two:

- in Mage: the Awakening (the new one) the backstory is that Atlantis was real and was the capital of magick once. But then a variation of the tower of Babel myth happened - the mages tried to do something out of hubris but it failed spectacularly. This lead to Atlantis being sort of erased and the world being fucked up beyond recognition and other bad stuff. At any rate, that's the short version of it.

- in Mage: the Ascension (the old one) there was an official supplement that dealt with the end of the game-line. It presented several scenarios of how everything could end - one scenario in particular is what I'm thinking of - in it, the players manage to get ahold of all the magick in the world (magick going away was a background theme in the game) and could decide whether to return it or sort of "set sail through the universe".

So, I like to think that the mages from Ascension did that and established a new world somewhere else using that magick. That became Atlantis - later on, long after they had passed away, the new mages come in and fuck everything up. I like that idea, since it provides an in-universe explanation for the reboot. And since the new universe is literally build up from a shard of the old one, that is the reason the two universes are so similar.
Mage is probably the weirdest of the main gamelines of WW/Onyx Publishing.

The scenarios in the book don't really present as conclusive as others in the other gamelines the reformation of the world. Time of Judgment is off the fucking wall in Vampire (which was always pretty nutty), and Werewolf which probably had the biggest change in terms of the dynamics of what is. But the Mage conclusions don't suggest much in the way of that many 'decent options' as if for the creation of a new world, or the cycling of world phases in Werewolf ... whereby people had good reasons to invite a certain form of apocalypse as if to 'get the bad stuff over quickly' so that the world can start a new era of healing at the cost of great destruction. So, sure, you're trying to 'end' the world and bring on the Final Battle in Werewolf ... but that's because a progressively better one awaits in the next 6 cycles.

But with Mage, all the options aren't particularly pleasant options and some even go so far as to suggest that the Fallen is destined to die and mages need to go elsewhere to survive. Playing on the idea of Avalon and the retreat. In 2E they kind of got rid of the Atlantean Fall, and the Exarchs are merely a Supernal force that seeks to limit humanity's access to magic. Made the Mysterium more blatantly racist(?). Which is fun, because fuck Sleepers. Awakened elitism is the only real elitism.

But funnily enough in nWoD 1E and 2E Mage they hint that they kept a lot of the confusing, self-contradicting cosmology of the universe. And specifically you have the Realm of Dragons. Now in nWoD 1E you have the Dragon Mountain of Atlantis. Why this is odd is because in 2E they make mention that Dragons never occupied the Fallen World, and the City of the first mortal magic users, Atlantis, is somewhat stripped away from the lore.

So that could be a wink and a nod that the Magi did leave the world, and one world they left was reborn. And the world of 2E Mage is the world they founded.

In all the cosmology, alternate Earths beyond the Outer Shores does exists, as does the 'Realm of Dragons' ...

In MTAw 2E no one is entirely sure why people use the Dragon as their symbol of the Diamond as dragons don't exist on the Fallen World and never had (in direct contravention of the 1E lore). So either Atlantis wasn't lost, it may have merely been carved away (which is the hypothetical Realm of Dragons in 2E) ... or the Ascension era mages did partly leave, and some of them stayed and fell with the recreation of their original home, and the others eventually occupied the 2E Fallen World in the process of its minorly different recreation as well.

So it's not a case of MTA -> MTAw -> MTAw 2E, it's MTA -> MTAw & MTAw 2E

This might also be why the Hunter lore in nWoD 2E is so much more different.

So there is the idea that 2E is an alternate plane of existence that underwent a similar recreation of the world ... or that nWoD 1E was its own phase of the Great Wheel ... and that 2E is its own phase in the cycle of death and rebirth. Only this time, the world is at least somewhat 'nicer'. No Atlantis fall, no tyranny of magic by false gods, magic is more mutable and shapeable even with the Abyss and the Quiescence still observable, etc.

And this might be why the Werewolves don't have the Wyrm, their enemies are more 'reasonable' in the ability to counter.

Vampires never had the Methusaleh that lord over the entire world and everything on it, and will never suffer the Jyhad beyond the more 'local' and 'domestic' horrors of more intimate city Princes and internal squabbles. And the Strix is one of the few true evils that vampires face now.

Instead of these prior threats, you do have the God-Machine and their angels however. An unknowable, yet omnipresent will of inscrutable power that forms the backbone of consciousness and the rise of humanity that influences all creatures equally but is barely known. The invisible hand. But at the very least the God-Machine has a vested interest in the status quo, or at least reigning in and merely directing the efforts of the world ... as opposed to being insane, jealous, and wrathful.

Not only that, it gets even more inception-y when you consider that the nWoD 1E book speaks of terms like; 'Imagine our world, but darker, grittier, more uncaring. Wars last longer, recessions felt harder, and life is unseemly and crueler.' But in 2E it doesn't really tell you as such. It merely alludes to the shadows in the corner of your eye you can blissfully ignore if you wish. And indeed the systems of play tell you to do so....

So maybe nWod 1E (The Age of Sorrow and the 'death' of Gaia, which corresponds with the fact that Werewolves in 1E didn't have Gaia) was hinting that the world that it occupies was a past cycle of creation, and the world of 2E is like our own, and that it happens IN our cycle. That it happens in our cycle in the Great Wheel. Or in at least a cycle of the world that is very close to our own.

Which is a very cool theory. That the world of 2E is in the first of the great phases of 'healing'.
 

pookie101

New member
Jul 5, 2015
1,162
0
0
life is strange

at the end max travels back one last time to the beginning bathroom. waits for chloe and nathan to enter, she freezes time just as nathan fires. exchanges one last kiss with chloe and takes the bullet and dies from the bullet meant for her.

personally i think it would of wrapped the story up nicely
 

American Tanker

New member
Feb 25, 2015
563
0
0
Granted, I haven't actually played Fallout 4 yet, so this could all be completely false. But I've got a headcanon about the time between FO3 & 4...

Sentinel Sarah Lyons and the Lyons' Pride are the new Brotherhood Outcasts. After having seen former Outcast Protector Casdin walking freely in the Citadel, Sarah took the Pride into the Wasteland and never returned.

Maxson and the others eventually decided to declare them KIA, and later forgot about them. But they didn't die. They became the hidden guardians of the Capital Wastelands.

And with the aid of an escaped Synth from the Commonwealth, who had taken up residence in Rivet City, and said Synth's friendship with a mysterious man from Vault 101, Lyons and her crew have tracked down the Brotherhood. Their former comrades in arms, that spat on everything her father stood for.

They will arrive in Boston, and they will reveal themselves when the time is right. Sarah will take back the Brotherhood that her father built, and the man from Vault 101 will make sure it sticks.

... Though he might not leave much to take over, depending on how he decides to handle things.
 

Sniper Team 4

New member
Apr 28, 2010
5,433
0
0
Mass Effect 3 ended with Shepard storming the Citadel with her team, finding an AI of a Prothean buried in the Council room for the first game, and the Citadel being used as a weapon (like in the game) to wipe out all Reapers.
Then the Citadel DLC takes place after and is just a fun, final send off to the crew and doesn't have that stupid, "We have to get back to the war" scene at the end.
 

Silentpony_v1legacy

Alleged Feather-Rustler
Jun 5, 2013
6,760
0
0
Oh, totally forgot! Ms. Frizzle of Magic School Bus fame is a Time Lord. I think we can all agree its pretty obvious.
 

Saelune

Trump put kids in cages!
Legacy
Mar 8, 2011
8,411
16
23
That all the Souls game exist together. More specifically Bloodborne takes place in another land in a future time from the Dark Souls games. As for Demons Souls, perhaps a parallel dimension deal.

And the narrative of my Elder Scrolls heroes, such as my Morrowind character becoming my Oblivion character, who is the child of my Arena/Daggerfall character. My Skyrim character is a cousin of them, and they all are distant relatives of Katariah and Pelagius, to account for their Dragonborn-ness.